Pokémon TCG: Sword and Shield—Brilliant Stars

Hand Desimation Deck

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Dogface89

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4-3 Honchcrow
4-4 Aipbom
3-2 Chingling/Mecho
20 Pokemon

4 TGW
4 Quick Ball
4 Celio's
4 SAD
3 Mentor
3 Island Hermit
2 Night Maintanance
24 Trainers

4 DRE
4 Darkness Energy
2 Scramble
6 Dark Energy
16 Energy

Strategy:
Play TGW Hopefully win SO they have three
Use Hounchcrow/Murkrow attac to keep discarding one card randomly
Aipbom Charity Tail They discard two or take 80
Chinling for set up Chimecho for Draw
They discard there hand and have to top deck everything.
 
4-3 Honchcrow
4-4 Aipbom
3-2 Chingling/Mecho
20 Pokemon

4 TGW
4 Quick Ball
4 Celio's
4 SAD what's?????
3 Mentor
3 Island Hermit
2 Night Maintanance
24 Trainers

4 DRE
4 Darkness Energy
2 Scramble
6 Dark Energy
16 Energy

Strategy:
Play TGW Hopefully win SO they have three
Use Hounchcrow/Murkrow attac to keep discarding one card randomly
Aipbom Charity Tail They discard two or take 80
Chinling for set up Chimecho for Draw
They discard there hand and have to top deck everything.

thanxx
 
^^ Steven's Advice

I tink Ching in here Muks it up. Gettng the Murkrows out fast is the idea 4 the Swarm.
T1 Murkrow, add nrg to it then Swarm.
T2 Add nrg to Active Crow, then Hide Crowd and bring up Benched Crow.
T2 Celio's/ Bebe W/E to get Honchcrow, add nrg then Dark Wing Flaps!
All the while you would be playing your Mentors and whatnot to get the rest of the Funky Monkey and Krow's out!
So by T3 you are already going and havent had to discard to get out of the Active spot and now have a Powered Honch in there allowing you to Build on other things!

My Suggestion is

4-3 Honchcrow
4-4 Aipbom
2-2 Weavile
1 Umbreon*/ Absol Ex

20 Pokemon

4 TGW
4 Celio's
4 SAD
3 Mentor
3 Island Hermit
2 Night Maintanance
4 Windstorm <-- BF or CC kills the Honch!

24 Trainers
 
ya you definitely need umb*, also maybe add 1-2 SSU so you can get it back/cards if theyre about to be ko'd.
and maybe 1-2 cess for when ambipom is active
 
Updated

4-3 Honchcrow
4-4 Aipbom
2 Chinling
1 Umbreon*
18 Pokemon

4 TGW
4 Windstorm
4 Celio's
4 SAD
3 Mentor
3 Island Hermit after DP3 Team Galatic's Mars
2 Night Maintanance
2 Super Scoop Up
26 Trainers

4 DRE
4 Darkness Energy
2 Scramble
6 Dark Energy
16 Energy

Team Galatic's Mars
Draw 2 cards and choose a card at random from you opponent's hand without looking and put it to the bottom of their deck.
 
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