Pokémon TCG: Sword and Shield—Brilliant Stars

2008-6-2 Call Energy - MD 082/100

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PokePop

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10/10 in any game you'll ever play. It makes Pachi a thing of the past, unless someone techs against it. Either way, imo, easily 4 per deck status.

Also, check my h/w list people, I'll literally trade ANYTHING for my wants. They're for decking, thus, I really need them. Thanks to all.
 
Lets look at the cons and pros of this card:

Pros: It can be used more than once. Its handy after you did everything you needed to do during your turn, and if you can't get your hands on any pachirisu, this card is a great alternate. You also don't need to use it when you attach it. Heck, you don't even need to use the affect if you choose not to.

Cons: I do not see one. Its a better alternate than an attack in some situations like if you get a baltoy start. It makes a forgotten card.

Limited: 9/10. Very handy card. I find this card in some ways better than Pachirisu (just because it provides energy).
Unlimited: 9/10. Even though there's still Dunsparce, it doesn't matter. It still is a good card, and provides energy.
Modified: 10/10. Trump card. It just is better than most cards in modified.

Overall rating: 9.5/10.
 
Very good. Basicly Pachi, but not useless on T2. The fact that it is also energy means they keep coming in handy after it has grabed your basics.
9.5/10
 
6/10

Although it's a great card to start with, after that it can be really suckish. That can be 4 almost useless cards (playing less then 4 decreases the chance you'll get one T1). But not a bad card by anymeans.
 
10/10

Best card in the set, best starter ever, whats not to like ?

"Although it's a great card to start with, after that it can be really suckish. That can be 4 almost useless cards "


You prefer holding Pachirisu / Phione to holding an energy card :wink: ?

Almost Every deck can use C energy anyway
 
Infinite chances to get a basic what can't be liked? well maybe putting it into your hand so you can baby evolve. 99^100/10
 
^^My deck can't use call. It's a special, so it shuts down garch's power. Otherwise, definently a good card, as I think the wording lets you use it when asleep or paralized, and with no drawback when confused.(Should ask on ATM...) And whan your done with it, use it to retreat!

9/10
 
Two hot combinations go with this, AFAIK.

Phione + Call Energy.

Chatot + Call Energy.

Pachirisu may be good but i guess people just want something USEFUL other than getting basic pokemon with an attack, so thats make Call Energy more useful with other pokemon.
 
4.25/5

I have a slightly different idea about this card, this card (Although it is good,) isn't all what it's hyped up to be.

Your main attacker/s have to have :colorless energy requirements in it's attack. That means it's almost useless in
Infernape
Banette
Houndoom
Garchomp
Machamp (Lol)
Sceptile
Krikcetune
and Beedrill

And is really hard to use with

Magmortar
Ho-oh
Scizor
Butterfree
Gardevior Lv.X
Any deck with Weavile
and any other decks that have pokemon that use other :colorless giving energy with pokemon with only 1:colorless in it's attack (Examples. Empoleon with holon WP, Glaceon Lv.X with holon WP, Ect.)

Not only that, but it is even less usefull when in the same deck as Pachirisu or any free attacking starter. :rolleyes:

But, on the positive side, I could see Blissy coming back to life with this thing. And there are still plenty of decks that can use it. Just to list a few,

Blissy
Moltres (Or Redshift or whatever.)
Eeveelutions
Porygon Z
G&G
Plox
Honchkrow
Gyarados
Mismagius
Empoleon (As long as you watch out where you put your holon WP)
Kabutops
Darkrai
And any deck as long as you get lucky and start with Phione! (How often will you get Phione AND Call energy in the same hand anyway?)

Anyway, that is my stand on the card, it's just like Phione, works in some decks and doesn't in others. :cool:
 
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