MetaKnight
Member
Everyday I'm shuffling.
"If I'm searching my deck, I'm going to move cards around. If I see 3 Voltorb, Collocters, etc, I'm going to move them around to deck to get better randomness."
You aren't getting better randomness. You are making it less random. The term you are looking for is "making the cards more evenly distributed", but you are not allowed to decide the evenness of the distribution in your deck.
For those saying "if you don't like what I/they are doing, shuffle my/their deck", yes, that's what Ness is encouraging you to do. However, it'd be nicer if that wasn't necessary.
"I see your point, but is it fair to punish the 99% of players who declump innocently not thinking about all the ramifications just to stop the 1% who are actually trying to cheat in this manor?"
I don't think he wants to see them punished, he just wants them to stop doing it. Not just because it's pointless, but also because he wants to spend his time playing the game rather than properly randomizing his opponent's deck (which should really be their task). People are bringing up things like good luck charms, as if Ness is against certain things merely because they are pointless. He's not. He's against something that is usually pointless, and that is potentially and/or technically cheating.
The good luck charms was supposed to be a metaphor. I was merely pointing out that people do so (declumping that is) is because they feel that it is better luck, like a good luck charm. Plus if you want to educate people there are far better ways. You could make an article with calculations explaining why declumping is bad, and trying to expel the misconceptions have about it, and plus it's just a good habit to shuffle and/or cut a player's deck, so the complaint just seems trivial
"If I'm searching my deck, I'm going to move cards around. If I see 3 Voltorb, Collocters, etc, I'm going to move them around to deck to get better randomness."
You aren't getting better randomness. You are making it less random. The term you are looking for is "making the cards more evenly distributed", but you are not allowed to decide the evenness of the distribution in your deck.
For those saying "if you don't like what I/they are doing, shuffle my/their deck", yes, that's what Ness is encouraging you to do. However, it'd be nicer if that wasn't necessary.
"I see your point, but is it fair to punish the 99% of players who declump innocently not thinking about all the ramifications just to stop the 1% who are actually trying to cheat in this manor?"
I don't think he wants to see them punished, he just wants them to stop doing it. Not just because it's pointless, but also because he wants to spend his time playing the game rather than properly randomizing his opponent's deck (which should really be their task). People are bringing up things like good luck charms, as if Ness is against certain things merely because they are pointless. He's not. He's against something that is usually pointless, and that is potentially and/or technically cheating.
The metaphor was meant to show how ridiculous the argument is. Of course that's what people grab onto though, a simple metaphor that wasn't even meant to be that important. -_-
The whole 'wasting time' argument is so flimsy I can hardly believe no one has bothered refuting it yet.
Wasting time is purely up to perspective...
for instance I might be thinking about what I want to get from a search and declumping while I'm thinking...
...even though you observe it as a wast of time, I'd be using that time thinking anyway.
Second everyone wastes time...
...we aren't robots, and why does it matter to begin when most matches finish before time is called anyway...
...your just using it as a reason to be right. After all wasting time isn't even against the rules in the first place, prolonged slow play is, but wasting a few seconds isn't in anyway wrong.
And as I have said countless times before. It doesn't matter if it doesn't work or not, if you see it as a useless practice that accomplishes nothing then why bring it up in the first place. Some people feel it helps with making their deck run more properly, after all what good does it do you when 6 of your 12 energy are withing 8 cards of each other, and they see it as a supplement, not a replacement, but a supplement to shuffling. No one is arguing for declumping to become a normal thing to take the place of shuffling, but the one's who do it do it on top of a good hearty shuffle in the hopes that they might have better luck.
While on the topic of luck, why not ban good luck charms that don't get in the way and are clearly not a part of the deck or anything. It is just taking up space after all. /sarcasm
Also if I were ever inclined to cheat, why would I use such an inefficient process as declumping, and not find some other way to exploit the game. Declumping =/= stacking
Also one last note I am in no way saying I endorse it, just trying to explain why I disagree with the explicit hate.
By de-randomizing the deck, then doing a non-sufficient shuffle/amount of shuffling, I see it equaling to fair shuffle.
If I'm searching my deck, I'm going to move cards around. If I see 3 Voltorb, Collocters, etc, I'm going to move them around to deck to get better randomness.
If I'm searching my deck, I'm going to move cards around. If I see 3 Voltorb, Collocters, etc, I'm going to move them around to deck to get a more even distribution.
But it's also pointless to ...wear the same shirt for every cities you attend.
You say:
When what you mean is:
Disbursed =/= random
I meant to say more randomness for the shuffle.
I meant to say more randomness for the shuffle.
When I play a search card like Collector, I'll put the basics I'm thinking about getting on top of my deck. Then, after I have thought it over completely I'll show them, put then in my hand, and shuffle.
"Declumping" has never caused any problems because there's nothing ilegal about it (just like gathering options for collector while searching).