I agree with this, kinda. Right now, I have no information, except my role PM. I suspect the same is true of most of the town (some may have very limited other information) and most/all of the independents.
All this is pretty well given. Why bother to bring it up. It kinda feels like trying to say, "I'm a townie, and a DEFINITELY don't know anything about anyone else *shifty eyes.
Only the mafia have any real information, and that's whatever pregame planning they've done, and each other's names.
I think this just crosses the line into scum speculation. I've played in the last 4 games as scum, and they've alternated between radio silence during the day and free talk. Others we haven't even been allowed to plan pre-game. As Benzo said before, it's kind of implying that tables knows that the scum team have done some sort of pre game planning, and the he was involved.
So right now, we really don't have much to do except for RVS type posting (that's Random Voting Stage for those who don't know),
Thankyou for that. I'm pretty sure we all knew. And no one had asked,
but I'm pleased to see people very quickly pushing towards more serious discussion. The faster we start dissecting posts, the better. But as we get onto said serious discussion, I think it's worthwhile making sure each post adds content, as opposed to just posting to go 'hey guys I've read stuff what's going on?
Again, what a useful insight. That sure "added content" to the discussion,'
So, I'm not going to go to the effort of verifying your newness, but assuming you're telling the truth, the first question could be considered rolefishing (or rolephishing), which is basically a scum move where you try and get people to drop hints about their roles. I DO NOT think this what you intended, so don't consider this an accusation. But rolefishing can be extremely dangerous, as it paints a target on our important power roles, which is a very bad thing.
Sandslash7 linked to the Werewolf Compendium pregame, which I've been looking at. Scum numbers there are surprisingly lower than I would expect. 45 players is something crazy, I've played a 35 player game once, that had one team of 10 scum, and scum won by a super lucky last day move. So 45, I would say, I'd expect about 12-14 scum, but in all liklihood, I think that's the number where you get two teams, probably of about 6-8 each. Possibly even slightly lower numbers for a single/double team, and a few more independents, as that looks popular here.
[BIn a game this large, we know scum numbers will be large. We don't know how large, and no amount of speculating will help. Again the only people that know for sure are the scum team..... [/B]
But actually, theorising doesn't especially help right now. Later on, maybe, but let's leave it for then.
Then why bring it up, Covering tracks detected.
We get 23 people voting together by bandwagons. At first, it doesn't matter so much, but later on, people will have to vote for someone that maybe isn't their first suspect, but they do suspect somewhat, because it's the only way to get a consensus. In other words, we're basically going for something like approval (or disapproval?) voting, instead of FPTP voting.
Day 1 is valuable. It's a chance to set things in motion, see how people react, get initial reads on people. Right now, it's hard, there's very little to read, but as more people post, there's more to react to. Right now, people might get very weak reads, and I encourage you to vote on them - maybe you'll get more information from that person, which will either dissipate or raise your suspcions. Then you can move on, press them more, see how others feel, and vote for them still or someone else.
Again. Very helpful. Not at all post bloatware and group direction.
Right now, the only really town/scum play I've seen (and it's still very weak, a single posts read) is jellyfisher's
post, from which I get a slight town read (more town posting is good, he encourages town posting.