Call Energy ... not an attack....

Discussion in 'Cards: Strategy and Rulings Discussion' started by vanderbilt_grad, May 5, 2008.

  1. vanderbilt_grad

    vanderbilt_grad New Member

    Has anyone looked at Call Energy over on the Beach?

    It’s not an attack. You never enter the attack phase ... you just get an effect and your turn ends.

    That’s interesting to me. The most obvious combo would be with Holon Circle. You get to use Call Energy to start filling your bench without having to worry as much about T2 deck counter KOing whatever basic you have active early game.

    Any other potential things that could be done since this isn’t an attack?

    Edit: As noted in post #16

    Another side effect of not being an attack is that effects like Disable and Smoke that stop attacks will not prevent you from using Call Energy to fill your bench. Sableye takes a small hit with this and T1 Skitty starts get even worse.
     
    Last edited: May 6, 2008
  2. yoyofsho16

    yoyofsho16 New Member

    WOW HOLON CIRCLE!!!!

    you are amazing, who wouldve thought of holon circle?!?!?!?!?!!
     
  3. greenzangoose

    greenzangoose New Member

    Wow, nice idea, it could raise havoc if played right. Too bad, Holon Circle won't be legal next season and everything else like it also ends your turn...
     
  4. SPARTA

    SPARTA New Member

    ...Everyone.
    Its just that... its not that good.
     
  5. yoyofsho16

    yoyofsho16 New Member

    hah, i agree entirely. call energy isnt as good as people say. ill test it, but ill prolly get better results w/o it.
     
  6. SPARTA

    SPARTA New Member

    ...That's totally NOT what I am saying. Call Energy is the best card in the set. Holon Circle is what I'm commenting is bad. Sorry about the mixup there.
     
  7. yoyofsho16

    yoyofsho16 New Member

    ahah, well still.
     
  8. vanderbilt_grad

    vanderbilt_grad New Member

    lol ... then what would you suggest SPARTA?
     
  9. SPARTA

    SPARTA New Member

    That you just use Call Energy and not waste space in your deck that is nearly useless after turn 3, aka, don't use Holon Circle.
     
  10. yoyofsho16

    yoyofsho16 New Member

    well all im saying is that call energy is only good if you go first. even then, its a turn wasted.
     
  11. SPARTA

    SPARTA New Member

    Not reallu. If you start with a lone Phione and a Call Energy, you aren't going to complain if you go second.
     
  12. Whicker

    Whicker New Member

    Unless you have Roseanne's or Mentor in your hand. Then Call Energy probably won't be used.
     
  13. yoyofsho16

    yoyofsho16 New Member

    yeah, id rather go second and rosseanne's and phione on your first turn.
     
  14. SPARTA

    SPARTA New Member

    Obviously. And if you play 4 Call 2-3 Roseanne, odds are you will have basics t1-2.

    So would I. I personally use both, which makes my decks alot more consistant. I never said you would use this over Roseanne.
     
  15. Black Mamba

    Black Mamba New Member

    Call is completely superior to Pachi... Holon Circle might come in handy once in a while, but I wouldn't use it in a deck that couldn't benefit from it anyways. (Blastoise SW... but who would use that?)
     
  16. vanderbilt_grad

    vanderbilt_grad New Member

    Another side effect of not being an attack is that effects like Disable and Smoke that stop attacks will not prevent you from using Call Energy to fill your bench. Sableye takes a small hit with this and T1 Skitty starts get even worse.
     
  17. Mew

    Mew New Member

    Is this for real? Why did it take so long for people to notice this?
    I'm dissapointed in all of you for not pointing this out to me sooner :p
     
  18. (TYranitarFReak)

    (TYranitarFReak) New Member

    lol this is GOOOOOOD!

    something who needs setup like hurricane relies on pachi. with this card you've just kicked pachi for 4 awesome energies!

    definitely underrated.
     
  19. ~`Flygon`~

    ~`Flygon`~ New Member

    I didnt eve know sableye cg was even still being played.
     
  20. NoPoke

    NoPoke New Member

    The trouble with Call energy is that the probability of having it in your opening hand isn't great. Its not bad (approx 40%), but not great. So a good card for decks that aren't too fussy about their energy colour.
     

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