yada, yada, yada...on the other side :tongue: 4 Vespiqueen IFDS 4 Combee IFDS 2 Sceptile GE 1 Grovyle GE 2 Treecko GE 2 Volbeat GE 2 Illumise GE TOTAL: 17 4 Call Energy 10 Grass Energy TOTAL: 14 4 Roseanne's Research 4 Bebe's Search 4 Team Galactic's Wager 4 Buck's Training 2 Luxury Ball 3 Rare Candy 4 Plus Power 2 Warp Point 2 Night Maintenance TOTAL: 29 The entire deck is based around the new Vespiqueen from IFDS. Spoiler reads: So, you want to abuse Sceptile making each of Vespiqueen's attacks only cost 1 grass energy, and do good damage with it's second attack, and when low on prizes, do massive damage with either of it's attacks. If you go down on prizes, Vespiqueen becomes almost god-like, since with Plus Powers and Buck's Training, it can potentally heal 90 damage off of itself every turn. Illumise/Volbeat work towards Vespiqueen's first attack and can help recycle supporters for an unlimited amount of Team Galactic Wagers or Buck Trainings. I thought about Dawn Stadium, but the extra healing really isn't needed that much, and it can help my opponent. Get'R'Done!