Pokémon: 19 4 Entei SW 3-1-3 Typhlosion MT 1-1 Claydol GE 1-0-1 Ampharos SW 4 Tauros CG/Zangoose PK Trainers: 26 4 Roseanne's Research 4 TV Reporter 4 Celio's Network 2 Night Maintenance 4 Switch 4 Warp Point 4 Rare Candy Energy: 15 12 :fire: 3 Multi-Energy Strategy Entei is the main hitter of this deck. His attack, 60 to active, 20 to bench, comes with the disadvantage of possibly discarding :fire: energy, but Typhlosion LOVES :fire: in the discard pile. That's also the reason for 4 Switch and 4 Warp Point - when your active Entei depletes itself, load it onto one on your bench and switch'em around for another round of damage! Entei's Pokébody, combined with his built-in snipe, can discard up to 6 cards from your opponent's deck at once, robbing them of options and fastening their process of decking out. Ampharos spreads some damage around to make it easier for Entei to 2HKO those pesky 130-HP opponents and score bench-KOs. The trainer line is there to fetch energy and the Pokémon you need - Roseanne loves the fact that Entei is a basic. You want to discard :fire:, so TV Reporter is there over Oak's Visit or Felicity's Drawing to increase the chance of drawing into :fire: before having to discard. Switch and Warp Point to move Enteis around. Energy runs 3 Multi to make Ampharos a viable option when he's out alone. Possible changes: - Switch TV Reporter for Team Galactic's Mars for additional destruction and disruption - Absol ex to move damage around (which Roseanne can fetch, hehehehe) - Pachi, if I ever get any, over Tauros/Zangoose (that one's a definite change) What do you guys think?