TRQLKZ
Member
Updates in later Post
Pokemon: 24
4 Spheal MT
4 Sealeo MT
4 Walrein MT
2 Aipom MT
2 Ambipom MT
2 Mr. Mime MT
4 Chingling MT
2 Chimecho MT
Trainers/Supporters: 22
3 TV Reporter
3 Rare Candy
3 Team Galactic's Wager
3 Celio's Network
3 Castaway
1 Scott
2 Holon Mentor
4 Super Scoop Up
Energy:
9 Water Energy
3 Double Rainbow Energy
2 Scramble Energy
The basic strategy is to start with Chingling and search for mentor to start getting set up. Then if Chingling lives, evolve it to Chimecho and start drawing while trying to set up the other pokemon. Ambipom is used as an early game attacker to disrupt the opponen'ts had or energies once CHimecho kets KO'd. While attacking with Ambipom I continue setting up the Walrein line. The important part with Walrein is to wait until it is nessisary to evolve to try and use its power to discard an opponent's active pokemon. This is very handy to get rid of something that you just don't want to deal with at that point. Then once Ambipom gets KO'd you can send up Walrein to start doing 70 each turn. Since Ambipom was just attacking there is a chance that your opponent will have few cards is hand. ALso using Team Galactic's Wager works well to get your opponents had smaller so that your opponent wont have any cards to discard making their pokemon paralyzed from Walrein. Mr. Mime is used to stall in the early game (if necisarry) while trying to set everything else up.
Name WAMO= (W)alrein, (A)mbipom, Mr. (M)ime, Chimech(o)
Any help would be greatfully appreciated.
Thanks,
TRQLKZ
Pokemon: 24
4 Spheal MT
4 Sealeo MT
4 Walrein MT
2 Aipom MT
2 Ambipom MT
2 Mr. Mime MT
4 Chingling MT
2 Chimecho MT
Trainers/Supporters: 22
3 TV Reporter
3 Rare Candy
3 Team Galactic's Wager
3 Celio's Network
3 Castaway
1 Scott
2 Holon Mentor
4 Super Scoop Up
Energy:
9 Water Energy
3 Double Rainbow Energy
2 Scramble Energy
The basic strategy is to start with Chingling and search for mentor to start getting set up. Then if Chingling lives, evolve it to Chimecho and start drawing while trying to set up the other pokemon. Ambipom is used as an early game attacker to disrupt the opponen'ts had or energies once CHimecho kets KO'd. While attacking with Ambipom I continue setting up the Walrein line. The important part with Walrein is to wait until it is nessisary to evolve to try and use its power to discard an opponent's active pokemon. This is very handy to get rid of something that you just don't want to deal with at that point. Then once Ambipom gets KO'd you can send up Walrein to start doing 70 each turn. Since Ambipom was just attacking there is a chance that your opponent will have few cards is hand. ALso using Team Galactic's Wager works well to get your opponents had smaller so that your opponent wont have any cards to discard making their pokemon paralyzed from Walrein. Mr. Mime is used to stall in the early game (if necisarry) while trying to set everything else up.
Name WAMO= (W)alrein, (A)mbipom, Mr. (M)ime, Chimech(o)
Any help would be greatfully appreciated.
Thanks,
TRQLKZ
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