From plasma freeze.
Chandelure – Fire – HP130
Stage 2 (Team Plasma) – Evolves from Lampent
Ability: Flare Navigation
Once during your turn (before your attack), you may search your deck for a Fire Energy and attach it to one of your Pokemon. Place 1 damage counter on that Pokemon. Shuffle your deck afterwards.
[R][R][C] Absorb Life: 70 damage. Heal 30 damage from this Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 2
(I used the older translations).
I think it's gonna be good. It accelerates energy from the deck (best form). Late game, you can get that energy back with superrod. Some obvious partners are Reshiram, Rayquaza EX, and Entei EX. But another one that came to mind was Snorlax. This is a team plasma pokemon so it counts towards Snorlax's teampact while still providing an easier way to power it up. Moltress and Lugia/Tornadus EX can be added in as support pokemon. (Lugia or Tornadus if you decide to use more DCEs).
Chandelure – Fire – HP130
Stage 2 (Team Plasma) – Evolves from Lampent
Ability: Flare Navigation
Once during your turn (before your attack), you may search your deck for a Fire Energy and attach it to one of your Pokemon. Place 1 damage counter on that Pokemon. Shuffle your deck afterwards.
[R][R][C] Absorb Life: 70 damage. Heal 30 damage from this Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 2
(I used the older translations).
I think it's gonna be good. It accelerates energy from the deck (best form). Late game, you can get that energy back with superrod. Some obvious partners are Reshiram, Rayquaza EX, and Entei EX. But another one that came to mind was Snorlax. This is a team plasma pokemon so it counts towards Snorlax's teampact while still providing an easier way to power it up. Moltress and Lugia/Tornadus EX can be added in as support pokemon. (Lugia or Tornadus if you decide to use more DCEs).