Personally, I think its a 50-50 against Magmortar, but its big problem is vs Gallade. You need to prevent attacks, and prevent weakness at the same time. Weakness makes gallade's heavy hitting attack do more damage, so the gallade user doesn't have to flip that many prizes. The two ways that I can think of to get rid of weakness are Holon Energy FF, and Blastoise delta. Its no big deal so far, but you will also need to get rid of effects of attacks so the gallade user doesn't use gallade's first attack, and then follow up to ko the exploud. The only way I can think of to get rid of effects is Holon Energy WP. Keep in mind that to get a good, and protected Exploud, you have to have no effects, and no weakness. WP, and FF wouldn't be a good idea because you'll need 4 energies on your exploud to make it protected from Gallade. If you are going to play exploud, I would recommend that you play it with WP and Blastoise. The only problem with that plan is that keeping a WP, and a water energy on the exploud at all times while setting up, and keeping a Blastoise in play is hard during a normal game. For that reason, I don't think Exploud can be able to compete with Gallade until something comes out to tip the match into Exploud's favor.