Pokémon TCG: Sword and Shield—Brilliant Stars

Anyone Fancy Fixing up an old Sneasing Deck

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Been a while since I've wandered into THIS forum. :lol: :smile:

Been away from the game for a couple of years, picked up a theme deck a while back, got half my dorm hooked on it. I was reminiscing about past strategies and decks and the old Sneasel/Slowking Combo from unlimited came up. I threw together a quick version of it while I was home at spring break (Very limited time, in a big rush), and so the resulting deck isn't all that good. Vague memory, very tired, in a rush, not a very good deck. :lol:

This is also essentially to prove the point as to why we're not playing unlimited. Almost everyone has a few cards from back in the day they want to use and they want to know why unlimited is something that we don't want to get into. My best answer to that is the old sneasing deck.

So if we've got any old, old incredibly OLD school players here, I would appreciate some help. ;)


Old old incredibly OLD school v1.0

Pokemon: 17
4x Sneasel (Neo Genesis)
4x Slowpoke (Doesn't matter)
4x Slowking (Neo Genesis)
3x Tyrogue (Neo Discovery, I think?)
2x Cleffa (Neo Genesis)

Trainers: 31
4x Computer Search
4x Bill
2x Energy Removal
4x Super Energy Removal
3x Pokemon Trader
2x Professor Elm
3x Switch
2x Item Finder
4x Focus Band
3x Gold Berry

Energy: 12
4x Dark Energy (Special)
4x Psychic Energy
4x Rainbow Energy


Looking at this decklist, I can already see a good number of flaws. :lol: Had no idea this thing only had 2 Energy Removal in it, and 4 Focus Band is certainly unnecessary...

Have at it 'Gymers, leave no critique unsaid. :thumb:
 
No psychic and no rainbow
8 dark can easily fit in there.
3 switch is a lil excessive
as is the 3 Gold Berry since you have focus band
and actually 4 Focus Band is the much better choice of Pokemon Tool.
It's the best tool in the game.
Drop and Elm for 4x Oaks
Use 3-4 Item Finder too and GoWs are completely necessary
 
No psychic and no rainbow
8 dark can easily fit in there.
3 switch is a lil excessive
as is the 3 Gold Berry since you have focus band
and actually 4 Focus Band is the much better choice of Pokemon Tool.
It's the best tool in the game.
Drop and Elm for 4x Oaks
Use 3-4 Item Finder too and GoWs are completely necessary

It completely slipped my mind that they have Basic Dark Energy now. :lol:

I'll give that a shot, thanks.
 
Pokemon: 16
4x Sneasel (Neo Genesis)
4x Slowpoke (neo)
4x Slowking (Neo Genesis)
2x murcrow (faint attack & mean look) (neo) this is core to make this deck work if they have any pichu your done
2x Cleffa (Neo Genesis)

Trainers: 32
4x Computer Search
4x Energy Removal
4x Super Energy Removal
4x Professor oak
2x warp point
2x gust of wind
4x Item Finder
2x Focus Band
4x lass
2x chaos gym

Energy: 12
4x Dark Energy (Special)
4x dark energy basic
4x recycle Energy

there done this deck will not lose easy
GoWs are completely necessary
wow far from that he needs to make sure when that random trainer does get through you can stop it with a warp and a smart player will put a pichu out and start hitting him hard get out with warp point lock with mean look again and get that baby poke out if you need one more gow use item finder.
 
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Pokemon: 16
4x Sneasel (Neo Genesis)
4x Slowpoke (neo)
4x Slowking (Neo Genesis)
2x murcrow (faint attack & mean look) (neo) this is core to make this deck work if they have any pichu your done
2x Cleffa (Neo Genesis)

Trainers: 32
4x Computer Search
4x Energy Removal
4x Super Energy Removal
4x Professor oak
2x warp point
2x gust of wind
4x Item Finder
2x Focus Band
4x lass
2x chaos gym

Energy: 12
4x Dark Energy (Special)
4x dark energy basic
4x recycle Energy

there done this deck will not lose easy

wow far from that he needs to make sure when that random trainer does get through you can stop it with a warp and a smart player will put a pichu out and start hitting him hard get out with warp point lock with mean look again and get that baby poke out if you need one more gow use item finder.

Now that's what I'm talking about. :cool:

But, bugger all, if my collection isn't about 1,000 miles from here. :lol: I'll have to put some effort into a few of those. Shouldn't be too much trouble though.
 
Hmm, that Slowking isn't quite the beast he used to be, since the supporter / trainer / stadium split. Still a great deck if you're playing old rules though... and poor poor fossil decks, they'll have a hard time. I'd say go with 4 focus band and no berries. Sneasel has such low hp he won't even have chance to use the berry most of the time.

You willling to put newer cards in there? If you don't really plan on attacking with Slowking, 1-1 Darkrai Lv.X could help Sneasel charge up to stupid levels and help out with an Instant 1H-sleep-KO if something is surviving hits too well, but it could slow you down, so maybe not.
 
Hmm, that Slowking isn't quite the beast he used to be, since the supporter / trainer / stadium split. Still a great deck if you're playing old rules though... and poor poor fossil decks, they'll have a hard time. I'd say go with 4 focus band and no berries. Sneasel has such low hp he won't even have chance to use the berry most of the time.

You willling to put newer cards in there? If you don't really plan on attacking with Slowking, 1-1 Darkrai Lv.X could help Sneasel charge up to stupid levels and help out with an Instant 1H-sleep-KO if something is surviving hits too well, but it could slow you down, so maybe not.

Oh yes it is this deck still wins with the new rules and... please dont add krai its not worth building up krai. 2 focus band is fine you wont have to hit with more than 2 sneasel and if you need more than 2 band you have item finder. ive all ready mastered this standard deck.
 
Is Weavile (Seacret Wonders) worth putting in here?

How does Chaos Gym work with Energy Removal?

I'd take out 2 warp point, add a switch and a pokemon center.

"2x murcrow (faint attack & mean look) (neo) this is core to make this deck work if they have any pichu your done"

If they have Cyclone Energy or Warp Energy, even Murkrow won't help. Maybe you might even want to play Cyclone Energy (Power Keepers) , and then Swoop! Murkrow.

I was also wondering, no Town Volunteers no Night Maintenance?

Where's the Swoop! Teleporter (TRR)?
 
Now, keep in mind, a T2 Vileplume ex will ruin this deck, so I would definitely be careful of that.

You NEED tons of draw power also.
I like playing
4 Oak, 4 Bill, 4 Bill's Teleporter/Misty's Wrath etc.
It all depends, but you need it to get out multiple Slowkings T2
 
Is Weavile (Seacret Wonders) worth putting in here?

How does Chaos Gym work with Energy Removal?

I'd take out 2 warp point, add a switch and a pokemon center.

"2x murcrow (faint attack & mean look) (neo) this is core to make this deck work if they have any pichu your done"

If they have Cyclone Energy or Warp Energy, even Murkrow won't help. Maybe you might even want to play Cyclone Energy (Power Keepers) , and then Swoop! Murkrow.

I was also wondering, no Town Volunteers no Night Maintenance?

Where's the Swoop! Teleporter (TRR)?

there is no sw in here its not worth running

the warp point gets his kings out of the way

no poke center he needs the nrg

if anything he needs its a nrg charge

now as far as the chaos gym it works very well for me but if you dont like that teck one for a ecogym

he dont need town vol or night main if anything he needs a nrg charge

please tell me how swoop is even good in here like brineys??

Now, keep in mind, a T2 Vileplume ex will ruin this deck, so I would definitely be careful of that.

You NEED tons of draw power also.
I like playing
4 Oak, 4 Bill, 4 Bill's Teleporter/Misty's Wrath etc.
It all depends, but you need it to get out multiple Slowkings T2

what is the vile ex do

bill and bill t has no place in standard to slow, wrath is only good in its ftk and downpore not controlled enough for most standard play

he will have plenty of t2 kings 4 oak and 4 item finders after all 3 -4 are out of the deck this is when to play the chaos

A turn two MUK or dark vileplume will also ruin this deck...

dark vile has no place in standard its bad

yes muk is a problem finaly some one brings this up muk can get mean looked unless they do tech there 2 nrg for switch thats game and if they do wait on the chaos gym till they use both and then lock them out this way you can get your gow back from the discard with ifinder

Even Turn 2 Aggron EX will.

ok im game really what is this one 2
 
"please tell me how swoop is even good in here like brineys??"

Pretty simple... if you swarm babies, you can then Swoop! them and get out your Slowkings and Sneasels.

"the warp point gets his kings out of the way"

Warp Point works, but so does switch.

"A turn two MUK or dark vileplume will also ruin this deck..."

Isn't Muk T1?
 
Hmm, that Slowking isn't quite the beast he used to be, since the supporter / trainer / stadium split. Still a great deck if you're playing old rules though... and poor poor fossil decks, they'll have a hard time. I'd say go with 4 focus band and no berries. Sneasel has such low hp he won't even have chance to use the berry most of the time.

You willling to put newer cards in there? If you don't really plan on attacking with Slowking, 1-1 Darkrai Lv.X could help Sneasel charge up to stupid levels and help out with an Instant 1H-sleep-KO if something is surviving hits too well, but it could slow you down, so maybe not.

You realize all cards prior to DP that says 'Trainer' becomes 'Trainer/Supporter/Stadium'
 
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