A Wailord Wall

Discussion in 'Deck Help and Strategy' started by secretsof2113, Jan 24, 2008.

8 league13 468 60
Thread Status:
Not open for further replies.
  1. secretsof2113

    secretsof2113 Moderator Trader Feedback Mod

    3 Bulbasaur SW
    3 Ivysaur SW
    3 Venusaur SW
    3 Wailmer GE
    3 Wailord GE
    2 Sneasel DP
    2 Weavile SW



    2 Roseanne's Research
    3 Prof Oak's Visit
    3 Moonlight Stadium
    2 Switch
    1 Warp Point
    3 Leftovers
    3 Buffer Piece
    3 Castaway
    1 Scott
    2 SSU



    5 Grass
    6 Water
    4 DRE
    3 Special Dark


    The main strat of the deck is to obviously use Wailord as a big fat wall to soak up damage, and be able to heal itself each turn. Venusaur is used as another wall that can also heal itself, and deal out status effects as well. Weavile is in the deck to switch the type of wailord and venusaur, either letting them do more damage with special dark, or giving them free retreat with moonlight stadium. I may actually end up throwing this together when this set is released. To me, it seems like it might make a great staller deck.
  2. Darkwalker

    Darkwalker New Member

    I don't see the real need for Weavile other than to achieve free retreat, really. I think Quagsire d might be of use in this to help return all those tools you are using. You could even use the Quagsire in SW to give you more options since you are already using Water and Grass.
  3. secretsof2113

    secretsof2113 Moderator Trader Feedback Mod

    Weavile for the most part isn't going to be used as an attacker. He's the retreat helper!
  4. Zyklon

    Zyklon New Member

    You need at least 2 Rare Candies to get up Venusaur fast enough.
  5. Magic_Umbreon

    Magic_Umbreon Researching Tower Scientist, Retired

    Amulet coin > Leftovers
    ............... . .
    ................ .
    Drawing 1 > Healing 1
Thread Status:
Not open for further replies.

Share This Page