Chidori Deck

Discussion in 'Cards: Strategy and Rulings Discussion' started by Professor Sycamore, Jul 9, 2008.

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  1. Professor Sycamore

    Professor Sycamore New Member

    I am thinking about a deck idea for next season. I want to use Ampharos and Kabutops in a deck. I think that it can actually work with the right trainer line. I just need a suggestion. on what to use. IF you aren't familiar with the cards. They are below. For those those who aren't familiar with Naruto. I got the name from there. Chidori is a popular attack on that show. It also has another name the Lightning Blade, which are the traits of the two main pokemon. Ampharos(Lightning) Kabutops(Blade). :lol:

    Amapharos 130hp lightning

    Pody Body: Jamming
    After your opponent plays a supporter card from his or her hand, put 1 damage counter on each one of your opponent's Pokemon. You can't use more than one Jamming pokebody each turn.

    [L][C][C] Cluster Bolt 70
    You may discard all [L]. If you do, this attack does 20 damage to each of your opponent's Benched pokemon that has energy cards attached to it (Don't apply weakness and resistance to benched pokemon)

    W: [F] +30
    R: [M] -20
    RC: [C][C][C]

    Kabutops 120hp [F]

    Poke body: Primal Shell
    As long as Kabutops is your active pokemon, your opponent can't play any trainer cards from his or her hand.

    [F][F][C] Chop Up 70
    Does 10 damage to each of your benched pokemon that any damage counters on it. (Don't apply weakness and resistance for bench pokemon)

    W: [G] +30
    RC: [C][C]
  2. charchar

    charchar New Member

    it would be WAAY too slow. it would take a while to get everything out not to mention dres and scramb;bes are not going to be legal after worlds.
  3. Professor Sycamore

    Professor Sycamore New Member

    hmmm... maybe....but I was hoping that there would be something to slow down my opponent. It shouldn't take that long to get Kabutops out T2 tops. And I don't plan on using a play set of both anyways.
  4. charchar

    charchar New Member

    well there wont be dres,scrambles so it will take bout 3 turns to get it ready for action.
  5. Professor Sycamore

    Professor Sycamore New Member

    I see... how about Aerodactyl with one of those two?
  6. charchar

    charchar New Member

    again,fossils are sort of slow,with dres and scrambles going it probably ruins the decka little but not soo much to completely ruin the deck. play it but ull need a LOT of SPEED.
  7. Bottesini

    Bottesini New Member

    The other person can't play supporters because of Kabutops so Ampharos is pretty useless in the deck.
  8. flariados

    flariados New Member

    THe opponent can play supporters because when DP came out, trainers were seperated in 3 classes: Supporters, Stadiums and Trainers. Kabutops only blocks Trainers so he blocks things like Rare candy and masterball but he doesn't block supporters.
  9. charchar

    charchar New Member

    correct! but i still find it very slow and u should play either omastar/omastars so when u build enough bench damage omastar 6 prizes FTW
  10. P_A

    P_A Active Member

    Hey this is gonna sound weird, but I'm considering using Amphy/Kabutops with Garchomp. Also using that new energy link trainer coming out with it, so when you restore the Amphy/Kabutops as a basic you can transfer energies, make it active and pound away. i don't know if it'll work, but it might be a cool league deck.
  11. charchar

    charchar New Member

    3 stage 2s with almost everything needed? incredibly sloww. i saw a bunch at nats and brs. and they did pretty bad;;
  12. Sandslash7

    Sandslash7 <a href="

    It's actually not that bad.

    I'm surprized you had that idea P_A, as it seems no one but me had thought of it yet.

    Basically start with Kabutops. Then after it's KOed, Dragon Pulse, and Restore and continue to Chop Up.

    So far, it's been pretty good. I play Amphy as a tech, and Kabutops as the main attacker, but with all the Empoleon running around, and the advent of Grass from IFDS, Amphy might be the main with Kabutops as a tech.

    We'll have to see.
  13. charchar

    charchar New Member

    i saw a bunch at nats and i still saw a few in VA. at BRs. a lot of people thought of it, played it,failed, gave up.
  14. Brawler

    Brawler <a href="

    Not that great. Garchomp is better off solo with techs.
  15. charchar

    charchar New Member

    true,its like wasting a stage 2 and a lvl.x for a kabutops. when u could get more better techs that effect the metagame. example something phychic,something lightning ect.
  16. Brawler

    Brawler <a href="

    yeah, better to focus on the beef of the deck.
  17. Professor Sycamore

    Professor Sycamore New Member

    Yeah... getting a Garchomp X is going to be a bit difficult for me. I tend to not have good luck in pulling packs and I haven't been able to trade for it. I feel that I can make this deck work. I am designing it to slow down my opponent while I set up on my side.
  18. Brawler

    Brawler <a href="

    I really think an offensive strategy would work for this deck.
  19. Professor Sycamore

    Professor Sycamore New Member

    the whole point of this thread is to help me with a trainer engine.
  20. charchar

    charchar New Member

    ah. 2-2 claydol.
    4 bebes
    3 roseannes
    some feliccitees
    2night maintenece
    4rare candies
    a few pluspowers
    and other stuff.

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