Discussion in 'Card of the Day' started by PokePop, Oct 10, 2007.
Do we have enough of this squirrel?
This squirrel... Very lame, very unplayable, waste of card etc... But still cute for young chicks. Agreed with Pokepop
Aww cute but still... To many copies of it >.<
It would be better if Minor Errand-Running was free.
Anybody need any. :lol:
Here is a good lesson for many of you newer players: Any time PUI/POP releases multiple copies of a Pokemon via promo cards, it is almost GUARANTEED that every single one of those cards will be atrocious. Pachirisu is a perfect example of this lameness. He wouldn't be so easy to get if the card was actually good.
It may not be powerful, it may not be tough, it may not even have an evolution, but it sure is cute!
95/100 for cuteness.
There may be something to the squirrel. True, Fighting Weakness. But... 20 quick damage. Vs Empoleon and other major Water decks, that can be an early lead. I view it as Lighting Riolu - beat down. Errand-Running is more of a mid-game attack when you need Rocky... er... Pachirisu.. to stall while you get set back up.
Modified - 7/10 for speed and higher HP (which could help vs an early Kricket).
Normaly I would give it a -10000 out of 10 but just for being Pachi 10000000000000000000000000000000000000/10
Ok Hp, Ok second attack. Good in limited
I'll give a serious review:
Super Effective against Empoleon and Feraligatr
20 for one energy
Has a resistance
Does damage to itself
Retreat is one too high
Resistance is useless
Weak to the worst type to be weak to
First attack is nearly pointless since it requires an energy to get an energy...
Obviously, don't play it. 1.47/10.00 modified.
Pachirisu is the "Pikachu" of the 4 Generation of Pokemon, meaning it's cute and cuddly, but doesn't do much outside of that. Decent HP for a Basic (70), the usual Electric Weakness to Fighting and Resistance to Steel, and one Retreat Cost. It can either search your deck for a basic Energy via Minor Errand Running or deal light damage with Thunder Jolt, which also may do 10 damage recoil to you.
Modified - 1/10 (No real reason to play this)
Limited - 8/10 (Great HP for a Basic, so it can live a while here)
Unlimited - 1/10 (Definately no real reason to play him here)
Curse his fighting weakness!
nice hp. nice type for all those empoleons. cheap attack for 20 is good. weakness for 20 is not cool.
mod: 6/10. if there was an evolution for this guy. that'd be great.
btw. the ken sugimori art is the best.
playability? -10000000000000000/ 10
just another example of a card designed by a kid who doesnt know how to play this game.
Junior modified: 10/10
Senior modified: 3/10
Master Modified: 0/10
my god i want to prove you wrong.
i think something has come up that is being looked over... it has 70 hp, and is a basic! believe it or not, that is really good! 20 for 1 energy is actually quite good. it spams energy, it has 70 hp, chances are, you attach an energy to it then you get another one, it could last long enough to get 3 energy out, which also greatly thins your deck. ever thought of him as well as scramble juice?
i won't rate it cause i don't like that idea of rating a card, but i'll say it has alot of overlooked potential.
It's HP is nice. It's attack should have been energyless. The Thunder Jolt should have done 30 damage. Now it's worse than a Machop. Weakness is bad. Resistance is good.
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