Deck 1- I have been playing this deck for about 2-3 weeks, but now that Garchomp level X is out, if i can get my hands on one i can run my intended list. For all intents and purposes, rate this deck as if i had the level X
Pokemon-17
1x Garchomp lv.X
2x Togekiss
1x Togetic
2x Togepi
2x Garchomp
1x Gabite
2x Gible(Oran berry)
2x Ho-oh
2x Baltoy
2x Claydol
Trainers/supporters-23(12 Supporters,11 Trainers)
4x Bebe's search
4x Professor Oaks visit
2x Rossanne's research
2x Quick ball
4x Pluspower
2x Night matinence
3x Rare candy
2x Team Galactics Wager
Energy-19
3x Lightning Energy
3x Fire energy
3x Psychic energy
3x Fighting energy
3x Water energy
3x Grass Energy
1x Darkness Energy
The major problem with this deck is the energy line-up. I'm not sure if the Grass energy is worth it, but i really really fear Kabutops and have no idea how big that deck will be. Speaking of which.......My second deck is
Deck 2- This one needs a lot more help. This is basically a craptastic rough draft thrown together. It doesn't run badly, and i usually get kabutops out turn 2, but i'm just not sure how to solve my energy problems. Fossil's are listed as both trainers and pokemon, so count them for whatever category you want, just not both.
Pokemon-22(6 of which are fossil's)
3x Kabutops
4x Kabuto
4x Dome fossil
2x Old Amber
2x Aerodactyl(does his poke power stack, thats the main reason i'm running him, because i can get him out so fast.)
2x Piplup(dp)
2x Prinplup(Dp)
2x Empoleon(Dp)
1x Empoleon Lv.X(Im not sure the deck can support it.)
Trainers/Supporters-25(6 of which are fossils.)
4x Team Galactic Mars
2x Bebe's Search(not sure if they are needed, but i have no idea what else to run.)
4x Dome Fossil
2x Old Amber
2x Fossil Excavation
4x Professor Oak's visit
3x Rare Candy
4x Rosanne's research
Energy-
9x Water Energy
8x Fighting Energy
Thanks in Advance.
Pokemon-17
1x Garchomp lv.X
2x Togekiss
1x Togetic
2x Togepi
2x Garchomp
1x Gabite
2x Gible(Oran berry)
2x Ho-oh
2x Baltoy
2x Claydol
Trainers/supporters-23(12 Supporters,11 Trainers)
4x Bebe's search
4x Professor Oaks visit
2x Rossanne's research
2x Quick ball
4x Pluspower
2x Night matinence
3x Rare candy
2x Team Galactics Wager
Energy-19
3x Lightning Energy
3x Fire energy
3x Psychic energy
3x Fighting energy
3x Water energy
3x Grass Energy
1x Darkness Energy
The major problem with this deck is the energy line-up. I'm not sure if the Grass energy is worth it, but i really really fear Kabutops and have no idea how big that deck will be. Speaking of which.......My second deck is
Deck 2- This one needs a lot more help. This is basically a craptastic rough draft thrown together. It doesn't run badly, and i usually get kabutops out turn 2, but i'm just not sure how to solve my energy problems. Fossil's are listed as both trainers and pokemon, so count them for whatever category you want, just not both.
Pokemon-22(6 of which are fossil's)
3x Kabutops
4x Kabuto
4x Dome fossil
2x Old Amber
2x Aerodactyl(does his poke power stack, thats the main reason i'm running him, because i can get him out so fast.)
2x Piplup(dp)
2x Prinplup(Dp)
2x Empoleon(Dp)
1x Empoleon Lv.X(Im not sure the deck can support it.)
Trainers/Supporters-25(6 of which are fossils.)
4x Team Galactic Mars
2x Bebe's Search(not sure if they are needed, but i have no idea what else to run.)
4x Dome Fossil
2x Old Amber
2x Fossil Excavation
4x Professor Oak's visit
3x Rare Candy
4x Rosanne's research
Energy-
9x Water Energy
8x Fighting Energy
Thanks in Advance.