I call it "Ancient Ruins." It has many Pokemon along with more "Ancient" cards that are now printed in English and are like the "Shining" Pokemon, meaning that you can only have one of these super rare cards in your deck! They also count as Base Pokemon. The list is as followed: Holos/Rares Bannette Gengar Claydol Granbull Pelliper Clefable Bellossom Vileplume Xatu Articuno Zapdos Moltres Lugia Ho-oh Latias Latios Kyrogue Groudon Ray....[I don't know how to spell this dragon's name!] Rejice Rejisteel Rejirock Corsola Relicaith [sic] Omystar Suicune Entei Raikou Ultra Rares Ancient Latias " Latios " Kyrogue " Groudon " Ho-oh " Lugia " Ampharos " Slowking " Dragonite " Ray.... " Articuno " Zapdos " Moltres " Suicune " Entei " Rakou " Regice " Rejisteel "Rejirock " Misdreavus " Pidgeot

I noticed a few misspellings of names that could throw people off-track. I'll give the correct spellings: Only one N. Not even close. The correct spelling is Kyogre. The one you're looking for is Rayquaza. Replace each J with a G and the spelling of each of these is correct. Relicanth! It's Omastar. See their non-ancient counterparts for the correct spelling. It's Raikou.

I'm getting there! It's hard to do this during a half hour lunch break! Uncommon Lunatone Solrock Kabutops Aerodactyl Haunter Gloom Slowking Slowbro Raichu Pichu Houndoom Magneton I'll add more later!

Are there any other rules to the Acient cards, like shinings had to use attacks with more than 1 energy type?

Bellossom (G) 90 hp Stage 2 Pokemon (Evolves from Gloom) PokeBody: Sweet Scent Once during your turn (before you attack) you may flip two coin. If exactly two are heads, the defending Pokemon is now confused. If exactly one is heads, the defending pokemon is now asleep. (G) Petal Dance 40 Bellossom is now confused (G)(G)(G)(C) Solarbeam 70 Weakness: (F) Resistance: (W) Retreat: (C)

Articuno 90 HP (W) Poke-Body: Frost Armor- Any damage done to Articuno by a (W) type is reduced by 20 (after applying Weakness and Resistance) (C)(C) Double Wing Slice- This attack does 30 damage to each Defending Pokemon (W)(W)(C) Ice Beam- Flip a coin. If heads, the Defending Pokemon is now Paralyzed (choose 1 if there are 2). Weakness: (L) Resistance: (F) -30 Retreat: (C)(C) Zapdos 90 HP (L) Poke-Body: Spark Field- Any damage done to Zapdos by a (L) type is reduced by 20 (after applying Weakness and Resistance) (L) Super Thunder Wave- Flip a coin for each Defending Pokemon. For each heads, choose a Defending Pokemon. That Pokemon is now Paralyzed (you cannot flip a coin for a Pokemon that is already Paralyzed). (L)(L)(L) Uncontrolable Thunder- This attack does 10 damage to each player's Benched Pokemon (don't apply Weakness and Resistance for the Benched Pokemon). 90 Weakness: none Resistance: (F) -30 Retreat: (C)(C)(C) Moltres 90 HP (R) Poke-Body: Magma Shield- Any damage done to Moltres by a (R) type is reduced by 20 (don't apply Weakness and Resistance) (R)(C) Flare- 20 (R)(R)(R)(R) Burning Dive Bomb- Flip a coin. If tails, this attack does nothing. 100 Weakness: (L) Resistance: (F) -30 Retreat: (C)(C)

Corsola Water Basic 60HP Poke-Power: Coral Construction: Once during your turn, you may discard a Water Energy Card from Corsola. If you do, remove up to 4 damage counters from Corsola. Bubblebeam (W)(W)(C) 40 Flip a coin. If heads, the defending pokemon is now paralyzed. Weakness: (L) Resistance: none Retreat Cost: (C) (C) Ancient Slowing (Evolves from Slowpoke) Psychic Stage 1 80HP Poke-Body: Tremble: When you play Ancient Slowking from your hand to evolve your active pokemon, each of the defending pokemon is now paralyzed. Swagger (P)(C)(C) 30 You may flip a coin. If heads, the defending pokemon is now confused. Weakness: (P) Resistance: none Retreat cost: (C)(C)(C)

liminy0 : Ancient Pokemon do not evolve! They count as Basic Pokemon like the Shining Pokemon do! surfingpika: Ancient Pokemon can have either use more than one energy type or more than one.

Ancient Dragonite 100 HP :colorless: (L)(W) Conduction Beam- Flip a coin. If heads, the Defending Pokemon is now Paralyzed (choose 1 if there are 2). 40 (L)(W)(F) Hyper Beam- Flip a coin. If heads, choose an Energy card attached to the Defending Pokemon and discard it. Ancient Dragonite cannot attack during your next turn. 100 Weakness: none Resistance: (P) -30 Retreat: (C)(C)(C) Ancient Kyogre 110 HP (W) (W)(P) Water Pulse- Flip a coin. If heads, the Defending Pokemon is now Confused. 30 (W)(F)(F) Rivals Unite- Search your deck for a Pokemon with Groudon in its name, show it to your opponent, and put it into your hand. This attack does 30 damage times the number of cards with Groudon in its name on your bench. 30x Weakness: (L) Resistance: none Retreat: (C)(C)(C) Ancient Groudon 110 HP (F) (F)(R) Fire Punch- 30 (F)(W)(W) Rivals Unite- Search your deck for a Pokemon with Kyogre in its name, show it to your opponent, and put it into your hand. This attack does 30 damage times the number of cards with Kyogre in its name on your bench. 30x Weakness: (G) Resistance: (L) -30 Resistance: (C)(C)(C)

I guess i'll do some more Ancient Regice 90 HP (W) (W)(R) Mist- Prevent all effects of attack (except damage) done to Ancient Regice during your opponent's next turn. (W)(P)(P) Frozen Psy-Punch- Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Confused. Weakness: (M) Resistance: none Retreat: (C)(C) Ancient Regirock 90 HP (F) (F)(R) Fire Punch- 30 (F)(G)(G) Nature's Call- Flip a coin equal to the number of (G) Energy attached to Ancient Regirock. for each heads, this attack does 20 damage plus 10 more times the number of heads. Remove a number of damage counters from Ancient Regirock equal to half the damage dealt. 20+ Weakness: (G) Resistance: none Retreat: (C)(C)(C) Ancient Registeel 100 HP (M) (G)(F) Nature's Fist- 30 (M)(M)(F)(L) Metal Conduction Punch- Flip a coin. If heads, the Defending Pokemon is now Paralyzed. 50 Weakness: (R) Resistance: (G) -30 Retreat: (C)(C)(C)

Ancient Moltris (R) 100 Hp (you can only have 1 Ancient Moltris in your deck) PokeBody: Flaming Wrath, if Ancient Moltris returns to your hand by any attack, PokeBody, PokePower or any trainer card your oppenent played, they must remove all supporter cards from there discard pile from the game. (R)(R)((R) Phenix Flame 30, flip a coin, if heads Ancient Moltris can not become Knocked out untill the end of your next turn. (*)(F)(G)(W)(R)(L)(P) Aura blast, your oppenent discards half there deck, rounded up, this attack occurs before any effects on the defending pokemon occur. (W) -30 Fighting, (*)(*)(*)

Thats very crazy, and you don't even know how to spell moltres! Ancient Misdreavus (P) 120HP (ancient rule) (Poke-Power) Mysterious switch once during your turn (before you attack) if Ancient Misdreavus is your active pokemon, You may move one damage counter from your opponent's active pokemon and place it to 1 of your opponent's benched pokemon. This can't be used if Ancient Misdreavus has a special condition. (E)(P) Mind Storm 40 weak (P) resist retreat

Here's some of my favourites: Lunatone (P) 80 HP (Poke-Power) Lunar Glow You may flip a coin. If heads, Mysterious Glow attack is reduced by 10 and the defending Pokemon is now asleep. (P)(P)(P) Mysterious Glow 50 Weakness (D) Resistance Retreat cost (*)(*) Solrock (P) 80HP (Poke-Power) Solar Glare You may flip a coin. If heads, Mysterious Glare attack is reduced by 10 and the defending Pokemon is now burned. (P)(P)(P) Mysterious Glare 50 Weakness (D) Resistance Retreat cost (*)(*)

I like these: Banette (P) 100HP (Poke-Body) Vapour Spirit Banette can't be burned. (C) Will o' Wisp 10 Flip two coins. If both are heads, the defending Pokemon is now burned. (P)(P)(P) Psy-Burst 80 Flip a coin. If tails, Banette can't attack during your next turn. Weakness (D) Resistance (F) Retreat Cost (*) Xatu (P) 70HP (P) PsyGust 20+ Flip 5 coins. If there is exactly one heads, this attack does 20 damage plus 10 more damage. If there is exactly two heads, this attack does 20 damage plus 30 more damage. If there is exactly three heads, this attack does 20 damage plus 50 more damage. If there is exactly two heads, this attack does 20 damage plus 70 more damage. If all are heads, this attack does 20 damage plus 90 more damage. Weakness (L) Resistance (F) Retreat cost

Granbull (C) Stage 2 (Evovles from Snubull) 100 HP (C)(C) Bite 50 (C)(C)(C) Hyper Beam 100 Weakness: (F) Resistance: (P) Retreat: (C) Ancient Ampharos (Ancient Rule) 120 HP Basic (L) Pokemon Poke-Power: Tail Glow Before your turn, flip a coin. If heads, draw one card from your deck and put it in your hand. This Poke-Power stops working if Ancient Ampharos is affected by a special condition. (L)(L)(C)(C) Thunderstorm 120 Flip a coin. If heads, this attack does 20 damage to all benched Pokemon. Either way, the defending Pokemon is now Paralyzed. Weakness; (F) Resistance: (M) Retreat: (C)(C)(C)(C)(C)

Houndoom (D) 80HP Poke-Power (Split Identity) When you play Houndoom to evolve one of you Pokemon, take the card that you evolved into Houndoom and put it into your bench. Treat it as if it has all Houndoom's attacks and Poke-Power and has 80HP. That Pokemon also copies Houndoom's type, weakness, resistance and retreat cost. You can't play Houndoom if your bench is full. (D) Dark Force If you have four cards or less in your hand, you may return any cards from your discard pile into your hand until you got exactly seven cards in your hand. (D)(C)(C) Feint Attack Plus Put three damage counters on the defending Pokemon. Then, switch Houndoom with another Houndoom in your bench. If you don't have any Houndoom in your bench, ignore this effect. Weakness (F) Resistance (P) Retreat Cost (*)(*)