Create a New Set: The Darkness Falls

Discussion in 'Create-A-Card' started by Squirtle007, Aug 12, 2003.

  1. Squirtle007

    Squirtle007 New Member

    Hey everyone!

    This set will be based on Team Aqua and Team Magma (as well as a few Rockets).

    The Pokemon in this set will be named (Aqua's, Magma's, Rocket's) Pokemon.

    Here's a little about the teams.

    Aqua: Having the objective to cover the world with Ocean (Using the Legendary Kyogre) Team Aqua Specializes in (W) and (D) Pokemon.
    Magma: Using Groudon, Team Magma planned to caover the world with land. They enjoy (R) and (D) Pokemon.
    Team Rocket: A network of Pokemon theives, TR wants to use Pokemon to gain wealth and Power. Team Rocket uses tough looking Pokemon, but mostly (G) Posion types.

    Also, i would like to include 10 TM cards in the set.

    Have Fun
     
  2. dkates

    dkates New Member

    Hi, Squirtle007. You want TMs? I think I can help.

    Grass Cube 02
    Attach Grass Cube 02 to one of your (G) Pokemon in play. That Pokemon may use this card's attack instead of its own. At the end of your turn, discard Poison Cube 01.

    (G) Risky Poison
    Flip a coin. If heads, the Defending Pokemon is now Poisoned. If tails, this Pokemon is now Poisoned. Either way, put 2 damage counters on the Poisoned Pokemon at the end of each turn (instead of one).

    Darkness Cube 02
    Attach Darkness Cube 02 to one of your (D) Pokemon in play. That Pokemon may use this card's attack instead of its own. At the end of your turn, discard Darkness Cube 02.

    (D) Sneak Attack
    Choose one of your opponent's Pokemon and flip 3 coins. For each heads, put one damage counter on that Pokemon.
     
  3. TheDeuce

    TheDeuce New Member

    Well, here's a few Aqua pokémon for you...


    Team Aqua's Wailord (Stage 1 Water pokémon)
    120 HP

    Poké-Power: Soothing Tide - Whenever Team Aqua's Wailord retreats, you may remove 2 damage counters from the new active pokémon for each energy that was discarded.

    [CCCC] Exhausting Blow - 40 damage. Remove 3 damage counters from Team Aqua's Wailord, Team Aqua's Wailord is now asleep

    Weak: Lightning
    Resist: None
    Retreat: CCCC

    -----

    Team Aqua's Wailmer (Basic Water pokémon)
    90 HP

    [W] Splash - 10 damage.
    [W] Dive Under - Flip a coin, if heads Wailmer recieves no damage from attacks until the end of your next turn.

    Weak: Lightning
    Resist: None
    Retreat: CC

    -----

    Team Aqua's Luvdisc (Basic Water pokémon)
    40 HP

    [CC] Swim Smoothly - 10+ damage. This attack does 10 damage plus 10 more for each [W] energy attached to Team Aqua's Luvdisc. If there are at least 2 [W] energy cards attached to Team Aqua's Luvdisc, you may flip a coin, if heads, the defending pokémon is now paralyzed.

    Weak: Grass
    Resist: None
    Retreat: C

    -----

    Team Aqua's Milotic (Stage 1 Water pokémon)
    80 HP

    Poké-Body: Beautiful Droplets - As long as Team Aqua's Milotic is in play, whenever it would be affected by an attack you may flip a coin, if heads, that attack's damage is decreased by 20 for each [W] energy attached to Team Aqua's Milotic, and any other effects of the attack are ignored.

    [WW] Water Pulse - 20 damage. The defending pokémon is now confused.

    Weak: Lightning
    Resist: None
    Retreat: CCC

    -----

    Team Aqua's Feebas (Basic Water pokémon)
    40 HP

    [C] Tackle - 10 damage.

    Weak: Lightning
    Resist: None
    Retreat: C

    -----

    Team Aqua's Suicune ex (Basic Water pokémon)
    70 HP
    Poké-Body: Legendary Body - Team Aqua's Suicune ex is not affected by trainer cards other than stadium cards.

    [WWW] Crystal Water - 30+ damage. Flip a coin, if heads this attack does 30 damage plus 10 more, and the defending pokémon is now asleep. If tails, the defending pokémon is now paralyzed.

    Weak: Lightning
    Resist: None
    Retreat: None

    -----

    Trainer
    Team Aqua's Watery Plans (Supporter)

    Search your deck for a [W] non-ex basic, baby, or evolution card and add it to your hand. Shuffle your deck afterwards.
     

Share This Page