Pokémon TCG: Sword and Shield—Brilliant Stars

Unlimited cards

Porii Sames

Active Member
If you were playing in Unlimited, and you could use an unlimited amount of 1 card in a deck (i.e. more than 4 of one card) what would you do?
 
LOL I was talking to my friend about this earlier and I said I'd run 59 Poke Turns and a Crobat G.

Then I realized.... I'd lose after the first Poke Turn :lol:.
 
But why? You'd have to cram in BTS and another stage. Not good.

Uxie, Scoop Up, and Crobat G. With a Pokemon Collector or 2.
 
Nah no need for Pokemon Collector.

I wouldn't play Crobat. I would play Jolteon EX.

more fun. ._.
 
When I read this, I immediately thought of Gust of Wind. Yet, for some reason, I can't think of a way to make a deck out of mostly Gusts.
 
I was just thinking that, while the meta-rule for this hypothetical removes the 4-per-deck limit, it wouldn't remove the * restriction. I also wouldn't want to rely on a single [Damage-counter-on-drop] Pokemon. Prize FTL.
 
Just out of pure randomness, Fossil Moltres + Holon Electrode + Blastoise EX + Potion. Mill decks need to come back.
 
The main 3 unlimited decks I have already utterly destroy the opponent on the first turn that you're allowed to play trainers, without needing unlimited copies of a card.

One of the three would benefit immensely from extra Scoop Ups though.

Deck 1. Use Crobat's Flash Bite as many times as possible to spread approximately 30-40 damage counters on the first turn. Could definitely use more Scoop Ups.

Deck 2. Using Fossil Vileplume, Fossil Aerodactyl, and Aggron ex, prevent your opponent from evolving, attacking, or using powers or bodies or trainers. The only existing card that would break the lock is Cyclone Energy, so you just make sure you get a second Aggron ex on the bench.

Deck 3. Using Blastoise ex, Espeon, and Forretress, place unlimited damage on your opponent's Pokemon who's names are not Forretress. Pokemon Center or Alakazam/Quagsire are both fine ways of removing damage from your side as you go.

Now that I think of it, all three would actually benefit immensely from being allowed to play any number of Erika, as Erika is without compare the best draw card in existence, especially if you could play more than 4. I'm pretty sure all three of these decks run 4/4/4/4/4 Bill/Erika/Prof Oak/CPU Search/Item Finder except maybe the first one because you need to cram as many Scoop Up-like cards in as possible (Scoop Up, PokeTurn, Mr. Fuji, and then 50%'ers like SSU)
 
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