Pokémon TCG: Sword and Shield—Brilliant Stars

Parasect MT + ?

Shmagoolski

New Member
What do you think about Parasect? I'm speaking about the first attack especially. 60 + poison and sleep for 1 energy.. wow!

What would you use with it? Super Scoop Up to get the active Parasect gone, and evolve a new one?
 
What do you think about Parasect? I'm speaking about the first attack especially. 60 + poison and sleep for 1 energy.. wow!

What would you use with it? Super Scoop Up to get the active Parasect gone, and evolve a new one?

40+poison/sleep actually

i love this card, i was considering draggy ex d, cause it would own everything. but there was another deck idea i had... thinking of another one... hmm... what about... rai d... or maybe cherim?

i'm thinking rai d will be cool with this card.
 
or machamp (D/P) both hit well enough with 1 NRG, so you could run a lot of disruption with that like wager and er2s
 
[G] Wild Spores (20) If Parasect was Evolved from Paras during your turn, this attack's base damage is 40, and the Defending Pokemon is Asleep and Poisoned.
 
Shredder, binder, recycle bin etc...

i think this is one of those; heres the box;[], this card is here for a deck; []x.

it has potential as a stuidly fast 4-4 deck, with something, but what is the question.

turn 1, attach to paras, 10 dmg, turn 2 evolve, attach to a benched paras and do 40, + 10 for poison is 60, ko turn 2 for a basic. scopp up, then attach to a bench paras, evolve the new active, do it again. i think this will play with something like ray ex d best, quick and easy, or a 2-1-2 ape line, dre 80, free retreat. easy.

but this is definatly worth playing with something. gyarados mt? mu i don't know. i'm just grasing at straws now!
 
Thing is though, where its fast, other cards like Kricketune for example do the same thing but better, and continually. Whereas once the Parasect is out it kinda struggles. Like Machamp, its good for one turn then practically useless.

well, I think of it as usually 2 turns:

1: attach grass do 40 + poison and sleep
2: attach DRE (unless paras had one on it before this small example, in which case a regular grass works) 50 (or 60)

so the total damage after 2 turns (the end of yours) is 120..I think.. and that can go up to 130 easy with a strength charm.

Usually by the second turn it'll get knocked out, unless they flip a tail for their sleep, in which case you might get 3 turns..
 
well, I think of it as usually 2 turns:

1: attach grass do 40 + poison and sleep
2: attach DRE (unless paras had one on it before this small example, in which case a regular grass works) 50 (or 60)

so the total damage after 2 turns (the end of yours) is 120..I think.. and that can go up to 130 easy with a strength charm.

Usually by the second turn it'll get knocked out, unless they flip a tail for their sleep, in which case you might get 3 turns..

assuming your gonna candy in a stae 1 deck

thinking now, if you decied not to play cessation, you could toise d
 
swalot? naaa!

4-4 parasect
2 ray ex d
4 ssu
4 cessation
4 er2
4 pluspower
4 crystal beach

yay! parasect deck!
 
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