Ok I realize now that most of the reason I have a hard time with even a good deck is because I don't know how to use it. Sure I have the main objective and stuff, but I still fling cards around all willy nilly. If I presented my deck, could someone help to make my moves and draws more effective?
:Edit:
Ok I'm just going to present it anyway:
Pokemon
Swampert GE x2
Swampertex
Marshtomp GE x2
Mudkip GE/CG x3
Wailord GE x2
Wailmer GE x2
Mantine MT x2
Mantyke MT x2
Remoraid MT x2
Octillery MT x2
Lapras GE x3
Energy
Double Rainbow Energy x2
Scramble Energy x2
Water x12
Multi Energy x2
Trainers
Glacia's Stadium
Bebe's Search x4
Rare Candy x4
Roseanne's Research x2
Buffer Piece x2
Felicity's Drawing x4
Holon Mentor x2
Ok at the begining of the game I can be put into a corner and have to place energies on things I don't want to, so what would be the best opening move to basically bring out my swampert? Also should saving energies in the hand be something to do if you only have 1 pokemon on the field and you want to save them for something that might be coming?
:Edit:
Ok I'm just going to present it anyway:
Pokemon
Swampert GE x2
Swampertex
Marshtomp GE x2
Mudkip GE/CG x3
Wailord GE x2
Wailmer GE x2
Mantine MT x2
Mantyke MT x2
Remoraid MT x2
Octillery MT x2
Lapras GE x3
Energy
Double Rainbow Energy x2
Scramble Energy x2
Water x12
Multi Energy x2
Trainers
Glacia's Stadium
Bebe's Search x4
Rare Candy x4
Roseanne's Research x2
Buffer Piece x2
Felicity's Drawing x4
Holon Mentor x2
Ok at the begining of the game I can be put into a corner and have to place energies on things I don't want to, so what would be the best opening move to basically bring out my swampert? Also should saving energies in the hand be something to do if you only have 1 pokemon on the field and you want to save them for something that might be coming?
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