Pokémon TCG: Sword and Shield—Brilliant Stars

==> Compendium Updates for May 4, 2006

Big Daddy Snorlax

Administrator
Staff member
xxxxxxxxx1xxxxxxxxx2xxxxxxxxx3xxxxxxxxx4xxxxxxxxx5xxxxxxxxx6xxxxxxxxx7xxxxxxxxx8


* April 27th 2006 -- MEETING CANCELED --
* May 4th 2006 PUI Rules Team Meeting -- (*) --


xxxxxxxxx1xxxxxxxxx2xxxxxxxxx3xxxxxxxxx4xxxxxxxxx5xxxxxxxxx6xxxxxxxxx7xxxxxxxxx8


----------------------------------------------------------------------
ERRATA
----------------------------------------------------------------------


----------------------------------------------------------------------
POKEMON POWERS
----------------------------------------------------------------------

== SHADOW CURSE (Gengar - EX:Legend Maker)

Q. If Gengar is KO'd by an attack that "places damage counters", can it still use its "Shadow Curse" Poke-POWER?
A. No, Shadow Curse is only invoked if Gengar is KO'd by an attack that "does damage"; placing damage counters is not the same as doing damage. (May 4, 2006 PUI Rules Team)


----------------------------------------------------------------------
POKEMON ATTACKS
----------------------------------------------------------------------

== ICE GENERATOR (Ancient Technical Machine [Ice] - EX:Hidden Legends) [see also Trainer Cards - Ancient Technical Machines]

Q. Does "Ice Generator" from Ancient Technical Machine [Ice] prevent effects from trainers like Warp Point during your opponents turn? Or is the card text missing "from your opponent's attack" as an additional qualifier?
A. The phrase "Prevent all effects, including damage" is supposed to refer to attacks, similar to Holon Energy WP. Trainer cards would still be effective against a Pokemon who used Ice Generator on its previous turn. (May 4, 2006 PUI Rules Team)


== METRONOME (Clefairy - Base Set; Clefable - Jungle Expansion; Clefable EX - EX:Fire Red / Leaf Green)
[CHRISBO NOTE: Please add Clefable EX to this section header.]

Q. If I use "Metronome" and copy Lugia-EX's "Elemental Blast" attack, do I have to discard a Fire, Water and/or Electric energy if I have any of them attached?
A. Yes, when using Metronome in this fashion you do as much of it as you can. So if Clefable-EX only has two Water energy attached, you have to discard one of the Water energy cards (but not both). And if you have a basic Water Energy and a Rainbow Energy attached, you would have to count the Rainbow as one of the other types and discard both cards. (May 4, 2006 PUI Rules Team)


----------------------------------------------------------------------
TRAINER CARDS
----------------------------------------------------------------------

== ANCIENT TECHNICAL MACHINE [ICE] / [ROCK] / [STEEL] (EX:Hidden Legends) [see Pokémon Attacks - "Ice Generator", "Stone Generator", and "Steel Generator" for card-specific attacks.]

Q. Does "Ice Generator" from Ancient Technical Machine [Ice] prevent effects from trainers like Warp Point during your opponents turn? Or is the card text missing "from your opponent's attack" as an additional qualifier?
A. The phrase "Prevent all effects, including damage" is supposed to refer to attacks, similar to Holon Energy WP. Trainer cards would still be effective against a Pokemon who used Ice Generator on its previous turn. (May 4, 2006 PUI Rules Team)


== CURSE POWDER (EX:Unseen Forces)

Q. If a Pokemon with Curse Powder attached is KO'd by an attack that "places damage counters", does Curse Powder still go off?
A. No, Curse Powder is only invoked if the Pokemon is KO'd by an attack that "does damage"; placing damage counters is not the same as doing damage. (May 4, 2006 PUI Rules Team)


----------------------------------------------------------------------
ENERGY CARDS
----------------------------------------------------------------------


----------------------------------------------------------------------
GENERAL GAMEPLAY
----------------------------------------------------------------------


----------------------------------------------------------------------
TWO ON TWO GAMEPLAY
----------------------------------------------------------------------


----------------------------------------------------------------------
TEAM GAMEPLAY
----------------------------------------------------------------------


xxxxxxxxx1xxxxxxxxx2xxxxxxxxx3xxxxxxxxx4xxxxxxxxx5xxxxxxxxx6xxxxxxxxx7xxxxxxxxx8
 
Back
Top