2009-4-4 Dialga PL 6/127

Discussion in 'Card of the Day' started by BLiZzArD, Apr 6, 2009.

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  1. BLiZzArD

    BLiZzArD New Member

    [gal=42238]
    2009-4-4 Dialga PL 6/127​
    [/gal]​
     
    Last edited: Apr 6, 2009
  2. ljgenco12

    ljgenco12 New Member

    1st post

    Where is the card at
     
  3. dark_pokemon

    dark_pokemon New Member

    good card 2nd yay
     
  4. vegitalian

    vegitalian New Member

    Dialga Lv. 70 :metal:
    :pbody: Time Aura
    As long as Dialga is your active Pokemon, your opponent can't play any Pokemon from his or her hand to evolve his or her active Pokemon.
    :metal::metal::colorless:colorless Metal Burn 100
    Discard all :metal: energy attached to Dialga.
    Weakness :fire:+20
    Resistance :psychic:-20
    Retreat Cost :colorless:colorless


    2/10

    This card seems very bad to me - I will be surprised is anyone dares play this during regionals...
     
    Last edited: Apr 6, 2009
  5. This might've made an interesting tech, if it had been released earler. Now, among all the Basic-Heavy decks such as Legos, Toolbox, along with Gigas and AMU, this card does nothing against some of the biggest decks in the format. Plus the attack is slow and costs you at least two energy.

    1/10
     
  6. sixquack

    sixquack New Member

    Why so harsh.

    This stops Claydol from getting played along many other lineups.

    6/10...


    Whoops misread the card... thanks FLCLFANMAN...
    4/10.
     
    Last edited: Apr 7, 2009
  7. FLCLFANMAN

    FLCLFANMAN New Member

    ^
    Active pokes. Your opponent not gonna evolve Dol as an active.

    Great for stopping Kingdra,Gengar, and champ donks

    5/10
     
  8. Regis_Neo

    Regis_Neo Moderator

    What is this, spam CotD day? lol

    Anyways, this is one of three (where there that many Dialga in this set? lol) Dialgas up for review; besides Dialga G (which oddly isn't included so far), this is the second best regular Dialga in the set. 100 HP is good for a Basic Pokemon, +20 Weakness to :fire: is fine since decks aren't that common these days (and better than Dialga PT #5's x2 Weakness), -20 Resistance to :psychic: is always good, and :colorless:colorless to Retreat is...well, better than :colorless:colorless:colorless I guess. Time Aura (its Poke-Body) is ok if you get him active early enough, being able to stop your opponent from evolving their Active Pokemon (even temporarily) is good and can let you set up in turn. Metal Burn is expensive for :metal::metal::colorless:colorless for 100, and you have to discard all :metal: attached to Dialga. Not worth it at all...

    Modified - 1/10 (Any Dialga without G in its name is usually worthless, and this is no exception)
    Limited - 8/10 (If you start with him, you can hopefully stall long enough to either set up your own Pokemon or else get enough energy on to use Metal Burn and ideally OHKO)
    Unlimited - 1/10 (No use, Poke-Body is done better by other Pokemon and its attack sucks)
     
  9. MrDrif

    MrDrif New Member

    Body isn't good because it only stops evolving the active Pokemon. Attack would be better if it only would discard 2 energies. The worst Dialga from Platinum.
     
  10. yoyofsho16

    yoyofsho16 New Member

    ...except for the fact that Rare Candy supercedes the PokeBody.

    This card is just not useful when 50% of all evolutions come from Rare Candy if they're not on the bench. Pretty much 90% of active evolutions are from Rare Candy, and the attack is just grotesque. Could be... ok in a Magnezone deck, but I wouldn't run it.

    4/10.
     
  11. PokePockets

    PokePockets New Member

    Actually, i wouldn't think that Rare Candy stops it, cause you still have to play a Pokemon from your hand to evolve the active pokemon, which is what Time Aura stops...hmm
     
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