Best Lines for G&G

Discussion in 'Cards: Strategy and Rulings Discussion' started by PGrod, Apr 21, 2008.

  1. PGrod

    PGrod New Member

    Ok, I open this thread beacuse there are a lot of diferent styles of G&G like plox or G&G/Absol Or with claydol , the dusknoir tech so I want you to post the pokemon lines that you prefer for G&G and why (advantages and disadvantages)

    I will start with mine

    4 ralts
    2 kirlia
    3 gallade
    2 gardevoir
    1 gardevoir lv x
    1 duskull
    1 dusknoir
    4 absol SW

    this is are the basic pokeo¿mon of a G&G I play it at citys and it runs well i couldn´t attend states so i think the lines have change a lot so that is the question ¿What are the best pokemon lines for G&G and why?
     
  2. Serebii1997J

    Serebii1997J New Member

    4 Ralts DF
    2 Kirlia
    3 Gardevoir
    2 Gallade
    1 Gardevoir Lv.X

    1 Duskull
    1 Dusknoir

    2 Baltoy
    2 Claydol

    3 Pachi
    1 Tarous

    Pachi gets 2 Baltoy and Ralts, or Noir. Quickly setup using Claydol.
     
  3. PGrod

    PGrod New Member

    Is there another line with claydol but without pachirisu?
     
  4. revdjweb

    revdjweb New Member

    if you are going to run pachi i would also run at least 1 unown g
    first cff get a ralts, baltoy and unown g. next turn attach unown g as a tool to ralts and then cff for three more to fill your bench. unown g is immensely useful in mirror matches and against banette and darkrai.
     
  5. Ignatious

    Ignatious New Member

    My pokemon for regionals was:

    3 Ralts SW
    1 Ralts DF
    2 Kirlia SW
    3 Gardevoir SW
    1 Gardevoir LvX
    1 Gallade

    1 Duskull (auto evo one)
    1 Dusclops CG
    1 Dusknoir

    4 Sentret
    3 Furret
    2 Tauros CG

    I'll admit, that not having 2 Gallade's is what knocked me out of top 8.
     
  6. Very close to what more than 50% of the G & G decks run these days.
     
  7. garlade 07

    garlade 07 New Member

    i run 2 touros
     
  8. AnimeDDR110

    AnimeDDR110 New Member

    4-2-2-3-1 Gallade/Gardevoir (LV.X) SW
    1-1 Dusknoir DP
    4-3 Furret SW
    1-1 Claydol GE
    1-1 Shiftry EX CG

    Deck i used for reginals.
     
  9. BANGINBOX

    BANGINBOX New Member

    I personally run...

    4-4 Bannette
    3 lake boundry
    2 Battle frontiers
    2 Crystal beach

    Good luck with another gallade deck....:rolleyes:

    Jimmy
     
  10. ColdCoates90

    ColdCoates90 New Member

    Because you'll need it. lol

    serebii pretty much nailed what a typical Plox list looks like.
     
  11. rhodesia123

    rhodesia123 New Member

    ralts df?
    dusclops? isnt dusknoir always supposed to be a duskull-candy-dusknoir surprise?
     
  12. Rocky500

    Rocky500 New Member

    4-2-2-3-1 Gallade/Gardy/Lv. X
    2-2 Claydol
    1-1 Dusknoir
    4 Absol

    It works well and got me top at regs. Absol is not only a great starter but one of the best disruptive cards in the game.
     
  13. Serebii1997J

    Serebii1997J New Member

    Claydol makes Absol fall.
     
  14. Darkwalker

    Darkwalker New Member

    This is what I used to go 7-0 in swiss at my regionals and ended up finishing 3rd.

    4 Ralts (SW)
    2 Kirlia (SW)
    2 Gallade (SW)
    3 Gardevoir (SW)
    1 Gardevoir Lvl X (SW)
    2 Baltoy (GE)
    2 Claydol (GE)
    1 Duskull (DP)
    1 Dusknoir (DP)
    1 Cresselia (GE)
    1 Cresselia Lvl X (GE)
    1 Tauros (CG)
    1 Unown G (GE) ---> now 1 Pachirisu (GE)

    4 starters are not really needed in Plox and with Dusknoir seeing more and more play the extra starters are clutter that can be used for other tech lines (like the Cresselia I used) or to shore up the vulnerabilities that the deck does have. Extra space for more Warp Point, Windstorm, Plus Power, or counter stadiums is always a good thing.
     

Share This Page