My friend and I had a match where he played one of his alola-raticate gx. He used the energy-free attack "chuck away" which says:
"Chuck Away: 40×
Discard up to 2 cards from your hand. This attack does 40 damage for each card you discarded in this way."
Then we wondered if the damage would increase each turn, because the second time he used it, he would have discarded a total of 4 cards (2 from the previous turn and 2 from the current turn), dealing a total of 160 damage.
I´ve looked up a match in the online-tcg, where it dealt a constant 80 damage each turn as long as you discard 2 cards. With it being a free-energy attack it woul be too overpowered, but does anybody know an actual rule which prevents this? Because the way the attack´s effect is described makes it very confusing.
"Chuck Away: 40×
Discard up to 2 cards from your hand. This attack does 40 damage for each card you discarded in this way."
Then we wondered if the damage would increase each turn, because the second time he used it, he would have discarded a total of 4 cards (2 from the previous turn and 2 from the current turn), dealing a total of 160 damage.
I´ve looked up a match in the online-tcg, where it dealt a constant 80 damage each turn as long as you discard 2 cards. With it being a free-energy attack it woul be too overpowered, but does anybody know an actual rule which prevents this? Because the way the attack´s effect is described makes it very confusing.