Okay, I thought of this deck as soon as I read Mew prime's ability in Japanese but didn't want to post the deck idea until I played it at Cities so with a few best friends that helped me with play testing such as Adam Morgan I played it today and got 1st place! Beats/keeps up with top tier decks AKA LuxChomp
Deck List:
Pokemon-13
4- Mew TM "prime"
3- Sableye SF
2- Rhyperior Lv. X
1- Arceus Fire (Dialga G Lv X counter)
1- Drifloon (free retreat)
1- Drifblim (take away)
1- Dialga PL (Time Reverse PokePower)
T/S/S- 10
4- Pokemon Collector
4- Palmers Contribution
2- Pokemon Reversal
Energy- 37
14- Psychic
2- Fire
2- Water
4- Rainbow
4- Special dark
4- Rescue Energy
4- Call Energy
3- Double coloress (for Arceus's/Drifblim)
Stragedy: This deck I built that way i am ensured being up and hitting for atleast 150 damage second turn if started with mew third turn for sure if started with Sableye the rescue energy is attached to Mew that way if it gets KO by damage from an attack it will be put back into the hand this deck is very simple but I made it fast and very powerful so in either 8 or 9 turns all prizes will be taken. I have narrowed down the list of that way I can start with the cards I need most I have thought about delcatty mesprit unown Q and such but I dont want to start with any of those and then taking more turns then necessary to win
Deck List:
Pokemon-13
4- Mew TM "prime"
3- Sableye SF
2- Rhyperior Lv. X
1- Arceus Fire (Dialga G Lv X counter)
1- Drifloon (free retreat)
1- Drifblim (take away)
1- Dialga PL (Time Reverse PokePower)
T/S/S- 10
4- Pokemon Collector
4- Palmers Contribution
2- Pokemon Reversal
Energy- 37
14- Psychic
2- Fire
2- Water
4- Rainbow
4- Special dark
4- Rescue Energy
4- Call Energy
3- Double coloress (for Arceus's/Drifblim)
Stragedy: This deck I built that way i am ensured being up and hitting for atleast 150 damage second turn if started with mew third turn for sure if started with Sableye the rescue energy is attached to Mew that way if it gets KO by damage from an attack it will be put back into the hand this deck is very simple but I made it fast and very powerful so in either 8 or 9 turns all prizes will be taken. I have narrowed down the list of that way I can start with the cards I need most I have thought about delcatty mesprit unown Q and such but I dont want to start with any of those and then taking more turns then necessary to win
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