Pokémon TCG: Sword and Shield—Brilliant Stars

2012-01-14 NV The New Fossils Fossil 090/093

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waynegg

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[gal=52580]2012-01-14 NV Cover Fossil 090[/gal]
[gal=52582]2012-01-14 NV Plume Fossil 093[/gal]
 
There are alot of complaints for the new fossil engine, and for good reason. It's unreliable, being kinda flippy, and prettymuch necessitates running 4 of the basics you want to resurrect, just to maximize your odds of a lucky draw. I supposed using Research Record along side of it could help, since you'd get to check the top and bottom cards of your deck, but this system almost makes running fossil Pokemon more trouble than they're worth. Carracosta isn't that bad a Pokemon, but definitely isn't worth all of this trouble, and while Archeops can be the deathblow to alot of decks out there, he takes up alot of valuable space and with this system he may not be played in time to cripple your opponent's setup.
 
Plume Fossil is AMAZING if you want to play a deck with Archeops. Highly recommended.
 
Fossil Pokemon-Good
Fossil Trainers- Bad

These things are so awkward to run, the most effective way to run these is to have 4 research record, 4 Fossil Items, and a 4-3 of the Fossil Pokemon, That Takes up 15 cards (1/4 of your Deck) and doesn't guarantee you can get a fossil out early. Twist Mountain is the fossils' only saving grace, and even that relies on a 50/50 chance
 
Randomness
Guy 1: So have the fossils gotten better?
Guy 2: No, they haven't. As a matter of fact, the fossils gotten worse.
Guy 1: Say WHAT!?
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Fossils have problems. For a decent fossil deck, 4-3 Archeops, 4-3 Carracosta, 4 of both fossils, 4 Research Record, and 4 Twist Mountain. They can't use Rare Candy, Pokemon Collector, or some of the best cards out there. Not to mention that the Fossils are inconsistent with getting Fossil Pokemon out and they have little to no outs to anything. The best thing they do is burn their hand size too quickly. Fossil Pokemon: 7/10. They are so good. Fossil Trainers: 4/10. Inconsistent but are needed to get Archeops and Carracosta.
 
Today's new CotDs are The New Fossils Fossil (Plume and Cover) from NV...and they stink. I'm actually surprised in ways, as they managed to make an already bad mechanic even worse :nonono:

So unlike what we're used to from before, you no longer count them as Basics or anything; instead, you play them and pray in your top 7 cards lies the correct Pokemon for the Trainer (Tirtouga for Cover, Archen for Plume), which allows you to play them onto your bench. And of course, if you don't hit them, well you've just wasted a Trainer. So really, as bad as the old method was of having to protect a frail Pokemon on the bench (assuming you weren't Trainer locked), at least you could still Candy them into the right Stage 2 for immediate results; instead, you're now forced into even more RNG just to get the basic Stage 1 form out. And it is a shame, as Archeops and Carracosta aren't that bad in of it themselves, it's just the lame mechanic that you have to go through to get them out makes them undesirable.

Modified - 1/10 (Sure I'll let you pay me to use Fossil Pokemon, but I wouldn't willingly use them otherwise)
Limited - 1/10 (Roflmao, good luck every hitting one, even with a thinner deck odds are you might have a 2-1-1 line, so good luck getting it to work)
Unlimited - 1/10 (No use here, not to mention none of the Pokemon they turn into are good here anyways)
 
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