Pokémon TCG: Sword and Shield—Brilliant Stars

Blissey Or Magmortar?

1) Its not my problem how I post and how people try to counter my points.
2) If you think those are the only 2 pokemon that can swing for that much early game, you need to do some searching.
3) Droping claydol gives you 4 more draw supporters then normal. If a normal list runs 8 draw supporters, you are running 12. An early wager (which can easily be done t2 if the player gets claydol out) can cripple you to a 3 card hand. If you get one of those draw, you can be up to 6. But that hand size means you're going to be relying on topdecking for pretty much the entire game. Claydol is becoming a liablity? Consistantcy is being threatened then. I know there are alot of answers to claydol within the next 2 sets, but claydol is still the play in most of the decks.
4) Yes it can. It can also be pokeblowered up t3 and smashed about. :/ You're assuming you get your starter, constant energy drops, the opponet not rushing your 60 hp basic, and that you get a stage 1 and 2 early game. All with simple drawing cards. Sounds consistant.
5) As far as I can tell, typhlosion is better. Sceptile jacks up your pokemon's energy supply, but doesn't do anything if that pokemon gets koed and loses all that energy. Typhlosion can recover and help excelerate benched mamgortars. Also, aerodactl is about as common as a gnome.
6) How about you pokepedia that to find your answer? If you really think theres nothing else that can do that amount of damage early game, then be my guest and play growth. And I wouldn't put any money on growth beating beedrill at all (it obviously beats kingdra).
7) Of course when its set-up it does rediculous things. Alot of decks, such as garchomp and ferligatr, can say that. The problem is that its not looking very consistant.

Not trying to be aggressive, I was just asking that you make it an easier read. I do appreciate it.

Lemme see... LA Houndoom? Risky to use it's body, but it could fry Tangrowth. Poliwrath? Tangrowth resists, and it's weak to tang, so that won't work. Anyway, my point isn't to prove that it Tang can win any matchup. Just that it's great, and with Shaymin/Sceptile, it will be one of the best decks. Grass will be good at BR, and Tangleaftile is a good choice. Kill pixies (if you can get set up), and more importantly resist Kingdra.

Dropping claydol also gives you one more Bench space. Consistency is most certainly being threatened. After BR's, people will have to resort to playing things like 4 Poke-Drawer and 8-10 draw Supporters. Sure, you rely on top decking. IMHO, it's better than getting your bench Dark Palmed, or Claydol getting pwned by a sniper ftw.

Aerodactyl is great in the right deck, it's just overlooked. Two Aero's benched limits your opponent to 2 CP's before KO, and if even if they Dark Palm you, you can smack Dusknoir with 40. Early Aerodactyls kill power reliant decks, and combined with Wager, it's great. They kill their Claydols even faster. Just use it with a fast Pokemon like Gliscor or Kingdra. Aero usually gets me 2 free prizes a game.

It's body is untouchable. Pokeblower? Go ahead. I'll set up another, while doing 50-70 for 2 till it's KOed. Celebi ensures energy (from the deck) every turn with it's first free attack. Bodies>Powers. In the same token, Typhlosion is useless if there are no F in the discard, or if it's power is locked by Mesprit/Gardie. Energy Restore (as flippy as it is) works fine if something's KOed.

Until IFDS comes out, the deck won't be very consistent. It requires about 26 trainers to run smoothly, (more than half of which are draw Supporters/Trainers). Wager still hurts unless you top-deck a supporter/draw trainer. If your opponent is gutsy, and lucky, they may win the game, but that's Pokemon for ya. It's more luck based than skill based.
 
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Talking of spread, Blissey/Steelix is something that interests me. Very low maintenance and both able to take a hit or two. Its twenty per attachment, active or spread. Pretty neat.
 
Pokemon is more skill based than luck based,Yugioh is the biggest lucksack card out right now since it requires more topdecking,has less draw unless you spend uber amounts of money. SO saying Pokemon luck based isnt very accurate since its more consistent cards to make decks run smoother and better. Anyway.......

Tangrowth/Sceptile/Shaymin Lv.X/Leafeon Lv.X(Optional) is a good deck,noone is denying that,but its easy to counter. I said Magleaf is better because of its speed. I dont need energy forcing to win games, Magmortar is a strong attacker and when I go aggro with him on your Tangleaftile deck and just hurt you in everyway.

Yea I know have weakness,but any deck that can go aggro,can take down the deck easily. Its my opinion but if you face MagLUtions,that matchup isnt in your favor.
 
Pokemon isn't more skill based than luck based. It really isn't. A skilled player can easily lose to a lucky, not as skilled player. That's the way the game is designed.

Deck-building takes skill, granted, but the actual gameplay is 90% luck.

What your opponent top decks when they cut your deck is based partially on probability (which you can control to a limited extent) but mostly on luck, as the cards are randomly selected, which is why people have bad starts. If both players could choose their 7 card hand, or something to that effect, then it wouldn't be a luck based games. Pokemon has always been this way, (it was even more luck based when the player who went first could play trainers, as that often won them the game). Pokemon isn't chess. It takes some skill, but more luck.

I've faced Maglutions. Weakness isn't hat big of a deal. It's tough dealing with Magmortar because of weakness and his healing, but if you can KO a Mag while getting set up, you'll quickly take control of the match. I use Smeargle as a starter, who doesn't have the weakness, and helps get my grass, while thinning my deck.

I don't have a problem with others going aggro. Big deal. I can go Aggro with Leafeon T3 for better damage than most decks, and power up Tang at the same time. The deck is versitile. If you have Redshark, PM me, and I'll show you my build. It's a better match than you think.
 
Pokemon isn't more skill based than luck based. It really isn't. A skilled player can easily lose to a lucky, not as skilled player. That's the way the game is designed.

Deck-building takes skill, granted, but the actual gameplay is 90% luck.

What your opponent top decks when they cut your deck is based partially on probability (which you can control to a limited extent) but mostly on luck, as the cards are randomly selected, which is why people have bad starts. If both players could choose their 7 card hand, or something to that effect, then it wouldn't be a luck based games. Pokemon has always been this way, (it was even more luck based when the player who went first could play trainers, as that often won them the game). Pokemon isn't chess. It takes some skill, but more luck.

I've faced Maglutions. Weakness isn't hat big of a deal. It's tough dealing with Magmortar because of weakness and his healing, but if you can KO a Mag while getting set up, you'll quickly take control of the match. I use Smeargle as a starter, who doesn't have the weakness, and helps get my grass, while thinning my deck.

I don't have a problem with others going aggro. Big deal. I can go Aggro with Leafeon T3 for better damage than most decks, and power up Tang at the same time. The deck is versitile. If you have Redshark, PM me, and I'll show you my build. It's a better match than you think.
I'm not even going to touch that other post. No real need. However, this game is definately more about skill then luck. If you play a lucky player against a skilled player with mirrior lists, I will put money on the skilled player winning 6 out of 10 games. I'd rather risk getting dark palmed next format (which will be alot less common) then drawing 2-3 cards a turn.
 
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