Wow, I wish I had posted in here earlier. It feels bad to see DarthPika take a beating here without me. I agree with everything he's said so far.
I will say that lying about private information (like the contents of your hand) and making the opponent think things about your hand that arent' true (without lying) are two different things. The lying thing, I'm not so concerned about- if people want to retaliate against those people with penalties, I'm not gonna fight to the death over it. However, tricking the opponent about private information without lying- I'm going to have to defend that. Psychology is part of playing a game.
If DarthPika's example of holding a card higher than another to lead the opponent into thinking he has Power Spray is wrong and merits a penalty, then so should lots of things. If I had a nickel for every time a player said "thank you!" every time I played Team Galatic's Wager, I'd have a lot of nickels. Should we judges go after everyone who says "oh yeah" or "goshdarnit!" every time their opponent plays TGW? Just as with the Power Spray example, it is a player trying to lull the opponent into thinking something that may not be true. How far does the anti-bluffing mentality go? Are players to simply draw cards, and place them on the table and not talk at all? Should they be like computers? Should every player be a Pokemon-playing automaton? I do not come to tournaments to play against a computer.
What about players who say "oh crap!" or "dang, I needed that!" when the opponent plays TGW, not as part of strategy, but just as a natural reaction to the situation (I do this all the time)? What about players who simply have one card in their hand raised higher than another as a habit? Should we go after these guys? I'm not going after these bluffing people because I can't. It would be so hard to identify. Where do I draw the line? How do I know there's bluffing instead of just habit/natural reaction to the situation?
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Sometimes, people playing against me will say "should I concede?". It is usually an attempt to measure my perception of my chances of winning, so we can just end the game and move on. But asking that question could also be used strategically. It could be used to lull the opponent into a false sense of security. If I allow my opponents to influence me with this tactic, I should learn from it. I should know better next time.
Evolve. Adapt. Advance. Become a better player. If your opponent misleads you or lulls you into a false sense of security, learn from it. Evolve. Counter it. Figure out a way to become resistant to it. Virtually every action can be countered or responded to somehow.
I think that bluffing should be in game, it's an card game. The reason why bluffing shouldn't be banned is that it's so hard to catch bluffers.
I, as a judge, have more important things to use my time and energy on, like looking for players stacking their decks, stalling, doing attacks they don't have enough energy to do, forgetting to lay out prizes... there's lots of stuff to look out for.
Trying to "psyche" your opponent out with the perceived threat of a power spray is just silly mind games. I don't see any harm in it. I've always found that it's easier to get a read on someone when they're actually doing or saying something, than when they're maintaining a calm expression and posture and keeping their hand to themselves.
Pay close attention to your opponent's turns. Keep a mental note of the cards that go into his hand (like the things he searches for with a search supporter or power), the things that leave his hand (stuff coming into play or going to the discard), and whatever is left remaining are your "unknown" cards. Probability and the plays your opponent makes will help you decide whether your opponent has the power spray, or the pluspower, or the warp point, or whatever card it is they need to beat your next play.
I love the concept of SOTG but I don't understand how the "bluffing" (actually really poor bluffing) that has been described in this thread detracts from the fun and sportsmanship of the game. I think bluffing is a fun and exciting dimension to any game where there are "unknowns" like face down cards or cards in hand. I always thought the "honesty" aspect of SOTG just meant not cheating. If someone wants to be "dishonest" about what's in their hand, I don't see how that's causing anyone harm. You don't have to believe them. You don't have to disbelieve them. You haven't actually -seen- their hand so to a decent player it doesn't matter what your opponent says. You're going to try and make the best possible play either way.
I'd much rather have my opponents try and tell me what they have (or don't really have) in their hand. It's so much easier to figure someone out that way. ;]
I agree. If you ask your opponent "do you have card X in your hand" and you don't like his answer, well you shouldn't have asked. I'm not gonna be dumb enough to ask my opponent if he has a certain card in his hand. I'm not gonna be dumb enough to think my opponent won't try to lead me into thinking something that isn't true.
Public knowledge is public knowledge is public knowledge. Private knowledge (like a player’s hand) is private knowledge. If you try to guess what’s in the opponent’s hand and you guess wrong, that’s your fault for trying to find out. That’s a risk you chose to take. If you mislead your opponent (or lie) about the contents of your hand, and it backfires, that’s your fault for thinking it would work. That’s a risk you chose to take.
In my experience playing this game, most of the times my opponents comment on their hand, they are
telling the truth (usually in an attempt to make me think that the opposite is true). Whether he lies or tells the truth, the desired effect is the same: to get me to think the opposite of what he said. Therefore, if making an
untrue statement about the contents of one's hand merits a penalty, shouldn't making a
true statment about the content's of one's hand merit a penalty as well? In both instances they are trying to influence my actions.
question can i play duskul in my deck with no dusknoir, or is that illeagal now. If my noir is prized can i put duskul on my bench to bluf that i can
get a dusknoir
It's always nice to post examples like this to show the extremes. What will going after players who mislead their opponents lead to? ^I certainly hope this is not where it will go.
UNDERSTAND THIS PEOPLE:
POKEMON CANNOT BE COMPARED TO ANY OTHER GAME BECAUSE IT'S NOT INTENDED TO BE LIKE ANY OTHER GAME !!!
That's a bad attempt to invalidate other people's statements that involve comparing Pokemon to other games.
Pokemon Energy Cards ≈ Magic: the Gathering Land Cards
Pokemon Tool Cards ≈ Yu Gi Oh Equip Magic Cards
Pokemon Stadium Cards ≈ Yu Gi Oh Field Magic Cards
Tabletop games with private information (like your hand in Pokemon)- there are plenty of those!
Trading card games with shuffled decks (like Pokemon)- plenty of those as well!
I could go on, but I think that's enough examples- Pokemon is not a unique game.
Do something like this where I am judging and see how fast the penalty will fly. That is an action INTENDED to influence your oppo's move. There are multiple penalties I could consider. This is improper and should not continue. IF you have the powerspray and enough G pokes in play, simply sit there and be ready to play it to cancel a power. You dont NEED to rub a card in the oppo's face. IMO, this is no different than the player setting out a copy of Dusknoir Darkpalm power as an outside ref and they dont even have the card in their deck. You are influencing the way your oppo may play by the actions you are taking.
Simply play the game the proper way! There is no need for shenanigans in this game.
Unless I am misinterpreting this, DarthPika's talking about using his hands to make a card physically higher than another. It's not his fault if the opponent thinks there's a Power Spray in his hand, that's all in the opponent's head.
Did you get into this game for fun? Is this really how far you're gonna take things? You're going to regulate the motion of a player's body? You're going to walk down the tables of your tournament and stop people's hands from being in a position that you don't like?
I came into this game for fun, and I'd rather not see it be populated by a bunch of killjoys.
Meta-gaming. Strategy. The game outside the game. Wondering your opponent's next move. Preventing your opponent from predicting your next move. Making the best choice based on your opponent's previous choices. These things are part of what makes Pokemon (and plenty of other games) fun.
I think instead of arguing whether or not bluffing is cheating, I will instead argue about what sort of sad, pathetic player has to resort to bluffing in order to win games.
Do some research about strategy in other games. This is how almost every game works; in other games, you can lull your opponent into making decisions he wouldn't otherwise make (go play chess long enough and you'll see what I mean).
It´s allowed to show my oppenet my hand (for exampel i have a power spray on my hand)
this action can bring my oppenet in a situation where he made a mistake, or does it not?
hold a card in a special way that my oppenet think is a power spray ( for example i have no power spray in my hand) is bluffing and against the rules..
somthing is wrong about this.... thats a paradox oO
Yeah, really, what's the difference?
I think 'Pop answered your Q a few posts above. It is wrong. It doesn't matter if the card IS Spray or not. You are TRYING to INFLUENCE the play of your oppo. IF you have the spray,
Do you know what the Law of Sensitive Dependence On Initial Conditions is?
Anything can influence anything. I don't think it's fair to just pick out that one thing that can influence a player's actions and say that it's wrong.
actions like intentinally hiding cards like Unown G under your Pokémon,
I always make sure that players at my events are laying out their energy and Pokemon tools in a way that the opponent can see. Your opponent is entitled to know the game state. That Unown G is public knowledge no one should prevent him from knowing it's there.