Pokémon TCG: Sword and Shield—Brilliant Stars

New Rulings: Thanks for all the questions!

The card says "as many Eevee" not "as many cards with Eevee in their name". So that doesn't work.

Here's another example. Suppose I use Mr. Stone's Project and look through my discard pile, only to find there's no basic energy there. Am I stuck getting nothing? This ruling would seem to imply that's possible.

You can view your discard pile *before* using Stone Project. Ummmm a new ruling there? You cant use the "Discard Pile" part of Mr Stone, because is public information that you dont have energy in the discard? I know that you can't use a card for no effect...
 
Just because the card is not in that set, does not mean that it does not evolve. Several sets that have been released have not included the pre or post evolutions of a card. Does this mean in your example that those Pokemon cannot be used in a deck? That is what it sounds like you are saying.
Yes, that is what I'm saying. It is impossible for those pokemon to be in the deck--those pokemon, as defined in the scope of the game rules (playing with only Sandstorm cards) do not exist. Therefore, using Wally's Training on an Electabuzz should be the same thing as trying to use Wally's Training on a Steelix. Just as there is no Electivire in Sandstorm, Steelix does not have a stage 2 form in Sandstorm. Both are impossible.

After all, aren't new Pokemon being discovered all the time? We have to assume that other evolutions will be discovered for existing Pokemon that we may not know of now, but will in the future.
I don't understand what you're getting at here. If I interpret correctly, you're saying that as long as an evolution can be potentially discovered (a stage 2 can't evolve, but a stage 1 can; or a stage 1 with a baby form in the evolution line can't evolve), then you can use Wally's Training, etc on it? Again, looking at Steelix, are you saying that you should be allowed to use Wally's Training on a Steelix because it is possible that it may have a stage 2 in its evolution line, we just don't know about it?

Going back to what spun off that topic, game rules permit 4 per name. When all 4 per name are in play, it is impossible to have any in the deck. It's clearly an example of using a trainer/attack for no effect, not game memory.

You can view your discard pile *before* using Stone Project. Ummmm a new ruling there? You cant use the "Discard Pile" part of Mr Stone, because is public information that you dont have energy in the discard? I know that you can't use a card for no effect...
That is already the rule.
 
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You can view your discard pile *before* using Stone Project. Ummmm a new ruling there? You cant use the "Discard Pile" part of Mr Stone, because is public information that you dont have energy in the discard? I know that you can't use a card for no effect...

I'm pretty sure that you can get view your Discard Pile at any point of the game. Even before using a card that lets you go to the pile.
 
Yoshi1001, just like you can search your deck knowing you have no card to grab, you can search your deck for Eevee, even if there are 4 on the field/in the discard. The game is stupid. It doesn't know you can only have out 4 Eevee and it most certainly doesn't know what is in your deck.

Just my take on it.
 
Yoshi1001, just like you can search your deck knowing you have no card to grab, you can search your deck for Eevee, even if there are 4 on the field/in the discard. The game is stupid. It doesn't know you can only have out 4 Eevee and it most certainly doesn't know what is in your deck.

I agree. However, there seems to be a coflict with this ruling:

Q. What happens if I use Alakazam*'s "Skill Copy" and pick an attack that cannot be completed, such as Shuppet's "Ascension" which has you search your deck for an evolution of that Pokemon?
A. You may pick the "Ascension" attack in this scenario, but you would not get to search your deck because Alakazam* cannot evolve higher. Refer to the "Metronome" section for other possible scenarios that cannot be copied. (Jul 17, 2008 PUI Rules Team)

The "Game" is stupid and doen't know that there aren't more eevees in the deck, but the "Game" is smart and knows that there is not card that evolves from "Xcard"? I dont understand why the game is smart enough to know that certain pokemon have no evolution while not be able to tell that there are 4 eevee in the discard.

A similar situation occures with rare candy. Who's to say that charmander doesn't evolve into wartortle and then to blastoise. There's nothing on Charizard to say that it evolves from charmander, so you can use a candy there. This sort of thing requires outside knowledge about the pokemon world in general. The "Game" has this outside knowlegde?

I could see this coming up in the case of Alakazam (no star). There hasn't been a kadabra printed in so long that im sure there are people who dont know about that evolution line.

In a tournament scene, could i dispute the fact that a pokemon is the stage 2 evolution of whatever pokemon is being candied and force my opponent to prove it.
 
In a tournament scene, could i dispute the fact that a pokemon is the stage 2 evolution of whatever pokemon is being candied and force my opponent to prove it.
In a Mutant draft, that wouldn't be a problem :biggrin:

But yes, Profesa_Magma, that is exactly what I've been saying. How is the game dumb enough to forget one of its fundamental rules (no more than 4 pokemon of the same name) yet it realizes that certain pokemon do not have a stage 2 they can evolve into? It definitely looks like "outside knowledge" has an influence on what can be played when it comes to evolution, so outside knowledge should be able to prevent a player for searching a deck for more eevee when all 4 eevee are face up in play or in the discard pile.
 
Drafts are pretty easy to pull more then 4 Eevees. They ARE commons after all. So restricting how many Eevees are possible in that format doesn't make sense.

On the other hand, the rules of just about everything else enforce a 4 copy limit, and rulings generally are that plays that will not change the game state are not allowed (IE: Selecting "0" for a "Draw up to X Cards" effect. Heck, making legal moves that do not advance the game state can be ruled as stalling and a prize penalty/game loss). How a search that is known to fail will advance the game state is beyond me, but whatever. I guess we should be glad Eevee actually has a second attack, and it's also only 1 Colorless Energy, or else we'd actually need to pay attention to a Call for Family ruling. :/
 
Drafts are pretty easy to pull more then 4 Eevees. They ARE commons after all. So restricting how many Eevees are possible in that format doesn't make sense.

On the other hand, the rules of just about everything else enforce a 4 copy limit, and rulings generally are that plays that will not change the game state are not allowed (IE: Selecting "0" for a "Draw up to X Cards" effect. Heck, making legal moves that do not advance the game state can be ruled as stalling and a prize penalty/game loss). How a search that is known to fail will advance the game state is beyond me, but whatever. I guess we should be glad Eevee actually has a second attack, and it's also only 1 Colorless Energy, or else we'd actually need to pay attention to a Call for Family ruling. :/

I have NEVER seen ANYONE give a game loss or a prize penalty for stalling. Even though that is the penalty for stalling in the penalty guidelines! I think we should be more worried about craking down on stallers and cheaters then about rulings that we should be able to figure out ourselves!

On a lighter note I do like the Torterra Leveling up ruling! And does it also work for Rhyperior?
 
Not a fan of the Power Cancel ruling. Now any idiot can just rush through his irreversible Powers and never have to worry about Power Cancel, woo-hoo!
 
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