Pokémon (16):
x4 Voltorb
x4 Electrode
x4 Houndour
x4 Houndoom
Trainers (15):
x4 Rare Candy
x4 Dusk Ball
x4 Quick Ball
x3 Pokénav
Supporters (11):
x1 Professor Rowan
x4 Celio's Network
x3 Steven's Advice
x3 Roseanne's Research
Energy (18):
x4 Double Rainbow Energy
x4 Multi Energy
x4 Darkness Energy (Basic)
x3 Lightning Energy
x3 Fire Energy
Electrode can really level the game by taking out large threats early. It also gives an energy for Houndoom to discard to it's second attack. Houndoom is fast and powerful, so the game should be over quickly. Any thoughts on this?
Changes:
1st change: Out, 4x Darkness Energy (Special). In, 4x Darkness Energy (Basic)
x4 Voltorb
x4 Electrode
x4 Houndour
x4 Houndoom
Trainers (15):
x4 Rare Candy
x4 Dusk Ball
x4 Quick Ball
x3 Pokénav
Supporters (11):
x1 Professor Rowan
x4 Celio's Network
x3 Steven's Advice
x3 Roseanne's Research
Energy (18):
x4 Double Rainbow Energy
x4 Multi Energy
x4 Darkness Energy (Basic)
x3 Lightning Energy
x3 Fire Energy
Electrode can really level the game by taking out large threats early. It also gives an energy for Houndoom to discard to it's second attack. Houndoom is fast and powerful, so the game should be over quickly. Any thoughts on this?
Changes:
1st change: Out, 4x Darkness Energy (Special). In, 4x Darkness Energy (Basic)
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