2007-10-27 Team Galactic's Mars - SW 126/132

Discussion in 'Card of the Day' started by PokePop, Oct 27, 2007.

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  1. PokePop

    PokePop Administrator

  2. Ardoptres

    Ardoptres New Member

    With all the discard attacks and TGW in the format, this card is dangerous.
    2 cards is not much though.

  3. charmander rox

    charmander rox New Member

    Nice with Walrein and Ambipom.

  4. Mew*

    Mew* Active Member

    Good card. It disrupts your opponent a lot or a little, luck is a major factor here. It disrupts you too a bit, giving only two cards when the other options mainly offer 3 or more cards. In the right deck with a solid strategy around its concept, it is a nice card. I give it 7.48/10 for modified. I honestly have to say that I would be a bit afraid to face it myself since it is unpredictable for the most part.
  5. Regis_Neo

    Regis_Neo Moderator

    I like this card. It allows you to draw 2 cards, and then choose one card in your opponent's hand randomly and have them put it on the bottom of their deck. Granted, drawing only 2 cards hurts slightly as most people will prefer the draw power of Steven's or TV Reporter, but TG's Mars is certainly a viable alternative, especially if used in decks whose Pokemon also have hand-disrupting effects.

    Modified - 8/10 (Solid alternative for TV Reporter and other cards)
    Limited - 10/10 (Any form of card drawing is great here, and the ability to disrupt your opponent's hand makes it all the better)
    Unlimited - 1/10 (Better forms of hand disruption and draw here)
  6. TurtwigLvX

    TurtwigLvX New Member

    I like this card. I know some people who pulled it today. This is just about the opposite from Prof. Oak's Visit but it depends if you want 3 cards but one at the bottom of your deck or 2 cards if you want one at the bottom of your opponent's deck. This card would be good with Ambipom. I would give it a 9/10.
  7. KingGengar

    KingGengar New Member

    Getting 2 cards is average. The disruption can be VERY annoying. Is Island Hermit the better "bonus draw?" Depends what you want to happen.

  8. desert eagle

    desert eagle New Member

    Infinitely superior to Island Hermit.

    Pretty much +3 card advantage at no drawback since you're getting +2 and slapping -1 on your opponent.
    Disruption decks will love this

  9. Papi/Manny

    Papi/Manny New Member

    Definately worth 4 of in every single distruption deck. Free draw+hurting the opponet is just amazing.
  10. MetronOob

    MetronOob New Member

  11. homeofmew

    homeofmew Active Member

    6/10 Supporter Bill+ Minor Disruption
  12. Arcanine 274

    Arcanine 274 New Member

    Great in most any disruption deck. Everyone loves drawing cards and hurting the opponent.

  13. Phazon Elite

    Phazon Elite New Member

    Bill + beefed-up Rocket's Sneak Attack. Pretty good to use the turn after you win a Wager.

  14. Bohn

    Bohn New Member

    looks sweet with many stuff around

  15. charizard87

    charizard87 New Member

    Its a great card when used in the right decks (as stated before). But the one problem I have with it is that if PUSA keeps releasing cards like this we may end up seeing Pokemon evolve into the next Yugioh which is a game that focuses (or at least used to) on hand disruption. Which is something I don't want to see happen. It would take away the uniqueness of this game.

    Modified 8/10
    Limited 10/10
  16. Hot_Carl

    Hot_Carl <a href="http://pokegym.net/gallery/browseimages.p

    I can see a lot of potential in this card, and not for the draw at all. You'd play it just to discard from your opponent's hand, the 2 card draw is just a bonus.

  17. Papi/Manny

    Papi/Manny New Member

    Hand distrution has been a part of this game since base set....
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