32 (35)-card EX:Legends

Discussion in 'Create-A-Card' started by ShadowCacnea, Feb 27, 2004.

  1. ShadowCacnea

    ShadowCacnea New Member

    This is a Text-Fake Spoiler for the set, EX:Legends. EX:Legends introduces 6 Pokemon, plus all-new 'Legendary Pokemon', which are pretty much Basic Pokemon, except more powerful. The set is 32 cards-16 Legendary Pokemon, 7 Trainer Cards, 6 Pokemon Cards, and 3 Pokemon-ex Cards.

    Suicune 1/32 70HP
    {Poke-POWER} LEGENDARY WATER
    Once per turn, you may change all Energy cards attached to Suicune into {W} energy cards for the rest of the turn.
    {W}{C}{C} Tidal Wave 30
    This attack does 10 damage to all of your opponent's Benched Pokemon.
    Wk-None Res-None Ret-CC

    Raikou 2/32 70HP
    {Poke-POWER} LEGENDARY LIGHTNING
    Once per turn, you may change all Energy cards attached to Raikou into {L} energy cards for the rest of the turn.
    {L}{C}{C} Thundersquall 10x
    Flip 8 coins. This attack does 10 damage time the number of heads. Then, flip a coin. If heads, the Defending Pokemon is now Paralyzed.
    Wk-None Res-None Ret-CC

    Entei 3/32 70HP
    {Poke-POWER} LEGENDARY FLAME
    Once per turn, you may change all Energy cards attached to Entei into {R} energy cards for the rest of the turn.
    {R}{C}{C} Super Singe 30
    The Defending Pokemon is now Burned.
    Wk-None Res-None Ret-CC

    Ho-oh 4/32 70HP
    {Poke-POWER} PHOENIX FLAMES
    When Ho-oh is Knocked Out, you may remove all damage counters from 1 of your Benched Pokemon.
    {R}{C}{C} Sacred Fire
    Choose 1 of your opponent's Pokemon. Place 4 damage counters on it.
    Wk-None Res-None Ret-CC

    Articuno 5/32 70HP
    {Poke-POWER} Ice Island Ruler
    When you have an Ice Islands stadium card in play, all damage done to Articuno is reduced by 30.
    {W}{C}{C} Frostbite 40
    Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
    Wk-None Res-None Ret-CC

    Zapdos 6/32 70HP
    {Poke-POWER} Lightning Island Ruler
    When you have an Lightning Islands stadium card in play, all damage done to Zapdos is reduced by 30.
    {L}{C}{C} Thunderburn 20
    Select 2 of your opponent's Benched Pokemon, and this attack does 20 damage to each of them. Zapdos does 20 damage to itself
    Wk-None Res-None Ret-CC

    Moltres 7/32 70HP
    {Poke-POWER} Fire Island Ruler
    When you have an Fire Islands stadium card in play, all damage done to Moltres is reduced by 30.
    {R}{C}{C} Destructive Flare 30
    Discard the top 2 cards of your opponent's deck.
    Wk-None Res-None Ret-CC

    Lugia 8/32 70HP
    {Poke-POWER} Peaceful Song
    When Lugia is your Active Pokemon, Pokemon with Moltres, Articuno, or Zapdos in their name may not attack.
    {C}{C}{C} Aeroblast 60
    Flip 2 coins. If both are tails, this attack does nothing.
    Wk-None Res-None Ret-CC
    Regirock 9/32 70HP
    {Poke-POWER} Healing Stone
    Once between turns, remove 1 damage counter, if any, from Regirock.
    {F}{C}{C} Crushing Rocks 20+
    This attack does 20 damage plus 20 more damage for each {F} energy card attached to Regirock. You can't add more than 40 damage in this way.
    Wk-None Res-None Ret-CC

    Registeel 10/32 70HP
    {Poke-POWER} Tough Steel
    All damage done to Regirock is reduced by 10. (Before applying Weakness and Resistance.)
    {M}{C}{C} Iron Defense 40
    Flip a coin. If heads, prevent all effects of attacks, including damage, done to Regirock during your opponent's next turn.
    Wk-None Res-None Ret-CC

    Regice 11/32 70HP
    {Poke-POWER} Icy Drift
    Regice's attacks do 10 more damage (After applying Weakness and Resistance.)
    {W}{C}{C} Icicle Barrier 30
    During your opponent's next turn, the Base Damage of the Defending Pokemon's attacks is reduced by 20.
    Wk-None Res-None Ret-CC

    Rayquaza 12/32 70HP
    {Poke-POWER} Air Lock
    As long as Rayquaza is your Active Pokemon, attacks by non-legendary {C} Pokemon do 30 less damage.
    {R}{L}{C} Dragon Discharge 30x
    Discard all {R} and {L} energy cards attached to Rayquaza. This attack does 30 damage for each energy card discarded in this way.
    Wk-None Res-None Ret-CC

    Latios 13/32 70HP
    {Poke-POWER} Brotherly Protection
    As long as Latios is on your Bench, all damage done to any Pokemon with Latias in it's name is reduced by 20.
    {P}{C}{C}{C} Luster Purge 40
    Flip a coin. If heads, discard an energy card attached to the Defending Pokemon, if any.
    Wk-None Res-None Ret-CC

    Latias 14/32 70HP
    {Poke-POWER} Calling Brother
    Once per turn, if Latias is on your Bench, you may search your deck for a Latios and put it on your Bench.
    {P}{C}{C}{C} Mist Ball 40+
    Flip a coin. If heads, do 40 damage plus 20 more damage.
    Wk-None Res-None Ret-CC

    Kyogre 15/32 70HP
    {Poke-POWER} Drizzle
    Once per turn, before you attack, you may attach a basic energy card from your hand to 1 of your Pokemon.
    {W}{C}{C} Oceanic Strike 30+
    Flip a coin. If heads, do 10 damage to each of your opponent's Benched Pokemon. If tails, this attack does 30 damage plus 30 more damage.
    Wk-None Res-None Ret-CC

    Groudon 16/32 70HP
    {Poke-POWER} Drought
    Once per turn, before you attack, you may discard 1 energy card attached to 1 of your Pokemon and then discard 1 energy card from the Defending Pokemon.
    {F}{C}{C} Mantle Crash 30+
    You may discard any number of {R} energy cards attached to Groudon. This attack does 30 damage plus 30 more damage for each energy card discarded in this way. You can't add more than 60 damage in this way. Afterwards, Groudon does 20 damage to itself.
    Wk-None Res-None Ret-CC


    Beldum 17/32 50HP
    {P} Confusion
    The Defending Pokemon is now Confused.
    {M}{C} Metal Ball
    Put 3 damage counters on the Defending Pokemon.
    Wk-R Res-G Ret-C

    Metang 18/32 80HP
    {C}{C}{C} Take Down 50
    Metang does 20 damage to itself.
    {M}{M}{C} Metal Ball
    Put 6 damage counters on the Defending Pokemon.
    Wk-R Res-G Ret-CCC

    Metagross ex 19/32 160HP
    {M}{M}{M} Metal Ball
    Put 8 damage counters on the Defending Pokemon.
    {M}{M}{C}{C}{C} Meteor Mash 70
    During your next turn, if you use this attack, it's base damage is 120 instead of 70.
    Wk-R/F Res-G Ret-CCC

    Lotad 20/32 50HP
    {Poke-POWER} Rain Dish
    Once between turns, remove 1 damage counter, if any, from Lotad.
    {G} Sporadic Sponging 10
    Flip a coin. If heads, remove 1 damage counter from Lotad.
    Wk-L Res-None Ret-C

    Lombre 21/32 70HP
    {Poke-POWER} Rain Dish
    Once between turns, remove 1 damage counter, if any, from Lombre.
    {G}{C}{C} Spiral Drain 40
    Remove 2 damage counters from Lombre.
    Wk-L Res-None Ret-C

    Ludicolo 22/32 100HP
    {Poke-POWER} Rain Dish
    Once between turns, remove 1 damage counter, if any, from Ludicolo.
    {G}{G}{W} Hydro Vine 40
    Flip a coin. If heads the Defending Pokemon is now Asleep and Poisoned. If tails, it is now Confused.
    Wk-L Res-None Ret-CC

    Swablu 23/32 50HP
    {W} Dewdrop
    Remove 2 damage counters from Swablu
    {L} Static Fluff 10
    Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
    Wk-L Res-F Ret-C

    Altaria ex 24/32 120HP
    {C}{C} Dragon Dance
    During your next turn, Altaria's Dragonbreath attack's base damage is 70 instead of 30 and it's Double Edge attack's Base Damage is 160 instead of 80.
    {L}{W} Dragonbreath 30
    Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
    {C}{C}{C}{C} Double-Edge 80
    Altaria does damage to itself equal to one-quarter this attack's Base Damage. (Don't apply weakness for Self Damage.)
    Wk-C Res-F Ret-C

    Glalie ex 25/32 100HP
    {W}{C}{C} Blizzard 40
    Does 10 damage to each of your opponent's Benched Pokemon.
    {W}{W}{W}{W} Sheer Cold 120
    Flip a coin. If tails, discard 2 {W} energy cards attached to Glalie.
    Wk-M Res-None Ret-CC


    Computer Search 2 Supporter 26/32
    Discard 1 card from your hand and search your deck for 1 Basic Pokemon, 1 Trainer Card, and 1 Basic Energy Card. Show those cards to your opponent and have him/her choose 1 of them. Shuffle the chosen card back into your deck and add the other 2 cards to your hand.

    Energy Removal 2 27/32
    Flip a coin. If heads, select 1 energy card attahced to 1 of your opponent's Pokemon and discard it.

    Healing Machine Supporter 28/32
    Select 1 of your Pokemon and flip a coin. If heads, remove 5 damage counters from that Pokemon. If tails, remove 3 damage counters from that Pokemon.

    Energy Ball 29/32
    Flip a coin. If heads, search your deck for a Basic Pokemon card and 1 Basic Energy card. Place the Basic Pokemon card on your Bench, then attach the Basic Energy card to it.

    Reversal Stadium Stadium 30/32
    As long as Reversal Stadium, all Pokemon have Resistance to the type they have Weakness to, and Weakness to the type they had Resistance to.

    Lanette's Help Supporter 31/32
    Shuffle your hand into your deck, then draw 4 cards. Afterwards, flip a coin. If heads, you may draw 2 more cards.

    PC System 32/32
    Search your deck for a Basic Pokemon card and switch it with 1 of your Benched Pokemon that has a different name. (Shuffle the Energy cards, Evolution Cards and Trainer Cards that the Benched Pokemon you shuffled back into your deck had attached to it into your deck.)

    Pikachu 33/32 50HP
    {L} Electric Shield Flip a coin. If heads, during your opponent's next turn, prevent all damage done to Pikachu. (Other effects of attacks still happen.)
    {L}{C} Plasma Shock Flip a coin. If heads, this attack does 10 damage plus 10 more damage for each {L} energy card attached to
    Pikachu. If you do at least 30 damage, flip another coin. If heads, the Defending Pokemon is now Paralyzed. If tails, search your
    discard pile for a {L} energy card and attach it to 1 of your Benched Pokemon. 10+
    Wk-F Res-M Ret-C

    Raichu 34/32 90HP
    {L}{C} Shockwave
    Does 10 damage to each of your opponent's Pokemon.
    {L}{L}{L}{L} Electroburn 120
    Raichu does 40 damage to itself.
    Wk-F Res-M Ret-C

    Pichu 35/32 40HP
    {Poke-POWER} Baby Evolution
    Once per turn, you may place Pikachu from your hand onto Pichu. (This counts as evolving Pichu.) If you do, remove all damage counters from Pichu.
    {L} Double-Edged Shockwave
    Select 2 of your opponent's Benched Pokemon and 1 of your Active Pokemon. Place 1 damage counter on each of the chosen Pokemon.
    Wk-None Res-None Ret-None

    Guess which pokemon are the new "Legendary Pokemon". (If you can't figure it out, it's cards number 1-16)
     
    Last edited: Feb 27, 2004

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