Ampharos +!!!!!

Discussion in 'Deck Help and Strategy' started by B_B_C, Oct 28, 2007.

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  1. B_B_C

    B_B_C New Member

    ok. I really like this card. I wanna play it, but what to play it with? The trainer lines really depends on which deck i play.
    Deck 1

    3-2-3 Ampharos

    4-4 Venomoth

    deck 2

    4-2-4 ampharos

    4-4 Electrode (SW)

    deck 3

    4-2-4 Ampharos

    3-2/1 delcatty (PK) delcatty ex(CG)

    Help with trainer lines for the decks

    Thanks
     
  2. garchompx12

    garchompx12 New Member

    HMMMMMMM i like the ampharos/electrode variant the best. just work on consistent trainer lines and youll eventually find the best one
     
  3. o-ren-itachi

    o-ren-itachi New Member

    yeah im with alex the electrode variant seems better just you need a consistant trainer line and try it in league next time you go
     
  4. Blaziken 1111

    Blaziken 1111 Active Member

    Don't play any of them. All three of them don't combo with each other. Play it in somthing like speed spread.
     
  5. jconti2818

    jconti2818 Member

    As always, Brian great ideas. I like a unified line so I agree with Sam and Alex about Ampharos/Voltorb. Some thoughts:

    1. 4 Rare Candies--Not only for Ampharos, but Voltorb is relatively weak and you're going to want to evolve it into Electrode ASAP.

    2. Any thoughts about your Fighting resistance.

    3. Would 1 Raikou be a good addition?

    4. I know you probably will anyway, but your deck is a little Pokepower/Pokebody dependent especially for Electrodes--I assume 4 Windstorms.

    5. If getting energies out of your discard pile would be problematic, why don't you use Professor Oak's visit for drawing power rather than TV reporter.

    6. With all that lightening energy floating around, any room for my favorite "old" lightening card, Rayquaza ex?

    Hope to see this deck for this coming Saturday.

    John
     
  6. B_B_C

    B_B_C New Member

    19 Pokemon

    4-2-4 amfy

    4-4 electrod

    1 Raikou(sp?)

    3 mars
    2 TGW
    3 roseanne's reasearch
    4 rare candy
    4 celio's reasearch
    2 windstorm
    2 professor oak's visit
    2 steven's advice
    1 scott
    1 warp point
    3 plus power

    15 energy
    12 :lightning
    2 DRE
    1 scramble

    Back to back posts merged. The following information has been added:

    go on.......
     
    Last edited: Oct 28, 2007
  7. Master_Whiscash_77

    Master_Whiscash_77 New Member

    YAY! thx for taking my suggetion. i think the electrode is probably best because delcatty just takes up too much energy w/ this and venomoth takes 2 grass meaning you have to have exactly the right energy to use it. the electrode both helps you charge up and helps you take prizes. post a basic list quick so this is not locked. maybe something like

    Pokemon: 18

    4 Mareep
    2 Flaafy
    4 Ampharos
    4 Voltorb
    4 Electrode

    Trainers: 26
    3 Quick Ball
    4 Roseanne's Research
    4 Professor Oak's Visit
    2 Night Maintenance/TSD
    4 Rare Candy
    4 Celio's Network
    3 Windstorm
    2 Warp Point

    Energy: 16
    10 Lightning
    4 DRE
    2 Scramble

    Obviously needs some work. YOu oculd include Plusle/Minun SW. You could probably use less trainers. I guess a pokemon of a different energy type would be good because you could put 1 L and 2 something else on him and do up to 170 discarding 1 energy!

    EDIT: sorry i started thi sbefore the last two posts. feel free to ignore the list.
     
  8. DarkMagnus

    DarkMagnus New Member

    i think what blaze means is aim for something more of a spreading deck like playing 3-2-3 amphy in with a "wide"( 4-4-3(4) ) line of a pokemon like the new Vibrava or Prinplup that do 10 dmg to every one for 1 nrg of a given type (Fighting and water respectively)
     
  9. charmander rox

    charmander rox New Member

    I would try Ampharos with Raikou.
     
  10. jconti2818

    jconti2818 Member

    Good post, but I would ditch the Scott and go with Castaway instead--your deck relies on basic energies and the more cards that can help you get them the better! You might want to run two if you can. And Spinda is good in preleases, does it really add much to this deck (/Rayquaza Ex FTW!)!

    John
     
  11. ChubbyChilupa135

    ChubbyChilupa135 New Member

    I play mine with Flygon D and Flygon ex I like it because amphy damages them with his body and his attack and once he gets KOd the Flygon ex is out knocking out and taking names
     
  12. Rai

    Rai <a href="http://pokegym.net/forums/showpost.php?p=

    I like Flygon ideas quite a bit, actually.

    Ignoring the obvious synergy the deltas have in common with each other, you've got non-delta option of Vibrava to spread damage, you've got non-delta Flaffy for energy attachments, and you've got the Flygon delta EX for cleaning up after a Ampharos Jamming spread.

    The problem? You've got two stage 2 lines to hunt out. But they can be searched for by Fearow. And you've now got pokemon like Corsola, Stantler, and Smeargle whom make EXCELLENT starters for a deck like this.

    On the other hand, what synergy do the other listed partners have with Ampharos? Electrode only takes a prize if you're doing him against most stage 1s (but not Blissey or Magmortar), meaning that he's dead weight against big Stage 2s. Though you gain a rainbow energy through use of him, you're losing 2 energy just to deal the 100 damage attack. :/ You also will have to discard the rainbow with use of Ampharos's attack, which makes Electrode not that useful.

    Venomoth is an interesting card. Venomoth IS resistant to fighting, which is a big thorn in your side. Of course, so is the Flygon line. Of course, Flygon EX d is super effective against most fighting types AND most psychic types. Of course, Venomoth is not spreading damage, nor is it particularly good at finishing off multiple pokemon, so it's not really assisting Ampharos.

    Finally, Delcatty. Out of the three you've listed, this might be the most useful, as it packs draw power and a way to return those lightning energies that Ampharos will wind up discarding. Delcatty's usefulness really comes from swarming the SW. Of course, as Jamming's non-stackable, I don't see much point in swarming with Ampharos SW. I do see a point in swarming with Flygons and two Amphys (one of each type), but not with SW.

    Questions?
     
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