Pokémon TCG: Sword and Shield—Brilliant Stars

ex Diamond&Pearl: Rising Shadows

Muscovy Level X

New Member
Finaly, we are making progress. At this time, only 16 more Pokemon need to be done, so we are this far away from making the cards.

Set Symbol

Blanks we need:
I'm editing all of our Shadow Blanks, so let me know what you need.

Rules Specific to this set:
-Credit of "Creator" (person who thought of the card) is put 6 pixels from the left of the Illustrator credit section. Shorten creator to "Crtr".
-Instead of the Nintendo copyright, put "© 2008 Team Space-Time". Use the © !
-For the card code thing, it is exDP1/RS/number of the card
-The set symbol is here.

Things not mentioned in mine or the official tutorials (Note: these are for the DP blanks):
-Power/Body/Attack name is normaly 55 pixels right from the first energy symbol.
-Check spelling! "Pokémon" MUST have the "é". And remember that "Defending Pokémon" has a capital D.

Illus. Refrence:
-If a Pokegym member, put username (SPELL CORRECTLY). The only changes we want are: "Muscovy Level X" to "Muscovy Lv.X".
-If an actual artist, just carry it over.
-If from a Pokemon source without a credited Illustrator, put the serries name abreviation, /, set letters, /, source (pack, deck , ect). EXAMPLE: DP/MD/Pack.
If from a game (XD, Colosseum, PBR, Snap); put XD, Colosseum, PBR or PkmSnap acordingly.

If someone dexided to "re-print" a real card, creator is "Pokemon USA".

Try to make your own art!!!



Ex Diamond&Pearl: Rising Shadows

Key:
Not done
Reserved (me)
Reserved (non Team Space-Time member)
Reserved (Team Space-Time member)
Card Data is being edited
Card data complete
Reserved for actual copy
Finished! (If card is posted, it will be linked).

Rare (Holofoil):
Celebi (1/82)
Darkrai (2/82)
Shadow Alakazam (3/82)
Shadow Dusknoir (4/82)
Shadow Gardevoir d (5/82)
Shadow Lugia (6/82)
Shadow Roserade (7/82)
Shadow Tyranitar (8/82)

Rare:
Lucario (9/82) (Me)
Roserade (10/82)
Shadow Absol (11/82)
Shadow Dragonite d (12/82)
Shadow Gallade (13/82)
Shadow Glaceon (14/82)
Shadow Infernape (15/82)
Shadow Leafeon (16/82)
Shadow Lugia (17/82)
Shadow Metagross (18/82)
Shadow Jolteon (19/82)
Wes' Espeon (20/82)
Wes' Umbreon (21/82)


Uncommon:
Dragonair d (22/82)
Dusclops (23/82)
Flareon (24/82)
Gyrados (25/82)
Mightyena (26/82)
Monferno (27/82)
Pupitar (28/82)
Riolu (29/82)
Shadow Delcatty (30/82) (Darkrai_90)
Shadow Kadabra (31/82)
Shadow Monferno (32/82)
Shadow Metang (33/82)
Shadow Pupitar (34/82)
Shadow Raichu (35/82)
Shadow Roselia (36/82)
Shadow Ursaring (37/82)
Weezing (38/82)
Vaporeon (39/82)

Common:
Abra (40/82)
Abra d (41/82)
Beldum (42/82)
Budew (43/82)
Chimchar (44/82)
Dratini (45/82)
Dratini d (46/82) (Me)
Duskull (47/82)
Eevee (48/82) (Me)
Eevee (49/82)
Glameow (50/82)
Larvitar (51/82)
Pichu (52/82)
Pikachu (53/82) (Me)
Poochyena (54/82)
Roselia (55/82)
Shadow Kirlia (56/82)
Shadow Makuhita (57/82)
Shadow Ralts (58/82)
Shadow Riolu (59/82)
Shadow Tedyursa (60/82)
Koffing (61/82)
Magkarp (62/82)
Skitty (63/82)

Energy:
Shadow energy (64/82)

Trainers:
Ardos' Revenge (65/82) (supporter)
Cipher's Hijack (66/82) (Supporter)
Citidark Isle (67/82) (stadium)
Heal Ball (68/82) (trainer)
Luxury Ball (69/82) (Trainer)
Relic Stone (70/82) (stadium)
Timer Ball (71/82) (trainer)
Snag Machine (72/82) (supporter)

ex:
Alakazam d ex (73/82)
Darkrai ex (74/82)
Shadow Gyrados ex (75/82)
Shadow Lucario ex (76/82)

Lv.X:
Shadow Gardevoir Lv.X (77/82)
Shadow Lugia Lv.X (78/82)
Shadow Tyranitar Lv.X (79/82)

Shining:
Azelf * (80/82)
Mesprit * (81/82)
Uxie * (82/82)

Box topper
Gorigan's Temper (83/82) (Supporter)
Lovrina's Glory (84/82) (Supporter)
Snattle's Plan (85/82) (Supporter)

Secret Rare:
Purity (86/82) (trainer)

Please note:
All Shadow Pokemon have the Shadow rule (When a Shadow Pokemon is knocked out, your opponent flips 2 coins. They draw a prize card for each heads.) Put Shadow rule in brackets for short.
Shadow energy does not provide a new type. Some attacks on more powerful Shadow Pokemon may have it listed in the text as a requirement (eg. this attack does nothing if Shadow Lugia has no Shadow energy cards attached).


Cardlist

-----------------------------------------------------
Celebi (Lv.50) HP 70 Grass
Basic

[.] Miraculous Growth
Flip a coin, if heads, search your deck for up to 2 Grass energy and attach them to your pokemon in any way you like.

CC Absolute Light
Put a Purity Counter on 1 of your Shadow Pokemon.

GGC Time Warp Blast 80
Flip a coin. If tails, discard all energy cards attached to Celebi. If heads, shuffle Celebi and all cards attached to it back into your deck.

W-R+20
R-
RC-1
Creator: PokePockets
------------------------------------------------------
Darkrai (Lv.65) HP 80 Dark
Basic

Poke-Power: Call of Darkness
Once during your turn (before you attack), if Darkrai is your active Pokemon, you my use this power. Search your deck for a basic D energy and attach it Darkrai. If you do, each of Darkrai's attacks do 20 less damage during this turn. Shuffle your deck afterwards.

[.] Haunt
The defending pokemon is now Asleep.

DDD Dark Overshadowing 30+
This attack does 30 damage plus 10 more damage for each Dark energy attached to Darkrai.

W-F+20
R-P-20
RC:1
Creator: PokePockets
------------------------------------------------------
Shadow Alakazam (Lv.62) HP 100 Psychic
Stage 2-Evolves from Shadow Kadabra
(Shadow Rule)

Poke-Body: Meditation Aura
If Shadow Alakazam is your active pokemon, your opponent cannot use any Poke-Powers.

PPP Shadow Storm 10x
This attack does 10 damage times the amount of energy cards attached to all Pokemon in play. If Shadow Alakzam does not have any Shadow Energy attached to it, this attack does 10 damage times the number of energy cards attached to your Pokemon in play.

W-P+30
R-
RC-1
Creator: PokePockets
------------------------------------------------------
Shadow Dusknoir (Lv. 56+) HP100 [P]
Stage 2-Evolves from Dusclops

Poke-Body: Haunting Darkness
When the Defending Pokemon retreats, place 2 damage counters on the previous Defending Pokemon or the new Defending Pokemon is now asleep.

[P][C] Dark Aura 30
if the Defending Pokemon isn't a Shadow Pokemon, the Defending Pokemon is now asleep.

[P][P][P] Haunt 60+
This attack does 60 damage plus 40 more damage if the Defending Pokemon is now asleep.

W: [D]+30
R: [F]-20
RC: 2
Creator: Muscovy Lv.X
------------------------------------------------------
Shadow Gardevoir d (Lv.54+) HP 100 Lightning
Stage 2-Evolves from Shadow Kirlia
(Shadow Rule)

Poke-Body:Shadow Shield
Any damage done to your Shadow Pokemon and pokemon with d on it's card is reduced by 10 damage.

LLC Shadow Shot
Discard a lightening energy attached to Shadow Gardevoir d. Select one of your opponent's pokemon, this attack does 80 damage to that pokemon. If Shadow Gardevoir d does not have any Shadow Energy attached to it, this attacks base damage it 40 instead of 80.

W-P+30
R-
RC:1
Creator: PokePockets
-----------------------------------------------------
Shadow Lugia (Lv.60+) 80 HP Psychic/Dark
Basic Pokemon.
(Shadow Rule)

PokePower: Shadow Gain
You may use this power once during your turn. Flip a coin, if heads you may search you discard pile for a Shadow Pokemon or a Shadow energy, show it to your opponent and put it in your hand. you can't use this power if Lugia is affected by a special condition.

PDC Shadow Storm 60
This attack does 10 damage to each of your opponent's benched Pokemon. (Don't apply weakness and resistance for benched Pokemon).

W-L+20
R-
RC-2
Creator: Muscovy Level X
------------------------------------------------------
Shadow Roserade (42+) HP 100 Grass
Stage 1- Evolves from Roselia
(Shadow Rule)

Poke-Power: Family Defence
Once duing your urn, if you have a Budew and a Roselia in play, you may use this power. The defending Pokemon is now poisoned. If the defending Pokemon is a stage 2 or Lv.X, between turns, your opponent places an additional damage counter on the defending Pokemon. This power can't be used if Roserade if affected by a special condition.

GG Petal Onrush 40

GGC Shadow Petal 70
This attack's base damage is 50 instead of 70 if Shadow Roserade has no Shadow energy attached.

W-R+30
R-W-20
RC-2
Creator: Muscovy Level X
-------------------------------------------------------
Shadow Tyranitar (Lv.69) HP 130 Fighting
Stage 1 Evolves from Larvatar
(Shadow Rule)

Poke-Body: Shadow Storm
Any time between turns, if Shadow Tyranitar is your active Pokemon, put one damage counter on each of your opponents benched evolved Pokemon.

Poke-Power: Shadow Shed
When you place this card from your hand onto your active pokemon remove 3 damage counters from this pokemon.

FFC Rage 60+
Count the number of benched pokemon that have damage counters on them. This attack does 60+ 10 damage for each pokemon with a damage counter.

W-G+30
R-L-20
RC-2
Creator: Poketo
-----------------------------------------------------
Roserade (Lv.39) HP 90 Grass
Stage 1- Evolves from Roselia

Poke-Body: Defense Bloom
If your opponent has any Shadow Pokemon in play, each of your grass Pokemon pay 1 colourless energy less to attack. You can't use more than one Defense Bloom Poke-Body each turn.

GC Vine Whip 30

GGC Giga Drain 50
Remove a damage counter from Roserade for each Shadow Pokemon in play, or remove 2 damage counters instead.

"With the movements of a dancer, it strikes with whips that are densly lined with poison thorns."

W-R+30
R-W-10
RC-1
Creator: Muscovy Level X
------------------------------------------------------
Shadow Absol (Lv.29+) HP 80 Dark
Basic
(Shadow Rule)

Poke-Body: Dark Aura
Place a damage counter between turns on each Pokemon with a Purity counter on them.

D Faint Attack 20

DDC Shadow Rush 60
If Shadow Absol has no Shadow energy cards attached, place 2 damage counters on Absol.

W-F+20
R-P-10
RC-1
Creator: Muscovy Level X
------------------------------------------------------
Shadow Dragonite d (Lv.55+) HP 110 Fire
Stage 2-Evolves from Dragonair

Poke-Power: Shadow Taint
Once during your turn, when you play this card from your hand to evolve one of your Pokemon, you may use this power. Search your deck for a Shadow Energy and attach it to Shadow Dragonite. Shuffle your deck afterwards.

WLRMC Drago Rage 10+
Discard a W and L energy attached to Shadow Dragonite. This attack does 10 damage plus 10 more damage times the number of Trainers, Supporters, and Stadiums in your discard pile. You can't add more than 110 damage in this way. If Shadow Dragonite has any Shadow Energy attached to it. The defending pokemon is now Burned and Paralyzed. Then discard a Shadow Energy attached to Shadow Dragonite.

W-C+30
R-F-20
RC:3
Creator: PokePockets
------------------------------------------------------
Shadow Gallade 120 HP Fighting
Stage 2-Evolves from Kirlia
(Shadow Rule)

Poke-Body:Master of Blades (Shadow)
Shadow Energy that is attached to Shadow Gallade provides 1 of every kind of energy, but only 1 energy at a time.

PC Psycho Cut 50
You may flip over 2 prize cards, if you do, the Defending Pokemon is confused

FPC Shadow Combo 80
Discard a Fighting energy attached to Shadow Gallade. If Shadow Gallade has any Shadow Energy attached to it, this attack does 10 damage to each of your opponent's benched pokemon.

W-P+30
R-
RC:2
Creator: PokePockets
------------------------------------------------------
Shadow Glaceon (Lv.34) HP 80 Water
Stage 1-Evolves from Eevee

Poke-Power:Shadow Freeze
Once during your turn (before you attack) If Shadow Glaceon has any Shadow Energy attached to it. Flip a coin, if heads, the defending pokemon is now Paralyzed

WWC-Black Avalanche 60
If Shadow Glaceon has any Shadow Energy attached to it, this attack does 20 damage to each of your opponent's benched pokemon (do not apply weakness or resistance for benched pokemon)

W-M+20
R-
RC:1
Creator: PokePockets
-------------------------------------------------------
Shadow Infernape HP 110 Fire
Stage 2-Evolves from Shadow Monferno

Poke-Body: Desperate Agility
As long as Infernape has no energy cards attached to it. The Retreat Cost of all of your pokemon is 0

Poke-Power:Recycle Burn
Once during your turn (before you attack). You may discard as many Fire energy cards from you hand as you wish. For each Fire energy card discarded in this way, Draw a card. This power cannot be used if Shadow Infernape is affected by a Special Condition.

RR Blaze Speed 40
Flip a coin. If heads, this attack does 30 damage to each of your opponent's benched pokemon, and discard a Fire energy attached to Shadow Infernape. (Don't apply weakness and resistance for benched Pokemon). If tails, discard all Fire energy attached to Infernape.

W-W+30
R-
RC:0
Creator: PokePockets
-------------------------------------------------------
Shadow Jolteon (Lv.39) HP 80 Lightning
Stage 1-Evolves from Eevee

[.] Recharge
Flip a coin. If heads, search your deck for a L energy card attach it to Shadow Jolteon.

LLL Massive Spark 80
Shuffle all energy cards attached to Shadow Jolteon back into your deck. If Shadow Jolteon had any Shadow Energy attached to it before energy cards attached to Shadow Jolteon were shuffled back into the deck, the defending pokemon is now Paralyzed

W-F+20
R-
RC:1
Creator: PokePockets
-------------------------------------------------------
Shadow Leafeon (Lv.37) HP 80 Grass
Stage 1-Evolves from Eevee

Poke-Body: Shadow Leaf Shield
Prevent all effects of attacks, excluding damage, done to any of your Shadow Pokemon.

GGC Natural Bind 40
Flip a coin, if heads, the defending pokemon cannot attack or retreat during your opponent's next turn

W-R+20
R-
RC:1

Creator: PokePockets
-------------------------------------------------------
Shadow Lugia (Lv.60+) HP 100 Psychic
BASIC
Shadow Rule

Poke-BODY: XD001
Shadow Lugia cannot have a Purify counter on it. As long as Shadow Lugia has any Shadow Energy cards attached to it, each player's Pokemon (excluding Shadow Pokemon) can't use any Poke-Powers.

PPC Shadow Storm 20x
Does 20 damage times the number of Pokemon your opponent has in play (excluding any Shadow Pokemon)

W:L+20
R:F-20
RC:2
Creator: Meditite rox
-------------------------------------------------------
Shadow Metagross HP 140 Steel
STAGE 2: Evolves from Shadow Metang

Poke-BODY: Shadow X
Your Pokemon with Shadow in their names cannot be affected by Special Conditions.

PMC Mind Magnet 60
Does 60 damage to each of your opponent's Benched Pokemon with a Weakness to the Defending Pokemon's type.

W:R+30
R:
RC:4
Creator: meditite rox
-------------------------------------------------------
Wes' Espeon (Lv.35) 70 HP Psychic
Stage 1. Evolves from Evee.

PokePower: Alliance
You may use this power once when you play Wes' Espeon to evolve one of your Pokemon. Remove 1 damage counter from each Evee, Espeon, Umbreon, Flareon, Jolteon, Vaporeon, Leafeon and Glaceon in play.

PPC Psychic 70

"Espeon is extremly loyal to its trainer. It will use its psychic powers in atempt to protect them."

W-P+20
R-
RC-1
Creator: Muscovy Level X
-----------------------------------------------------
Wes' Umbreon (Lv.38) 80 HP Dark
Stage 1. Evolves from Evee.

Dark Confuse Ray
The deffending Pokemon is now confused.

DD Faint Attack 30

"When darkness falls, the rings on its body begin to glow. Anyone who sees them becomes nervous."

W-F+20
R-P-10
RC-1
Creator: Muscovy Level X
------------------------------------------------------
Dragonair d HP 70 Fire
Stage 1-Evolves from Dratini

Poke-Power:Energy Light
Once during your turn when you play this card from your hand to evolve one of your pokemon. You may search your discard pile for a R energy card and attach it to Dragonair.

CC Flail About 20x
This attack does 30 damage times the number of Dratini you have in your discard pile.

RRC Irritate Wound 30+
If the defending pokemon has any damage counters on it. This attack does 30 damage plus 30 more damage and the defending pokemon is now burned.

W-C+20
R-
RC:2
Creator: PokePockets
-----------------------------------------------------
Flareon (Lv.40) HP 80 Fire
Stage 1-Evolves from Eevee

Poke-Body: Searing Skin
Whenever 1 of your opponent's pokemon does damage to Flareon, flip a coin. If heads, the attacking pokemon is now burned.

RRC Flame Blast 70
Discard a R energy card attached to Flareon.

"It has a flame sac in its body. Its body temperature tops 1,650 degrees Fahrenheit before battle."

W-W+20
R-
RC:1
Creator: PokePockets
-------------------------------------------------------
Gyrados Lv.50 HP 100 [W]
Stage 1-Evolves from Magikarp

[W] Dragon Pump [20]
If the Defending Pokémon has no damage counters on it this attacks base damage is 40.

[W][C] Team up [30+]
This attack does 30 damage plus 20 more for each Magikarp on your bench.

[W][W][W][C] Water Roar [50+]
If the Defending Pokemon is a Lv.X this attack does 50 damage plus 60 more.

W: [L]+30
R:
R/C: 3

Creator: joebrown
-------------------------------------------------------
Shadow Delcatty (Lv. 31+) 70 HP [C]

Shadow energy stream
You may search your deck for as many Shadow energy cards as you want and attach them to your Pokemon in any way you like. If you do, your turn ends.

[CCC] Energy Cannon 10x
This attack does 10 damage times the number of different energy in play.

Weakness- [F] + 30
Resistence-
Retreat Cost- [CC]
---------------------------------------------------------
Shadow Kadabra HP 70 Psychic
Stage 1-Evolves from Abra
(Shadow Rule)

Poke-Power: Long Distance Hypnosis
This Poke-Power can only be used if Shadow Kadabra is on the bench. The defending pokemon is now asleep, in between turns, flip 2 coins instead of 1 to see if the defending pokemon is awake.

PPC Breaking Bash 40+
This attack does 40 damage plus 20 more damage if the defending pokemon is asleep.

W-P+20
R-
RC-0
Creator: PokePockets
-----------------------------------------------------
Shadow Metang HP 90 Steel
STAGE 1: Evolves from Beldum

P Psy Short 50
If there are any Energy cards attached to the Defending Pokemon, this attack does nothing.

PPC Psychic 40+
Does 40 damage plus 10 more damage for each Energy card attached to the Defending Pokemon.

W:R+20
R:
RC:3
Creator: meditite rox
-----------------------------------------------------
Shadow Pupitar HP 70 Fighting
Stage 1 Evolves from Larvatar
(Shadow Rule)

(F) Shadow Explosion
Flip a coin, if heads do 10 damage to each of your opponenets benched pokemon, and search your deck for a pokemon that evolves from Shadow Pupitar. If tails this attack does 10 damage to all of your bench pokemon and remove the highest stage from one of your pokemon (excluding Shadow Pupitar) and put it into your hand.

(FC) Dig Under 30
Flip a coin, if heads ignore all effects of attcks (including damage) done to Shadow Pupitar during your opponents next turn.

W-G+20
R-L-20
RC-C
Creator: Poketo
------------------------------------------------------
Shadow Raichu (Lv.35+) HP 80 Lightning
Stage 1 - Evolves from Pikachu
(Shadow Rule )

[.] Energy Shadow
Choose 1 type of basic Energy attached to 1 of your opponent's Pokemon. Then search your deck for 2 of that type of basic Energy card and attach it to your Shadow Pokemon in any way you like. (Shuffle your deck afterwards.)

LCC Shadow Bolt 80
Discard all Lightning energy or 1 Shadow energy attached to Raichu or this attack does nothing.

W-F+30
R-M-20
RC-0
Creator: charmander rox
-------------------------------------------------------
Shadow Roselia (Lv.16+) HP70 [G]
Basic
(Shadow rule)

G Tackle 10

GCC Petal Fury 40
Flip a coin. If heads, discard an energy card attached to the deffending Pokemon.

W-R+20
R-W-10
RC:1
Creator: Muscovy Level X
---------------------------------------------------
Shadow Ursaring (Lv.33+) HP80 [C]
Stage 1-Evolves from Teddiursa
(Shadow Rule)

[C] Protect Family
Put 1 damage conter on the Defending Pokemon for each damage counter on all of your Teddiursa. Then, remove 1 damge counter from each of your Teddiursa.

[C][C] Rampage 40+
You may put as many damage counters on one of your Pokemon as you like (without knocking out that Pokemon). Put that many extra damage counters on the Defending Pokemon.

W: [F]+20
R:
RC: 2
Creator: Muscovy Lv.X
-------------------------------------------------------
Vaporeon (Lv.38) HP 70 Water
Stage 1-Evolves from Eevee

Poke-Power: Disappear in Water
You may use this power if Vaporeon has more than 2 W energy cards attached to it. Whenever the defending pokemon tries to attack Vaporeon, flip a coin. If heads, prevent all effect of attack, excluding damage done to Vaporeon during your next turn. You can't use this Poke-Power if Vaporeon is effected by a special condition.

CCC-Aqua Attack 20+
You may discard any amount of energy cards attached to Vaporeon as you like. This attack does 20 damage plus 20 more damage times the number of energy cards discarded in this way.

"It has evolved to be sustainable in marine life. It can completely melt away in water."

W-L+20
R-
RC:1
Creator: PokePockets
-------------------------------------------------------
Abra HP 50 Psychic
Basic

[.] Teleportation
You can only use this attack if you have a benched pokemon. Flip a coin, if heads, shuffle Abra and all cards attached to it back into your deck.

PP Ultimate Evolution
Flip a coin, if heads, search your deck for an Alakazam or Alakzam ex and put it on Abra. Shuffle your deck afterwards

W-P+10
R-
RC-0
Creator: PokePockets
-----------------------------------------------------
Abra d HP 60 Steel
Basic

C Fake Out 10
This attack may only be used if you went first to start the game. During your opponent's next turn, the defending pokemon cannot attack.

PM Metallic Rain 20
This attack does 10 damage to each of your opponent's benched pokemon.

W-P+10
R-
RC-1
Creator: PokePockets
------------------------------------------------------
Beldum HP 60 Steel
Basic

[.] Magnetic Reverse
Switch Beldum with one of your Bench Pokemon. Your opponent switches the Defeneding Pokemon with one of his or her Benched Pokemon.

MC Magentic Lines 40
If the Defending Pokemon has any damage counters on it (before doing damage), place 3 damage counters on Beldum.

W-R+10
R-
RC-2
Creator: meditite rox
------------------------------------------------------
Budew (Lv.6) HP 40 Grass
Basic

Poke-Power: Baby Evolution
Once during your turn (before you attack), you may put Roselia from your hand onto Budew (this counts as evolving Budew) and remove all damage counters from Budew.

[.] Call for Elders
You may search you deck for a basic Pokemon, show it to your opponent, and put it in your hand. (Shuffle your deck afterwards). I fyou have no Roselia or Roserade in play, you may choose to search your deck for a Pokemon, show it to your opponent, and put it in your hand instead. (Shuffle your deck afterwards).

"It is extremly shy. If startled, it will scatter pollen to induce harsh sneezing."

W-R+10
R-
RC-1
Creator: Muscovy Level X
-------------------------------------------------------
Chimchar HP 50 Fire
Basic

C Gather Fire
Search your discard pile for a R energy card and attach it to Chimchar

RRC Mischievous Outburst 20
Discard all energy attached to Chimchar. This attack does 20 damage to each of your opponent's benched pokemon. Then, discard the top 5 cards of each players decks.

W-W+10
R-
RC:1
Creator: PokePockets
-------------------------------------------------------
Dratini HP 60 Colourless
Basic

L Dragon Breath 30
Flip a coin, if tails, this attack does nothing. If heads the defending pokemon is paralyzed

WL Dragon Onrush 40
Discard a Water or Lightning energy attached to Dratini, or this attack does nothing.

W-C+10
R-
RC:1
Creator: PokePockets
------------------------------------------------------
Dratini d (Lv.11) HP 60 Fire
Basic

C Tail Slap 20
Flip a coin. If tails, this attack does nothing.

RC Flare 20
Flip a coin. If heads, the defending pokemon is now burned.

W-C+10
R-
RC:1
Creator: PokePockets
------------------------------------------------------
Eevee (Lv.11) HP 60 Colourless
Basic

Poke-Power: Evolution Stone
You may use this power once during your turn. Flip a coin. If heads, choose a basic energy card attached to Eevee. Search your deck for a Pokemon of that type that evolves from Eevee, and put it on top of Eevee. Shuffle your deck afterwards.

C Intimidate
Discard an energy card attached to the defending Pokemon.

"A rare Pokemon that adapts to harsh enviroments by taking on different evolutionary forms."

W-20+
R-
RC-1
Creator: Muscovy Level X
-------------------------------------------------------
Eevee HP 50 (Lv.10) Colourless
Basic

[.] Family Bonds
Search your deck for an Eevee and a Pokemon that evolves from Eevee, show them to your opponent, and put them into your hand. Shuffle your deck afterwards.

CC Return 20+
This attack does 20 damage plus 10 additional damage for each Eevee on your bench.

"They have many different evolutionary forms. It is said that the evolution matches the trainer's personality."

W-F+20
R-
RC-1
Creator: Muscovy Level X
------------------------------------------------------
Larvatar HP 50 Fighting
Basic

[.] Cry for Parent
Search you deck for a pokemon in play that has Pupitar or Tyranitar in its name and put it into your hand shuffle it into your deck.

F Rock Tumble 20

W-G+10
R-L-10
RC-1
Creator: Poketo
------------------------------------------------------
Pikachu (Lv. 15) HP 60 Lightning
Basic

Light Ball- If you have any Pikachu, Pichu, or Raichu in play, each of your Pikachu's attacks do 10 more damage. (Before applying weakness and resistance).

LL Team Shock 30
If the defending Pokemon is knocked out by this attack, you may search your deck for a Pikachu, show it to your opponent, and put it on your bench, or place it on one of your Pichu. (If you do, this counts as evolving Pichu).

"They are very friendly and playfull. They gather in wild groups to socialize."

W-F+20
R-
RC-1
Creator: Muscovy Level X
------------------------------------------------------
Shadow Kirlia HP 70 Psychic
Stage 1. Evolves from Ralts.
(Shadow Rule)

PPP Inner Power
This attack does 20 damage to each of your opponent's benched pokemon.

W-P+20
R-
RC:1
Creator: PokePockets
-----------------------------------------------------
Shadow Monferno HP 80 Fire
Stage 1-Evolves from Chimchar
(Shadow Rule)

[.] Quick Strike 100
Flip a coin, if tails. This attack does nothing and Shadow Monferno does 20 damage to itself. None of you pokemon can attack during your next turn.

R Strike From Above
This attack does 30 damage to 1 of your opponent's benched pokemon.

W-W+20
R-
RC:0
Creator: PokePockets
-----------------------------------------------------
Shadow Ralts HP 50 Psychic
Basic
(Shadow Rule)

C Collect
Draw a card

PP Psyshock 30
Flip a coin, if heads, the defending pokemon is now paralyzed.

W-P+10
R-
RC:1
Creator: PokePockets
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Shadow Riolu HP 60 Fighting
Basic
(Shadow Rule)

F Shadow Blitz 30
Shadow Riolu does 10 damage to itself.

W-P+20
R-
RC-1
Creator: Muscovy Level X
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Shadow Teddiursa (Lv.11+) HP 60 Colourless
Basic
(Shadow Rule)

[.] Call
If you have no evolved Pokemon in play, search your deck for an Ursaring and show it to your opponent. You may put it on your bench (counts as a basic), or place it on Teddiursa and attach a basic energy card to Ursaring. If you have any evolved Pokemon in play, search your deck for a Teddiursa, show it to your opponent, and put it in your hand. (Shuffle your deck after searching).

CC Bite 20

W: F+10
R:
RC: 1
Creator: Muscovy Lv.X
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Magikarp HP 40
Basic

[.] Splash [10]
Flip a coin, if tails this attack does nothing.

[W] Wriggle
If your opponent has 3 or less prize cards left, you may search your deck for a Gyrados and put it on Magikarp (this counts as evolving).

W: [L]+10
R:
R/C: 1

Creator: joebrown
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Shadow Energy
Special energy card
Shadow energy provides colourless energy. If the Pokemon Shadow energy is attached to is attached to a Shadow Pokemon, that Pokemon's attacks do 10 more damage to the Defending Pokemon.
Creator: Muscovy Level X
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Ardos' Revenge (Supporter)
(Supporter Rule)

Discard a card from your opponent's hand, and put 2 damage counters on the Defending Pokemon. If the Defending pokemon is a Shadow pokemon, draw a card and discard an additional card from your opponent's hand.
Creator: PokePockets
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Ciper's Hijack
(Supporter Rule)

Draw 2 cards. If one of your opponent's Pokemon is Knocked Out before the end of your turn, you may draw 2 more cards.
Creator: Muscovy Lv.X
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Citadark Isle (Stadium)
(Stadium rule)
Flip two coins for each Pokemon of yours in play (only one Pokemon at a time). If both coins are heads, do not flip a coin for your other Pokemon. If one is tails, discard an energy attached to that Pokemon. If both are tails, discard all energy cards attached to that Pokemon, and only flip one coin for your other Pokemon.
Creator: Muscovy Level X
------------------------------------------------------
Heal Ball
Search your discard pile for a basic Pokemon and put it on your bench. Attach Heal Ball to that Pokemon. If Heal Ball is attached to one of your Pokemon, during your turn you may discard heal ball and remove 2 damage counters from that Pokemon.
Creator: Muscovy Level X
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Luxury Ball
Pokemon tool
Flip a coin. If heads, search your deck for a Basic Pokemon, and put it on your bench. Attach Luxury Ball to that Pokemon.
If Luxury Ball is attached to a Pokemon as a Pokemon tool, that Pokemon does not count as a Shadow Pokemon.

Creator: Poketo
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Relic Stone (Stadium)
(Stadium Rule)
Put one damage counter on each Shadow Pokemon between turns.
Creator: Muscovy Level X
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Timer Ball
Count the number of prize cards that have been taken. Look at that many cards from the top of yor deck, choose a Pokemon, show it to your opponent and put in your hand. Place the other cards on top of your deck. Shuffle your deck afterwards.
Creator: Muscovy Level X
------------------------------------------------------
Snag Machine (Trainer)
Choose one of the following two options.
Select 1 of your opponent's benched Shadow pokemon and switch it with the defending pokemon, then remove a Purity Counter from it
or you may search your deck for a Shadow Pokemon, show it to your oppoent, and put it in your hand (shuffle your deck afterwards).
Creator: PokePockets
-------------------------------------------------------
Alakzam d ex HP 130 Steel
Stage 2-Evolves from Kadabra
(Ex Rule)

C Intimidating Glare 10
During your opponent's next turn when the defending pokemon attacks. Your opponent must flip a coin, if tails, the attack fails.

MMPC Jack Burst
Flip a coin, if heads, you may discard all energy cards attached to your opponent's benched pokemon. This attack does 20 damage times the number of energy cards discarded in this way. Then, put 2 damage counters on Alakzam d ex for every 30 damage done in this way. (The number of damage is rounded up).

W-Px2
R-
RC:2
Creator: PokePockets
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Darkrai ex (Lv.100) HP 100 Dark
Basic
(Ex Rule)

Poke-Body:Treacherous Darkness
Whenever Darkrai ex is attacked by a F type pokemon. Flip a coin, if heads, put 2 damage counters on the defending pokemon.

D Black Shot
This attack does 20 damage to one of your opponent's benched pokemon and the defending pokemon cannot retreat during your opponent's next turn.

DDC Eternal Torment 80
The defending pokemon is now asleep. This attack does 20 damage to each of your opponent's benched pokemon. Then, remove a Purity Counter from 1 of your Shadow Pokemon (if you can't this attack's base damage is 30 instead of 80).

W-Fx2
R-P-20
RC-1
Creator: PokePockets
------------------------------------------------
Shadow Gyrados ex (Lv.100) 130 HP Water
Stage 1-Evolves from Magikarp
(Shadow EX Rule)

Poke-Power:Rage Return
If Gyrados ex were to be Knocked Out by the effect of an opponent's attack. Flip two coins. If both are heads, Your opponent takes 1 prize card instead of 2 and put damage counters on Gyrados ex until it has 20 HP remaining. If both are tails, discard Gyrados ex and your opponent draws two prize cards.

Poke-Body:Regret Faint
If this card were to be discarded by the effect of a "Rage Return" Poke-Power. Your opponent may remove all damage counters from one of his or her pokemon (excluding Pokemon Lv.X),and then attach 1 basic energy card from their discard pile to one of his/her benched pokemon.

[.] Enrage 10
If Gyrados ex took any damage during your opponent's last turn. Discard the top 3 cards of your opponent's deck.

WW-Dragon Blast
Discard all energy attached to Gyrados ex. The defending pokemon is now Knocked Out. Gyrados ex does 100 damage to its self

W-Lx2
R-F-20
RC:2
Creator: PokePockets
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Shadow Lucario ex (Lv.100) HP 110 Fighting
Stage 1-Evolves from Riolu
(Shadow EX rule)

PokeBody: Protection
Prevent all effects of attack, including damage, done to any of your Pokemon with Lucario in its name during your turn. (Excluding Lucario ex).

FF Aura Sphere 40
Does 10 damage to one of your Pokemon.

FFFC Beatdown 80
Does 20 damage to 2 of each player's benched Pokemon.

W-Px2
R-
RC-1
Creator: Muscovy Lv.X
-----------------------------------------------
Shadow Gardevoir Lv.X HP 120 Psychic
Level-Up:put on your active Gardevoir
(Shadow Rule)

Poke-Power: Mental Disruption
You may use this power when your opponent tries to retreat their defending pokemon. Flip a coin, if heads, your opponent must pay an extra C energy to retreat the defending pokemon.

PP Life Drain
Flip a coin, if heads, put damage counters on the defending pokemon until it has 10 HP left. If Gardevoir Lv.X has any Shadow energy attached, you may flipa coin a second time if you get tails.

PPPC Skill Shock
Reveal cards from the top of your deck until you reveal a pokemon card. Select one of the attacks on that card. Shadow Gardevoir copies everything except the energy cost of that attack and performs that attack (you still must be able to fufill any other requirements of that attack). If you revealed a Level X Pokemon, during your opponent's next turn, your opponent can't use any Poke-Powers and ignore all Poke-Bodies on your opponent's pokemon. Put the other cards back ontop of your deck. Shuffle your deck afterwards.

W-Px2
R-
RC:1
Creator: PokePockets
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Shadow Lugia Lv.X HP 120 Psychic
Put on your active Lugia.
(Shadow Rule)

Poke-Body Shadow Aura
Each of your Shadow Pokemon's attacks do 10 more damage to the defending Pokemon(before applying weakness and resistance). You can't use more than one Shadow Aura Poke-Body each turn.

PPDC Shadow Blast 120
You must discard a Shadow energy card and a psychic enegy card or two Shadow energy cards (if you do not, this attack does nothing). If You discarded two Shadow energy cards, this attack does 120 damage to one of your opponent's benched Pokemon instead. (Ignore weakness and resistance for benched Pokemon).

W-Lx2
R-
RC-2
Creator: Muscovy Level X
-----------------------------------------------------
Shadow Tyranitar Lv.X HP 150 Dark
Lv Up. place on Active Tyranitar
(Shadow Rule)

Poke-Body: Shadow Influence
All of your pokemon in play are treated as if they have shadow in their name.

DDFF Destruction 80+
Discard a Shadow energy or a Dark energy card from Tyranitar Lv.X, or this attack does nothing. This attack does 80 damage plus 20 more damage for each Shadow energy in your hand.

W-Gx2
R-L-30
RC-CC
Creator: Poketo
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Azelf* HP 70 Psychic
Basic
(* Rule)

Poke-Body: Legendary Trio
If you have Mespirit and Uxie in play, each of your Mespirit, Uxie, Azelf, and Azelf*'s attacks does 20 more damage. (Before applying weakness and resistance).

PPPP Tri-Psy Shot 40
If both Uxie and Mespirit are in play, discard all energy attached to Azelf* and this attacks base damage is 140 instead of 40

W-Px2
R-
RC:1
Creator: PokePockets
-------------------------------------------------------
Mespirit* HP 70 Psychic
Basic
(* Rule)

Poke-Power: Emanation Light
Once during your turn, when you play this card from your hand onto your bench, Search your deck for a combination of 2
of Azelf, Uxie, Azelf Lv.X, or Uxie Lv.X. Shuffle your deck afterwards.

Poke-Body: Emanation Breakthrough
You may play Mespirit Lv.X on this card as if it were Mespirit

[.] Calm before the Storm
Flip a coin. If heads, search your deck for either Azelf Lv.X or Uxie Lv.X. If tails, search your deck for a Psychic energy card and attach it to Mespirit*. Shuffle your deck afterwards.

W-Px2
R-
RC:1
Creator: PokePockets
-------------------------------------------------------
Uxie* HP 80 Psychic
Basic
(* Rule)

Poke-Power: Supreme Knowledge
You may use this power once during your turn (before you atack). Flip a coin. If heads, choose a supporter card from your hand or discard pile. If tails, choose a supporter card from your discard pile. This Poke-Power copies the effect of the supporter card you choose. Put the supporter card on top of your deck. Shuffle your deck afterwards.

P Divine Asistance
Search your deck for an Azelf, Mesprit or Uxie, show it to your opponent, and put it into our hand. Shuffle your deck afterwards.

PPP Trio Defence
Place one damage counter on each of your opponent's benched Pokemon for each of your Azelf, Mesprit, Uxie and Uxie* that have any damage counters on them.

W-P+30
R-
RC-1
Creator: Muscovy Level X
-------------------------------------------------------
Gorigan's Temper
(Supporter Rule)
Draw a card. Then, as many times as you want, put 2 damage counters on your active pokemon and draw a card.
Creator: Muscovy Lv.X
-------------------------------------------------------
Purity
Place a Purity counter on one of your Shadow Pokemon. If a Shadow Pokemon with a Purity Counter is knocked out, your opponent does not flip two coins. Your opponent draws one prize card instead.
Creator: poketo
 
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can we get a key as to how this will work, and can i reserve

Azelf*
Shadow Gardevoir Lv.X Line
Shadow Alakazam d ex Line
 
Shadow Pokemon already have been designed by card fakers with the following effect:
When Pokemon [Shadow] is Knocked Out, your opponent flips two coins. For each heads, your opponent draws 1 Prize card.

How do Shadow Pokemon evolve?

Where do Pokemon d come in?
 
"Shadow" has the same status as delta or Lv.X, meaning they count as a different atribute, not a different name.
The reason I thought of this shadow rule is it's more correct.
 
Purity Trainer
Put a Purity counter on one of your shadow pokemon in play. A pokemon with a Purity counter on it does not have the coin flipping shadow pokemon prize additive effect anymore (in this effect the pokemon still gives at least 1 prize)
*Going by Charmander Rox's rule about their knock out idea
 
poketo, did you concider a shadow counter being placed on either player's Pokemon, 1 prize card on yours, 2 prize cards on your opponent's?

Back to back posts merged. The following information has been added:

VERY clever idea.
 
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Azelf* HP 70 P
Basic

* Rule:You may not have more than one Pokemon* in your deck

Poke-Body:Legendary Trio
If you have Mespirit and Uxie in play, each of your Mespirit, Uxie, Azelf, and Azelf*'s attack does 20 more damage.

PPPP-Tri-Psy Shot 40
If both Uxie and Mespirit are in play, discard all energy attached to Azelf* and this attacks base damage is 140 instead of 40

W-Px2
R-
RC:1

Shadow Ralts Hp 50 P
Basic

Shadow Rule:When a Shadow Pokemon is knocked out, your opponent flip 2 coins. They draw a prize card for each heads.

C-Collect
Draw a card

PP-Psyshock 30
Flip a coin, if heads, the defending pokemon is paralyzed

W-P+10
R-
RC:1

Shadow Kirlia HP 70 P
Stage 1-Evolves from Shadow Ralts

Shadow Rule:When a Shadow Pokemon is knocked out, your opponent flip 2 coins. They draw a prize card for each heads.

PPP-Inner Power
This attack does 30 damage to each of your opponent's benched pokemon.

W-P+20
R-
RC:1

Shadow Gardevoir d HP 100 L
Stage 2-Evolves from Shadow Kirlia

Shadow Rule:When a Shadow Pokemon is knocked out, your opponent flip 2 coins. They draw a prize card for each heads.

Poke-Body:Shadow Shield
Any damage done to your Shadow Pokemon and pokemon with d on it's card is reduced by 10 damage.

LLC-Shadow Shot
Select one of your opponent's pokemon, this attack does 80 damage to that pokemon. If Shadow Gardevoir does not have any Shadow Energy attached to it, this attacks base damage it 40 instead of 80

W-P+30
R-
RC:1

Shadow Gardevoir Lv.X HP 120 P
Level-Up:put on your active Shadow Gardevoir

Shadow Rule:When a Shadow Pokemon is knocked out, your opponent flip 2 coins. They draw a prize card for each heads.

Poke-Power:Mental Disruption
You may use this power when your opponent tries to retreat their defending pokemon. Flip a coin, if heads, your opponent must pay an extra C energy to retreat that defending pokemon.

PP-Life Drain
Flip a coin, if heads, put damage counters on the defending pokemon until it has 10 HP left.

PPPP-Skill Shock
Reveal cards from the top of your deck until you reveal a pokemon card. Select one of the attacks on that card. Shadow Gardevoir copies everything except the energy cost of that attack and performs that attack (you still must be able to fufill any other requirements of that attack) If you revealed a Stage 2 Pokemon. During your opponent's next turn, your opponent can't use any Poke-Powers and ignore all Poke-Bodies on your opponent's pokemon.

W-Px2
R-
RC:1

Alakazam d ex Line coming soon
 
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If you have the time, do posts in this format so I can just copy-paste.

Pokemon Name HP # Type, not abrveviated
Stage and evolves from
Rule (eg. ex rule). Put name of rule, not effect if is ex rule, Lv up rule, * rule or Shadow rule.

:pbody:eek:r:ppowr: Set like this. Use full text.

(Attack cost, abreviated) Attack Name Damage
Effect, if any.

W-type then amount
R-type then amount
RC-# of colourless
Creator: Your name

Back to back posts merged. The following information has been added:

If everyone has the time, could they write the cards in the same format I'm using?

Back to back posts merged. The following information has been added:

Shadow Gardevoir HP 100 P
Stage 2-Evolves from Shadow Kirlia

Shadow Rule:When a Shadow Pokemon is knocked out, your opponent flip 2 coins. They draw a prize card for each heads.

Poke-Body:Shadow Shield
Any damage done to your Shadow Pokemon is reduced by 10 damage.

PPC-Shadow Shot
Select one of your opponent's pokemon, this attack does 80 damage to that pokemon. If Shadow Gardevoir does not have any Shadow Energy attached to it, this attacks base damage it 40 instead of 80

W-P+30
R-
RC:1
Sorry, but it should be delta.
It's a good card, though. I'd say just change type and energy requirements to the delta type(s). And add in a good :ppowr:.
 
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For Skill Shock, what do you do with the revealed cards? Discard? Put back in the same order? Shuffle your deck?
 
Shadow Raichu HP90 [Lightning]
Stage 1 - Evolves from Pikachu
Shadow Rule - When Shadow Pokemon is Knocked Out, your opponent flips 2 coins and draws 1 Prize card for each head.

[.] Energy Shadow
Choose 1 type of Energy card attached to 1 of your opponent's Pokemon. Then search your deck for that type of basic Energy card and attach 2 of them to your Shadow Pokemon in any way you like. (Shuffle your deck afterwards.)

[L][L][C] Shadow Bolt 80
Discard all [L] Energy or 1 Shadow Energy card attached to Raichu or this attack does nothing.

W-[F]+30
R-[M]-20
RC-0
Created by: Charmander rox
 
Last edited:
Thanks nevermore. I didn't notice that.

Back to back posts merged. The following information has been added:

A quick question: How do you put a link in your sig without the whole adress coming up?
 
Last edited:
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