BR Delta Dragonite deck

Discussion in 'Deck Help and Strategy' started by kd0220437, Oct 9, 2007.

8 league13 468 60
Thread Status:
Not open for further replies.
  1. kd0220437

    kd0220437 New Member

    :biggrin: I think I have my deck Idea finalized, this is for Battle Roads and realllllllyyyyy need your input before this Saturday let me know what you think.

    31-pokemon

    4-2-4 Dragonite ex delta
    1-Raquazza ex delta
    4-holon castforms
    4-2-2-3- Flygon ex delta-Flygon delta
    2-2-delta species
    1-mew *

    trainers-12

    4-rare candy
    3-tv reporters
    2-copycats
    2-holon mentors
    1-castaway

    energy-17 energy

    3-psychic energy
    7-grass energy
    4-delta rainbow energy
    3-electric energy

    Basically the object of this deck is to spread damage and it has ran pretty well for me. I was just wondering what you all think I should do Thanks!!
     
  2. redostrike

    redostrike New Member

    The thing is you have 50% of your deck being pokémons. I would go for

    I've played something similiar a few weeks back.

    27 Pokemons
    --------------
    3-2-3 Drag ex
    4-3-4 Fly/fly ex (you could go for 4-2-4)
    2-2 Fearow (you could go for 1-1)
    4 casty (1/2 for start (draw), 3/2 for energy)

    (NOTE: i find it better to go whit the normal then the ( ) ones of consistancy if you go for 4-2-4 fly and 1-1 fearow you could add some tech, look at your metagame what is the best tech. If it's blissy use eggs, if its gatr use ray d and so on. I tryed it whit absol ex before and sometimes it did great other times i lost because of it.)

    18 trainers
    --------
    4 rare candy
    2 holon adventurer/tv reporter (depends on what you prefer)
    2 phoeboes stadium
    2 holon mentor
    1/2 copycat-rowan (depents on meta game)
    2 bebe's
    2 castaway
    2 strength charm

    15 energy (+ 2/3 casty's that count for 2 energy)
    --------------------------------------------------
    4 Delta rainbow
    2 Psy
    2 Metal
    7 Grass
     
  3. Mew*

    Mew* Active Member

    Less pokes, more trainers.

    You could reduce your pokes by adding Fearow d in. I'll help you search out your evolutinos. You could take out one of your four Dragonite ex for example. Mew* is not needed.

    I'd replace the electirc energy with 2 psychic energy and 1 more grass energy. Rayquaza is just a tech, you shouldn't focus so much energy on one card. Don't forget, you can use Holon's Castform and Delta Rainbow to charge it up. Trust me, it isn't hard to get him powered up when their are eight solutions to its energy.
     
  4. Blassari

    Blassari New Member

    I have played Deck like this:

    4-3-4 Draggy ex d DF
    4-2-2/2 Flygon d/ex d
    4 Casty HP
    2-2 Fearow d CG
     
Thread Status:
Not open for further replies.

Share This Page