Arcanine ex / Delcatty HL-Eideolon Forest

Discussion in 'Deck Help and Strategy' started by dragonspy900, Aug 2, 2005.

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  1. dragonspy900

    dragonspy900 New Member

    Pokemon:15
    4Skitty EF
    3 Delcatty EF
    4 Growlithe EF
    4 Arcanine ex

    Trainers:23
    2 Celio's Network
    3 PETM
    3 Mary's Request
    3 Steven's Advice
    4 Wally's Training
    3 Pokenav
    3 Energy charge
    2 Energy search

    Energy 22
    4 React Energy
    3 Multi
    3 DRE
    11 Fire

    Srat:First try to start with a Growlithe and maybe a Skitty. go 2nd and try to get t2 Arcanine with Wally's Training or if you can't get Wally's Training use PETM to get Arcanine ex.Evo Skitty to Delcatty. WHen Arcanine attacks for 100 you must discard a react energy ro 2 (R). SO i discard a DRE or react energy for 100. If you discarded a React energy use Delcatty's power to get it back switch and move it to arcanine ex. Keep attackign with 100 almost every turn to win.

    Spoilers

    Growlithe - Fire - HP50
    Basic Pokemon

    [C] Body Slam: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
    [R][C] Firebreathing: 10 damage. Flip a coin. If heads, this attack does 10 damage + 20 more damage.

    Weakness: Water
    Resistance: none
    Retreat: 1


    Arcanine ex - Fire - HP120
    Basic Pokemon

    Poke-Body: Flame Healer
    Whenever you attach a Fire Energy to Arcanine ex from your hand, remove 1 damage counter and all Special Conditions from Arcanine.

    [R][C] Charge Through: 30 damage. Does 20 damage to 1 of your opponent's Benched Pokemon.
    [R][R][C] Fire Spin: 100 damage. Discard 2 Fire Energy or 1 React Energy attached to Arcanine ex.

    Weakness: Water
    Resistance: none
    Retreat: 2


    Skitty - Colorless - HP50
    Basic Pokemon

    [C] Major Errand Running: Search your deck for a React Energy, show it to your opponent, and put it in your hand. Shuffle your deck afterward.
    [C][C] Pounce: 10 damage. Flip a coin. If heads, this attack does 10 damage + an additional 20 damage.

    Weakness: Fighting
    Resistance: none
    Retreat: 1


    Delcatty - Colorless - HP70
    Stage 1 - Evolves from Skitty

    Poke-Power: React Switch
    You can use this Power once during your turn. Choose a React Energy attached to 1 of your Pokemon, and move it to another Pokemon. This Power can't be used if Delcatty is affected by a Special Condition.

    [C] Energy Connector: 20 damage. Choose an Energy Card from your discard pile and attach it to Delcatty.
    [C][C][C] Tail Slap: 40 damage.

    Weakness: Fighting
    Resistance: none
    Retreat: 1


    Please don't say this is a bad deck or omg this deck get's pwn'd by Blex and don't change the complete concept of this deck.
     
  2. Dom

    Dom New Member

    You can't attach DRE to a Pokémon-ex.
     
  3. BEX

    BEX New Member

    the dre is so he can do 30 with delcatty, GEEZ

    why the multi? and why 22 nrg?
     
  4. Verosray

    Verosray New Member

    Delcatty cant get the react energy back for you. Read the text better.
     
  5. Verosray

    Verosray New Member

    he would have to be active and use an attack
     
  6. Dom

    Dom New Member

     
  7. dragonspy900

    dragonspy900 New Member

    Verosray:You just spammed this topic with no help on my deck and plus you can edit your 1st post to say what you said on your 2nd post.

    People-PLease stop spamming i need fixes on this deck.

    EDIT: i made fixes with the DRE so -3 DRE + 3 switch
     
    Last edited: Aug 2, 2005
  8. Dom

    Dom New Member

    Use the RG Growlithe, its better,
     
  9. Vex47

    Vex47 New Member

    I don't think you need the multi either. Especially since it clashes with React Energy.
    So, -3 Multi
    +3 Boost?
     
  10. Garuda

    Garuda New Member

    -3 Multi
    -1 Skitty
    -4 Wally's

    +2 Celio's
    +3/3 Clampearl/Huntail EF

    -2 Energy Search
    -3 PokeNav
    -3 Charge

    +2 CopyCat / 1 Admin
    +3 Lannete's or Plusle (dx)
    +1 Fire
    +1 Retriever

    Spoiler


    Huntail - Water - HP80
    Stage 1 - Evolves from Clamperl

    Poke-Power: React Generate
    You can use this Power once during your turn, if Huntail doesn't have any React Energy attached to it. Search your deck for 1 React Energy, and attach it to Huntail. shuffle your deck afterward.

    [W][C][C] Bite Off: 40 damage. If the Defending Pokemon is Pokemon ex, this attack does an additional 30 damage.

    Weakness: Lightning
    Resistance: none
    Retreat: 1

    Clamperl - Water - HP50
    Basic Pokemon

    [C] Iron Defense: Flip a coin. If heads, prevent all effects of attacks, including damage, done to Clamperl during your opponent's next turn.
    [W] Water Stroke: 10 damage.

    Weakness: Lightning
    Resistance: none
    Retreat: 1
     
  11. Water Adept

    Water Adept New Member

    -2 Energy Search (OMG I never thought someone would put it in a deck...LOL)
    -2 Skitty
    -1 Delcatty
    -2 Celio´s
    +3 Clamperl
    +2 Huntail
    +2 Lanette´s


    Spoilers...
    Clamperl HP50 (W)
    Basic Pokemon

    (C) Iron Defense: Flip a coin. If heads, prevent all effects of attacks, including damage, done to Clamperl during your opponent's next turn.
    (W) Water Stroke: 10 damage.

    Weakness: (L)
    Resistance: none
    Retreat: (C)

    Huntail HP80 (W)
    Stage 1 - Evolves from Clamperl

    Poke-Power: React Generate
    You can use this Power once during your turn, if Huntail doesn't have any React Energy attached to it. Search your deck for 1 React Energy, and attach it to Huntail. shuffle your deck afterward.

    (WCC) Bite Off: 40 damage. If the Defending Pokemon is Pokemon ex, this attack does an additional 30 damage.

    Weakness: (L)
    Resistance: none
    Retreat: (C)

    ... the deck with these fixes...
    Pokémon: 18
    3 Clamperl EF
    2 Huntail EF
    3 Skitty EF
    2 Delcatty EF
    4 Growlithe EF
    4 Arcanine ex

    Trainers: 24
    3 PETM
    3 Mary's Request
    3 Steven's Advice
    4 Wally's Training
    3 Pokenav
    3 Energy charge
    2 Lanette´s Net Search
    3 Switch

    Energy: 18
    4 React Energy
    3 Multi
    11 Fire

    I see 59 cards in the first list...
     
  12. Ruler of Ice

    Ruler of Ice New Member

    go either 3-3 or 2-2 on the Delcatty/Huntail lines
     
  13. Peci

    Peci New Member

    But Huntail´s power you use so 3-4 in the game.It´s better Machamp/Delcatty/Huntail.
     
  14. Dom

    Dom New Member

    The problem with Delcatty/Huntail/Something is it gets very clunky and that's three lines without even Pidgeot or Magcargo to search, three lines which you need all of in play.
     
  15. shiftrymaster68

    shiftrymaster68 New Member

    I've been thinking that you don't need Delcatty, seeing as how you're not going to need to move around energies, becuase you discard the React with RK9...maybe this list?

    14 Pokemon
    4 Growlithe(FRLG)
    4 RK9 ex
    3 Slugma(Collect)
    3 Magcargo

    14 Energy
    10 Fire
    4 React

    32 Trainers
    3 PETM
    2 Celio's Network
    4 Charge
    4 Reversal
    4 Big Stump
    2 Swoop!(for Slugma starts or Growithe when you have RK9 up and running)
    4 Mary's Request
    2 Shard
    2 Warp Point(if reprinted)/Switch(though Warp would be better)
    1 Poke Retriever
    4 Super Scoop Up/ER2

    That should do well, Fire Spin twice-3 times and Charge to get the React back, use Cargo to Smooth em on top, and draw all the while. You will probably need a couple Admins or more draw...JMO. GL w/ it!
     
  16. TP_HERO

    TP_HERO New Member

    -1/1 magcargo line and -1/1 shard/retriever for +4 Jirachi DX.

    -4 Scoop ups/ER2 for +2 str charm and 2 more swoop.

    Much faster now.
     
  17. shiftrymaster68

    shiftrymaster68 New Member

    Well, I was trying to get away from a t2 varient, seeing as how we already have enough of those on the Gym...
     
  18. dragonspy900

    dragonspy900 New Member

    heres v.2 AREX

    Pokemon 20
    4 Grolwthete
    4 Arcanine ex
    3 Clampearl
    3 Huntail
    3 Skitty
    3 Delcatty

    Trainers:21
    3 Celio's Network
    4 Wally's Training
    3 PETM
    3 Lannete's Net Search
    3 Copycat
    3 Mary's Request
    2 Power Charge

    Energy:19
    4 React Energy
    15 Fire
     
  19. TP_HERO

    TP_HERO New Member

    energy count is way too high.

    4/2/2 Mary/CC/RA

    That should be your draw engine. Btw, you don't need 10 Evo searchers. That's overdoing it.
     
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