Well, this is something I've been debating over recently - Bebe's or Ceilio's? Up until GE's release, Ceilio's has obviously been the superior of the two - same effect that Bebe's has, but without a drawback. The only thing Bebe's had over Ceilio's was that Bebe's was much cheaper and more common. However, when GE was released, we got a certain card called Claydol. As you all know, Claydol changed the game. It is used in pretty much every competetive deck, except for decks that focus on Beach/Cessation lockdown. Claydol is the reason this thread was even made. Bebe's helps Claydol more then Ceilio's. You lose an extra card, so you could lose 2 cards, instead of 1 card from Ceilio's, and so Claydol draws more cards, and thus speeds through your deck quicker. That one card could be the difference between winning and losing. Say you use Ceilio's, and you Cosmic Power - draw 2. Okay, you need a Rare Candy... you get an Energy and a Roseanne's Research. You lose, and you look at the top card of your deck... Rare Candy! BUT, you could also have Bebe's, and you just Cosmic Power'd, and you need every card in your hand in order to win, but you also need a Gallade to take the last Prize. You need to use Bebe's, but you need every card in order to win! Candy, Ralts, Scramble, Bebe's, Warp Point, and Cessation Crystal (they can Telepass Roseanne's in your discard, and stay alive, and they told you they have Candy/Gardy/DRE in hand). So, you have to lose, and if you used Ceilio's, you would've won! Now, both of those scenarios will likely never happen. But the point is - they COULD. And you don't want to go to the Grinder, and in a crucial game where the winner will Top Cut and the loser won't, and you lose due to not playing one or the other... losing your possible seat in Worlds... yeah. Probally won't happen... but you never know. SO, I want to know what you think is the better of the two, and WHY. Discuss.