Pokémon TCG: Sword and Shield—Brilliant Stars

Search results

  1. H

    Final Battle Road record for Machampion!!!!

    Thanks man, unfortunately I think Jesse marked the wrong winner for the Anaheim BR. Gotta get in contact with him to make sure he marked it correctly.
  2. H

    Saturday June 12th - Anaheim, CA - Three J's Sorts Cards

    ummmm Anthony didn't win MA... Alan did
  3. H

    Final Battle Road record for Machampion!!!!

    Ivan, you donk almost half of your games, how can you be complaining about getting donked twice??? haha -Alan
  4. H

    2009-10-27 Staraptor DP 16/130 *BONUS*

    Probably one of the worst stage 2 rares ever created. first attack is fast but flippy and a chance to fail. 2nd attack is just straight terrible. 4 for 100 is not bad, but its not AMAZING either, and a 50% chance to straight up kill yourself is just no good. Free retreat is nice but only having...
  5. H

    What won Autumn BR Thread

    Anaheim, CA Masters 1st Alan K. Flygon/Machamp 2nd John S. Tyranitar w/Metagross tech 3rd Cliff S. Dusknoir 4th John J. Flygon w/ Typhlosion tech
  6. H

    T-tops

    If he took away the 4 fighting energy for multi, how the heck is he going to use Kabutop's Chop Up? Chop Up requires 2 fighting energy and 1 colorless. Multi energy becomes a colorless as soon as another special energy is attached to a Pokemon with Multi energy on it.
  7. H

    And we thought Champ couldn't get any better!

    Okay, I hate to break it to you, but by adding the Ramparados into a Machamp deck, you actually DECREASE your chances to get a turn 1 donk. Imagine this as your starting hand... Machop, Energy, Rare Candy, Night Maintenance, Roseanne's Research, Baltoy, and.... Ramparados... Now...
  8. H

    2009-1-22 Marley's Request SF 87/100

    It's not a matter of whether the player is smart enough to use it right. It's a matter of when the card shows up in your hand. If it shows up in your hand in the beginning of the game, then this card can be pretty darn good. If it's late in the game and you draw it then it won't be as good...
  9. H

    2009-1-22 Marley's Request SF 87/100

    4/10 I never like giving my opponent a chance to decide what cards go in my hand. Only reason I give it a 4/10 is those rare occasions where you'll be able to do things like Rare Candy, Marleys for the lone Rare Candy, and then Candy again. Oh btw, First
  10. H

    2008-12-05 Dusknoir NDP 33

    You can't think of it as dong 110 damage. It only does 70 damage to the active and you move 20 damage from Dusknoir to one of their BENCH. And even if you calculate it the way you're doing it, it doesn't do 110 damage. The most damage counters you're going to put on your opponent's side is 90...
  11. H

    2008-12-05 Dusknoir NDP 33

    So many people are missing one key aspect of t he power. You can combo this Dusknoir with the Gengar SF to know exactly how many trainers your opponent has in his/her hand so you know exactly how much damage your Poltergeist will do (Gengar users out there know what I'm talking about and how...
  12. H

    2008-11-05 Luxury Ball SF 86/100

    10/10 A must-have in every deck.
  13. H

    Glaceon? Just sayin....

    And why is it doubtful for me to have 2 Glaceon X out when you're talking about having a Magnazone X and a Palkia X out?
Back
Top