Pokémon TCG: Sword and Shield—Brilliant Stars

ex Diamond&Pearl: Rising Shadows

I'm working on the Roserade. I've put in a scan of my Roserade painting (it's in the gallery, if you want to see it), so I'm just doing the text.

Can someone help with editing our blanks? (Details on front).
 
I'm finaly making some progress with the blanks, so in the meantime, here's a new card:

Shadow Dusknoir (Lv. 56+) HP100 [P]
Stage 2-Evolves from Dusclops

Poke-Body: Haunting Darkness
When the Defending Pokemon retreats, place 2 damage counters on the previous Defending Pokemon or the new Defending Pokemon is now asleep.

[P][C] Dark Aura 30
if the Defending Pokemon isn't a Shadow Pokemon, the Defending Pokemon is now asleep.

[P][P][P] Haunt 60+
This attack does 60 damage plus 40 more damage if the Defending Pokemon is now asleep.

W: [D]+30
R: [F]-20
RC: 2
Creator: Muscovy Lv.X
 
Here's my T2 card.
In hte meantime, I'd like to keep things rolling. I've decided to edit all the blanks myself, since I thoight of a neat way to do it.
And I've got art for several cards done, so I'll put examples up as soon as I finish the text.

And one more reminder for the blanks: 6 pixels into the "illistrator" bar, we will put the credit of "creator". The creator is the person who did all the text fr the card. I figured whoever thought it up deserves credit.

Thought a T2 card wouldn't go amis.

Shadow Teddiursa (Lv.11+) HP60 [C]
Basic
(Shadow Rule)

[.] Call
If you have no evolved Pokemon in play, search your deck for an Ursaring and show it to your opponent. You may put it on your bench (counts as a basic), or place it on Teddiursa and attach a basic energy card to Ursaring. If you have any evolved Pokemon in play, search your deck for a Teddiursa, show it to your opponent, and put it in your hand. (Shuffle your deck after searching).

[C][C] Bite 20

W: F+10
R:
RC: 1
Creator: Muscovy Lv.X
---------------------------------------------------
Shadow Ursaring (Lv.33+) HP80 [C]
Stage 1-Evolves from Teddiursa
(Shadow Rule)

[C] Protect Family
Put 1 damage conter on the Defending Pokemon for each damage counter on all of your Teddiursa. Then, remove 1 damge counter from each of your Teddiursa.

[C][C] Rampage 40+
You may put as many damage counters on one of your Pokemon as you like (without knocking out that Pokemon). Put that many extra damage counters on the Defending Pokemon.

W: [F]+20
R:
RC: 2
 
I am pretty sure that in fandom and CaC, the concept of Shadow Pokemon is that they have been basics, just like Shining Pokemon.
 
I am pretty sure that in fandom and CaC, the concept of Shadow Pokemon is that they have been basics, just like Shining Pokemon.
Nah, that messes things up too much. And re-doing the blanks is simple, I copy&paste the Shadow symbol, border, and Shadow Rule to the DP blanks.

Back to back posts merged. The following information has been added:

YAY!!! The first card is complete! Roserade is now in the Gallery. I had to make some attack modifications to fit the text in, but it's done and looking good!

Here it is: http://pokegym.net/gallery/showimage.php?i=35208&c=123&userid=13990

Next up; the regular/pre-release/staff Shadow Raichu...
 
Last edited:
Finally, one card done.

Back to back posts merged. The following information has been added:

Isn't it a bit of a problem, though, that you have RS as the abbreviation?
 
Last edited:
here are other wierd combos
PR
PS
we could try those with diamond and pearl are also in the name
(non of the D's work all used up (dragon, Delta Species))
 
*prints off all the picts when we get done and uses them to play in unlimited*
Well, how big of a deal could it be? :rolleyes: (Don't answer that!).
I made sure it didn't overlap with any newer sets, but even then, I can't see it being a problem.
At least I know for next time...

Back to back posts merged. The following information has been added:

Gorigan's Temper
(Supporter Rule)
Draw a card. Then, as many times as you want, put 2 damage counters on your active pokemon, and draw a card.
Creator: Muscovy Lv.X
 
Last edited:
That should say: "Once during your turn, (before your attack) you may discard Heal Ball. If you do, remove up to 2 damage counters from that Pokemon."
 
Back
Top