Game Situation: PLayer 1 has an Octillery MT with 2 Energy attached. Player 2 has an Infernape with Holon FF and Basic Fire attached. Player 1 uses Crash Bomber, discarding the Holon FF. Now... 1) Does Crash Bomber check for the Energy, discard it, and do 30+30 then add Weakness modifiers, or... 2) Does Crash Bomber do the 30+30, recognizing that there's a Special Energy attached, then discard it? It seems number 2 would be more logical, based on the attack's wording, but I'm just making sure. Thanks in advance!