pokemon16 4 shuppet 4 banette 2 chansey 2 blissey 1 Lunatone 1 solrock 1 illumise 1 volbeat trainers 27 4 tvr 4 celio 3 Roseanne's 3 masterball 4 pluspower 2 Lakeboundary 2 windstorm 1 Copycat 1 Team G's Wager 1 Steven's Advice 1 Scott 1 Night Maintenace Energy 17 13 psychic 4 boost Banette/blissey with a few ge techs. Illu/beat help to recycle tvr's to discard bannette's. Lunarock helps to discard bannette's more quickly. I'm worried that all the extra basics might make the deck start slower, so any advice would be appreciated. I know this loses to darkrai, but I dont think any jr's know how to really play darkrai lol.