Flygon999
New Member
~~~~~~~~~~~
POKEMON: 21
~~~~~~~~~~~
x4 Eevee-----------Japenese
x2 Espeon----------Japenese
x2 Glacion----------English
x2 Glacion Lv.X-----Japenese
x1 Leafeon---------English
x1 Leafeon Lv.X----Japenese
x1 Umbreon
x2 Baltoy
x2 Claydol
x2 Pachirisu
x2 Phione
~~~~~~~~~~~
TRAINERS: 23
~~~~~~~~~~~
x4 Bebes Search
x2 Roseannes Research
x3 Lake Boundary
x2 Night Maintenence
x1 Time-Space Distortion
x1 Premier Ball
x2 Stevens Advice
x2 Team Galactics Wager
x4 Plus Power
x1 Scott
x2 Professor Oak's Visit
~~~~~~~~~~~
ENERGYS: 16
~~~~~~~~~~~
x3 Scramble
x3 Double Rainbow
x7 Water
x1 Dark (Special)
x2 Grass
~~~~~~~~~
STRATEGY:
~~~~~~~~~
Start with Eevee or Pachirisu (preferably Pachirisu) and get out a Phione and start evolving your pokemon. Set up a Claydol and a Leafeon Lv.X if lucky enough along with an Espeon to boost HPs by +20. A Scramble on a Glacion/Espeon + Lake Boundary OHKOs Magmortars and Gardevoir/Gallade.
Eevee
LV.14 – Colorless – HP60
Basic Pokemon
[C] Call For Family: Search your deck for as many Eevee as you like and put them on your Bench. Shuffle your deck afterward.
[C] Lunge: 20 damage. Flip a coin, if tails this attack does nothing.
Weakness: Fighting (+10)
Resistance: none
Retreat: 1
Espeon
LV.44 – Psychic – HP80
Stage 1 – Evolves from Eevee
Poke-body: Sunlight Veil
Each of your Pokemon in play that’s evolved from Eevee has its maximum HP increased by 20. This Body stops working if another one of your Pokemon’s Sunlight Veil
Poke-bodies is already in effect.
[P][C][C] Morning Sun: 60 damage. You may move an Energy attached to Espeon to 1 of your Benched Pokemon.
Weakness: Psychic (+20)
Resistance: none
Retreat: 1
Glacion
(Check front page on PokeGym or link given at top of Decklist)
Glacion Lv.X
Water – HP100
Level Up
Poke-body: Freezing Breath
As long as this Pokemon is your Active Pokemon, your opponent’s Pokemon can’t use any
Poke-powers.
[W][W][C] Avalanche: 70 damage. Flip a coin, if heads this attack also does 20 damage to each of your opponent’s Benched Pokemon.
Weakness: Steel (+30)
Resistance: none
Retreat: 1
Leafeon
LV.42 – Grass – HP90
Stage 1 – Evolves from Eevee
[G] Tie Up: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
[G][C][C] Leaf Guard: 60 damage. Any damage done to Leafeon by attacks during your opponent’s next turn is reduced by 20.
Weakness: Fire (+20)
Resistance: Water (-20)
Retreat: 2
Leafeon Lv.X
Grass – HP110
Level Up
Poke-power: Energy Growth
This Power can be used once during your turn. Choose 1 Energy card from your hand and attach it to 1 of your Pokemon. This Power can’t be used if this Pokemon is affected by a Special Condition.
[G][C] Fresh Leaf Dance: Does 30 damage + an additional 10 damage for each Energy you have in play.
Weakness: Fire (+30)
Resistance: Water (-20)
Retreat: 2
Umbreon
LV.43 – Darkness – HP80
Stage 1 – Evolves from Eevee
Poke-body: Moonlight Veil
Each of your Pokemon in play that’s evolved from Eevee has free retreat and no Weakness.
[D][C][C] Confuse Ray: 50 damage. The Defending Pokemon is now Confused.
Weakness: Fighting (+20)
Resistance: Psychic (-20)
Retreat: 1
Eevee
It can get me my other 3 Eevees out really fast and can attack for 20 damage if lucky.
Espeon
For 3 energys + Plus Power + Lake Boundary OHKOs Gallade and can OHKO Gardevoir. It's body helps to boost all of my Eeveelutions by +20 HP which can be really handy to just let it sit on the bench if your not facing a G&G.
Glacion
3 energys can let it OHKO a Magmortar and the first attack can stall if your in trouble.
Glacion Lv.X
I have 2 of them because the Poke-Body is awsome for shutting down Poke-Powers and if you get a heads with it's attack you can do plenty of damage.
Leafeon
It's not the greatest, just in here for the Lv.X. But if your attacking a Claydol, now that's different. You can normally OHKO a Claydol with Leafeon easily, or keep it from retreating and force it to die.
Leafeon Lv.X
If you can get this out it's very helpful for energy acceleration and can do a load of damage if you pile up DREs on your bench
Umbreon
It gives free retreat which is good for Leafeon Lv.X so you can accerate on energys quickly.
Baltoy
Just for Claydol and Psychic Balance can collect some cards if your opponent has a big hand.
Claydol
Helps A LOT with getting the cards you need. drawing a free 3 cards or so every turn is great and helps to set up fast.
Pachirisu
Just to get out basics and for discarding Cessation Crystals.
Phione
Phione helps to get out evoled pokemon like Claydol and the 2nd attack can stall and do 30.
Bebe's Search
The reason why I use Bebe's Search instead of Celio's Network is because if I get rid of a card with it, I get 1 extra card with Claydol's Cosmic Power.
Roseanne's Research
Gets out basics and energys. Only 2 because Pachirisu and Eevee can get out other basics.
POKEMON: 21
~~~~~~~~~~~
x4 Eevee-----------Japenese
x2 Espeon----------Japenese
x2 Glacion----------English
x2 Glacion Lv.X-----Japenese
x1 Leafeon---------English
x1 Leafeon Lv.X----Japenese
x1 Umbreon
x2 Baltoy
x2 Claydol
x2 Pachirisu
x2 Phione
~~~~~~~~~~~
TRAINERS: 23
~~~~~~~~~~~
x4 Bebes Search
x2 Roseannes Research
x3 Lake Boundary
x2 Night Maintenence
x1 Time-Space Distortion
x1 Premier Ball
x2 Stevens Advice
x2 Team Galactics Wager
x4 Plus Power
x1 Scott
x2 Professor Oak's Visit
~~~~~~~~~~~
ENERGYS: 16
~~~~~~~~~~~
x3 Scramble
x3 Double Rainbow
x7 Water
x1 Dark (Special)
x2 Grass
~~~~~~~~~
STRATEGY:
~~~~~~~~~
Start with Eevee or Pachirisu (preferably Pachirisu) and get out a Phione and start evolving your pokemon. Set up a Claydol and a Leafeon Lv.X if lucky enough along with an Espeon to boost HPs by +20. A Scramble on a Glacion/Espeon + Lake Boundary OHKOs Magmortars and Gardevoir/Gallade.
Translations
Eevee
LV.14 – Colorless – HP60
Basic Pokemon
[C] Call For Family: Search your deck for as many Eevee as you like and put them on your Bench. Shuffle your deck afterward.
[C] Lunge: 20 damage. Flip a coin, if tails this attack does nothing.
Weakness: Fighting (+10)
Resistance: none
Retreat: 1
Espeon
LV.44 – Psychic – HP80
Stage 1 – Evolves from Eevee
Poke-body: Sunlight Veil
Each of your Pokemon in play that’s evolved from Eevee has its maximum HP increased by 20. This Body stops working if another one of your Pokemon’s Sunlight Veil
Poke-bodies is already in effect.
[P][C][C] Morning Sun: 60 damage. You may move an Energy attached to Espeon to 1 of your Benched Pokemon.
Weakness: Psychic (+20)
Resistance: none
Retreat: 1
Glacion
(Check front page on PokeGym or link given at top of Decklist)
Glacion Lv.X
Water – HP100
Level Up
Poke-body: Freezing Breath
As long as this Pokemon is your Active Pokemon, your opponent’s Pokemon can’t use any
Poke-powers.
[W][W][C] Avalanche: 70 damage. Flip a coin, if heads this attack also does 20 damage to each of your opponent’s Benched Pokemon.
Weakness: Steel (+30)
Resistance: none
Retreat: 1
Leafeon
LV.42 – Grass – HP90
Stage 1 – Evolves from Eevee
[G] Tie Up: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
[G][C][C] Leaf Guard: 60 damage. Any damage done to Leafeon by attacks during your opponent’s next turn is reduced by 20.
Weakness: Fire (+20)
Resistance: Water (-20)
Retreat: 2
Leafeon Lv.X
Grass – HP110
Level Up
Poke-power: Energy Growth
This Power can be used once during your turn. Choose 1 Energy card from your hand and attach it to 1 of your Pokemon. This Power can’t be used if this Pokemon is affected by a Special Condition.
[G][C] Fresh Leaf Dance: Does 30 damage + an additional 10 damage for each Energy you have in play.
Weakness: Fire (+30)
Resistance: Water (-20)
Retreat: 2
Umbreon
LV.43 – Darkness – HP80
Stage 1 – Evolves from Eevee
Poke-body: Moonlight Veil
Each of your Pokemon in play that’s evolved from Eevee has free retreat and no Weakness.
[D][C][C] Confuse Ray: 50 damage. The Defending Pokemon is now Confused.
Weakness: Fighting (+20)
Resistance: Psychic (-20)
Retreat: 1
About The Cards
Eevee
It can get me my other 3 Eevees out really fast and can attack for 20 damage if lucky.
Espeon
For 3 energys + Plus Power + Lake Boundary OHKOs Gallade and can OHKO Gardevoir. It's body helps to boost all of my Eeveelutions by +20 HP which can be really handy to just let it sit on the bench if your not facing a G&G.
Glacion
3 energys can let it OHKO a Magmortar and the first attack can stall if your in trouble.
Glacion Lv.X
I have 2 of them because the Poke-Body is awsome for shutting down Poke-Powers and if you get a heads with it's attack you can do plenty of damage.
Leafeon
It's not the greatest, just in here for the Lv.X. But if your attacking a Claydol, now that's different. You can normally OHKO a Claydol with Leafeon easily, or keep it from retreating and force it to die.
Leafeon Lv.X
If you can get this out it's very helpful for energy acceleration and can do a load of damage if you pile up DREs on your bench
Umbreon
It gives free retreat which is good for Leafeon Lv.X so you can accerate on energys quickly.
Baltoy
Just for Claydol and Psychic Balance can collect some cards if your opponent has a big hand.
Claydol
Helps A LOT with getting the cards you need. drawing a free 3 cards or so every turn is great and helps to set up fast.
Pachirisu
Just to get out basics and for discarding Cessation Crystals.
Phione
Phione helps to get out evoled pokemon like Claydol and the 2nd attack can stall and do 30.
Bebe's Search
The reason why I use Bebe's Search instead of Celio's Network is because if I get rid of a card with it, I get 1 extra card with Claydol's Cosmic Power.
Roseanne's Research
Gets out basics and energys. Only 2 because Pachirisu and Eevee can get out other basics.
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