Pokémon TCG: Sword and Shield—Brilliant Stars

Wailord Stall

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merman

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Wailord is beast with 200 HP.

POKEMONS
3 Wailmer
3 Wailord

1 Jigglypuff
1 Wigglytuff

3 Bulbasaur
2 Ivysaur
3 Venasaur

3 Koffing
3 Weezing

1 Diglet
1 Dugtrio
Total 24

TRAINERS
3 Rarecandy
4 Superscoopup
3 Scott
4 Holon circle
3 Celio's Network
3 Holon Mentor
2 Crystal Beach
4 ER2
3 Leftover
4 Prof. Oak's Visit
3 Windstorm
Total 36

Basically total stall. Notice there are no energy. Start with wailord set out crystal beach to have your opponent use up his stadiums/windstorms early game. Then set out your Holon Circle to save yourself at least 4 turns (if they dont run windstorm). Wailord is scoopable with SSU. Use his power activated by wiggly) and Leftovers to live for loooooooong time.
On the bench you have your venasaur which is your poisoner. Weezing stacks the poison up and once you land the poison you can start flipping for burned.
If you have more than one venasaur out you can flip more than once increasing your odds.
Wiggly is to make Wailord fall asleep and makes it 50% chance for your opponent to be able to attack or retreat.
If all goes well you will have Wailord out and your opponent will be Stack Poisoned Asleep, and Burned.
 
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Seems like my poison.dec, with some better ideas. I'm suffering for low HP, which certainly isn't the case here.

Add a few Warp Points? If you have to start with something other than Wailord (like Jiggly), you don't want to waste your SSUs trying to rescue the poor balloon. You propably need Wiggly in the later game. Also, you don't have Night Maintenances, and you will want to stall with 6 Wailords, so add at least 2 of those.

Also, you might want to tech in Unown G. You will propably run into Gallade, and that's the situation you'd prefer having G instead of Lefties. As you have no energy, you don't really have to worry about what will you start with.

How's your drawing? Get everything you need? Amulet Coin is an idea. Let the first Wailord carry it, draw and set everything else up. This maybe requires a tech Castaway to be Scotted out.

Some cards break this deck completely, like Pidgeot d, Regi*/Zangoose PK, Xatu SW or Holon GL, good thing they are seldomly used but you might run into one in tournament (Sceptile-Venusaur might use GL). Neat surprise deck however, good work. Note also that almost all of those cards are dropping from format later, so this kind of status-stall decks might have a bright future ahead.
 
Yes, perhaps unown G should be replaced with the leftovers and i can probably spare a windstorm for a Night Maintenance. Thanks for the help
 
If you start with something other than Wailmer you lose because you have no energy. You cant retreat, and probably wont end up doing enough damage to kill anything. At least add in a couple scramble.
 
I see a few problems that youll have to solve.

1) set up decks
Some set up decks (like magmortar) only needs time to pump out ludicrous levels off damagde an he got plenty.

2) Bench damadge
.... blaziken... exploud... magmortar lv x... see the problem?

The deck idea is nice so I would work with these problems

4 windstorm is a overkill take a warp point or 2 in instead

I do not see the point of quik ball in this deck have i missed a secret combo? it seems that odds of getting the rigt poke is so low the other option should be better.

Oaks reasearch is not good enough copycat or something else instead.
 
Alright so i changed the list up a little. I added a 1-1 Dugtrio line and decided to take out the quickballs for the ER2's for more disruption and to reduce the chances of my opponent retreating if they flip heads from wigglytuffs asleep.

As for the mirror match i have no idea what would happen o_O

I will be testing this out over the weekend at my league. I will be sure to post the results :D
 
i dont know its interesting...but no nrgy....not so sure.....ur wailord strategy is screwed by palkia X...and yea...dont know im intreaged....
 
Another problem i see is if your not lucky with flipping heads on Venusaur. Then your whole combo wont work. Might try Crobat (MT) -> Gives you imediate 2 damage counter poison.
 
This would lose to decks that use catty ton, mostly Hurricane. They would never deck them selves and eventually get enough nrg to ohko every thing you put out. I do like the idea though.
 
i tried this at states and went 3-4, with one judgement that might have cost me a 4-3 run, interesting deck but bad if all your venasaurs go into the prize pool. nut a fun deck.
 
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