Counter: Unown G
Cyrus' Edict
Supporter Card
Discard all tools attach to your opponent's pokemon that does not have Team Galactic in its name. Then, for each card discarded this way, search your deck for a trainer with Team Galactic in its name.
You can not play more than 1 supporter per turn.
Counter: Ampharos pt.
Lucian's Foresight
Supporter Card
During the turn that this supporter card is play, all pokepowers from your pokemon work as normal even if they are negated by an effect from a pokebody, pokepower, attack, or trainer card. You may also choose to heal up to seven damage counters from a pokemon that has a pokepower. If you do remove up to seven damage counters, remove that many damage counters from the defending pokemon after damage has been calculated and damage counters has been added.
You can not play more than 1 supporter per turn.
Counter: Shaymin lvx; others: snowpoint temple, unown e, umbreon md
Trainer Tool
Heart of a Champion
Attach Heart of a Champion to one of your pokemon that does not already have a poketool attach to it. If that pokemon is knocked out, discard this tool.
During damage calculation and check for knock out step, only look at HP printed on the card(active or benched pokemon), as it pertains to whether that pokemon is knocked out, when the pokemon with Heart of a Champion attacks.
Counter: Torterra lvx
Trainer Tool
Persistence
Attach Persistence to one of your pokemon that does not already have a poketool attach to it. If that pokemon is knocked out, discard this tool.
The pokemon with Persistence attach to it can not be benched by an effect of atttack, Pokepower, Pokebody, or Trainer card.
Counter: Regiggas lvx; other: crobat g
Trainer
Life Preserver
This trainer can be play on your opponent's turn. Whenever a pokemon(either yours or your opponent) is knocked out by an effect of a Pokepower, you may negate that Pokepower and that pokemon is not knocked out.
Counters: Dialga g lvx(mainly), Shaymin lvx(to a lesser extent especially if they tech in manectric pt)
Technical Machine TS-05
Attach this card to a pokemon. That pokemon may use this attack instead of its own.
C: Desperation Attack: Before attacking with this attack, announce this attack in presence of a pokemon professor. You cannot use Pokepower the turn you are using this attack and you can’t play trainers, supporters, or stadium the turn you are using this attack. Choose one of your opponent’s lvx pokemon card, do 130 damage to it, and then discard this technical machine after your turn is over.
/////In other words, you cannot attack the same turn you attach this technical machine to one of your pokemon. Mismagius sf and pachirisu ge will ruin your plan if you are not careful.
Counter: Toxicroak G
Stadium Card
Veilstone Stadium
If a different stadium comes into play, discard this one.
During the attacking phase of either player’s turn, ignore all effects from pokebody and effects on the defending pokemon and attack from fighting pokemon does 10 more damage to the active defending pokemon (before applying weakness and resistance).
my comment: rampardos or machamp would love to have this card in their deck as both will easily counter toxicroak with the help of this stadium card.
Counter: Kingdra; to a lesser extent tyranittar
Blissey :colorless HP: 130
Evolve from Chansey
Pokepower: Healing Grace: If your benched pokemon was damage last turn by an attack or effects of an attack, remove 1 damage counters from all of your pokemon. You can only use one Healing Grace during your turn.
C: Helpful Hand: 20X. Search your opponent's discard pile for as many energy cards as you want and show them those energy cards. This attack does 20 damage times the amount of energy card that was return by this attack. Your opponent shuffle those energy cards into his or her deck.
CCCC: Double Edge: 100 damage. Blissey does 60 damage to itself.
Weakness: :fighting: + 30
Resistance: None
Retreat Cost: CCC
Helpful hand is basically the same attack as vibrava in bet series.
Counter: Claydol and uxie la
Slowking
sychic HP: 80
Evolve from Slowpoke
Pokepower: Psychic Manipulation: You may use this power. If you do, Slowking can not attack this turn. Your opponent can not draw cards from an effect of a Pokepower during his or her turn. You can only use one Psychic Manipulation per turn.
P: Confusion: 30 damage. Flip a coin. If head, the defending pokemon is now confused.
PP: Telepathic Blast: 10X. This attack does 10 times the amount of cards your opponent drawn from his or her deck during his or her last turn. You may use a dice or die to keep track of how many cards your opponent draws from his or her deck.
Weakness:
sychic: +30
Resistance: None
Retreat Cost: CC
Searching for cards is not the same thing as drawing cards from your deck so bebe's search, roseanne's research, 2 pokedrawers+ play at the same time, or anything else that searches will not count as cards drawn for that turn.
Counter: Tyranittar sf
Golem LVX Fighting HP: 160
Level Up Put onto Golem.
Pokebody: Rock Barrier: Prevent all damage from an attack done to your benched fighting pokemon(s). If you have 2 Rock Barrier in play, prevent all damage from an attack or an effect of placing damage counters from an attack, Pokebody, Pokepower, or stadium card done to your benched fighting pokemon(s).
[]: Wreaking Havoc: Choose up to 3 cards and both players must discard that many cards from the top of their deck. If Golem was damage or had damage counters placed on it, choose up to 4 cards instead of 3 and both players must discard that many cards from the top of their deck.
FF: Rock Upheaval: 20X; Count the number of basic energy cards attached either from an effect of a pokebody during your opponent's last turn and during your current turn, and then for each those basic energy card that was attached, search your deck for a basic fighting energy and put it in your discard pile. Choose for your opponent the amount of basic energy cards that can be return to his or her deck from his or her discard pile. Your opponent must show you the basic energy cards that will be shuffle back into his or deck. Search your discard pile for as many basic energy card as you like, show them to your opponent and this attack does 20 damage for each basic energy cards that will be shuffled into both decks. Both players shuffle in the basic energy cards into their respective decks after damage has been calculated.
Weakness: :grass: x 2
Resistance: :lightning: -20
Retreat Cost: CCCC
Put this card onto your active Golem. Golem LvX can use any attacks, Poke-powers, and Poke-Bodys from its previous level.
example for rock upheaval: Your opponent has 6 basic energy cards in their discard pile. You also have 6 basic energy cards in your discard pile. You choose 4 basic energy cards for your opponent. Your opponent can search his discard pile for 4 basic energy cards and show it to you. You choose to search and show 3 basic energy cards. Therefore, the damage is 140; 7 x 20 = 140. Both players shuffled those basic energy cards back into their deck. Please note sw golem is the only golem we have that is legal.
The attacks look cheap but golem sw attacks, on the other hand, are pretty horrible.
Originally I had energy cards instead of basic energy cards, but then I realize there was upper energy card in bet series. Having the option to shuffle that back in is pretty cheap even if both players can do it. Although upper energy card will not help golem lvx. Golem lvx is easily counter by grass decks and dialga g lvx.