Burn Out!!!

Discussion in 'Deck Help and Strategy' started by mca3, Jan 6, 2008.

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  1. mca3

    mca3 New Member

    Here is 1 of the 2 decks I built last night. It might remind you of another familiar deck!

    23 Pokemon:

    3 Infernape
    1 Infernape Lv. X
    2 Monferno
    3 Chimchar

    2 Typhloshion MT
    1 Quiliva MT
    2 Cyndaquil DF

    2 Skitty PK
    2 Delcatty PK
    1 Delcatty EX

    4 Corsola SW

    18 Trainers/Supporters:

    2 Celio's Network(running the other 2 in my other deck)
    2 Bebe's Search
    3 Roseannes Research
    2 Mr. stones project
    4 Rare candy
    2 Great ball
    2 Night Maintenace
    1 Warp point

    19 Energy:

    4 Double Rainbow Energy
    14 Basic Fire energy

    You basically try to start with Corsola, get your bench going with at least 2 Infernape, 1 Typhlosion, and 1 Delcatty. With Infernape having free retreat, you can swing for 90, almost every turn. Have 1 Infernape loading every turn by Firestarter and putting one down each turn. Have Delcatty Energy Draw your way through your Deck. I dont run Drawing cards, because if they want to Telepass, They cant draw anything extra. And once you have that discard pile loaded with energy, you can either Flare Up with Infernape Lv. X or Upstream with Delcatty EX. I used this deck today and played 2 G&G decks, I went 1-1 with a bad start(no excuses!) If you have any Flaws or advice PLEASE let me know, THANKS!!!:thumb:
     
    Last edited: Jan 6, 2008
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