4-4 banette SW 1 minun 1 jolteon* pokemon = 10 3 master ball 4 quick ball 2 celio's network 3 lake boundary 2 crystal beach 3 great ball 3 holon mentor 2 castaway 1 strength charm 3 pluspower 3 night maintenance 4 t.v. reporter 4 er2 1 scott trainers = 38 12 psychic energy = 12 First off I know there are a couple things that may be strange and I would like to explain those. 1. 5 stadiums!?!? My meta-game is G&G and n00bs, all five of these stadiums are very good against G&G. Most of the G&G decks I've seen play windstorm so that's why there are so many. It also helps me draw them faster. 2. No cess. crystal!?!? I don't have any and will not be getting any so there ya' go. Strategy: Rush with Banette and the deck is a great counter to G&G and blissey because of type and resistance. Jolteon* is for when your opponent is smart enough not to KO Banette after aghost head.