At my city championship, I decided to build and play a new deck that I had never played before, just to surprise people. Amazingly, I got top 4 with it, but I think it could use some improvement. 22 Pokemon 4x Stantler 3x Elekid DF 3x Electabuzz DF 2x Electivire DP 1x Electivire SW 1x Electivire Lv.X 3x Pikachu MT 3x Raichu MT 1x Holon's Castform 1x Deoxys ex 14 Energy 11x Lightning Energy 2x Warp Energy 1x Cyclone Energy 24 Trainer/Supporters 2x Holon Mentor 3x Roseanne's Research 4x Celio's Network 4x Team Galactic's Wager 3x Windstorm 4x PlusPower 1x Professor Birch 1x Night Maintenance 1x Time-Space Distortion 1x Energy Recycle System The main strategy is to use Stantler in the early game to search for Mentor/Roseanne to get a Riachu and evolved Electabuzzes out. Electabuzz's PokePower helps get set up faster by drawing an extra card each turn, and also helps dull the pain of losing a Wager or being victimized by a Mars. Hopefully by the time Stantler is gone, you have a Raichu ready to spread Energy all over the place, and attack if he needs to. Electivire DP is the main attacker, and with a single PlusPower can knock out Blissey, Garchomp... just about anything in one shot. After he discards energies (hopefully 3, if he had a Cyclone or Warp Energy attached) he can just pull them off other Pokemon to recharge fast. Electivire SW works with the DP one to get energies back after they're discarded for the attack. And Electivire Lv.X is just awesome at making your opponent think about whether they want to attach an energy or not. Deoxys ex is in there specifically to go against Lucario Lv.X, since Fastwave gets through Stance, and OHKO's him with a PlusPower. Plus in this deck, it's quick. If you suspect your opponent is about to level up his Lucario, you can Roseanne for the Deoxys, and a lightning energy, and then use Raichu to charge him up the rest of the way. I used the DF Elekid for a couple reasons: The "better" weakness of the DP Elekid doesn't make up for the fact that they still get OHKO'ed by Riolu. And I figured that if I had to attack with it, it would be more useful to have a way to snipe the opponent's bench than to have yet another way to search for energies in a deck that already has plenty of ways. Plus, it can still hit an active Blissey for 40 Cards I considered putting in, but didn't: Pichu PK can search for a lightning Pokemon (Pikachu, Raichu, Electivires) and when it's evolved, Pikachu can get lightning energies out of the discard pile. Pichu d, however, can take energies directly from the discard pile (even special energies) and attach them to, say, Electabuzz or Elekid. Energy Restore would be good for getting energies out of the discard pile, but I figured Energy Recycle System would work better and have more synergy with Raichu. Crystal Beach and Energy Removal 2 would be good in conjunction with Electivire Lv.X's Poke-Body. Plus, if I have Holon's Castform attached, it doesn't get discarded for Electivire's attack if Crystal Beach is in play. Then I can Windstorm it if I need the Castform to provide 2 lightning. Switch or Warp Point would be nice because of Electivire's retreat cost of 3. However, as anyone knows, there are some things you can't put in a deck no matter how much you want to, because of the 60-card limit. So... any ideas on how to improve it? Its particular pain is obviously fighting-type decks, which is why I put Deoxys ex in, but there must be something else I can do to improve its chances.