This is a deck that I made up for a local tournament.
Name Set # in deck
Golduck Holon Phantom 2
Psyduck Secret Wonders 3
Shelgon Dragon Frontiers 4
Bagon Dragon Frontiers 4
Charmeleon POP 5 3
Charmander POP 5 4
Stantler Secret Wonders 2
Trainers Supporters Stadiums and Tools
Mr. Stone's Project Dragon Frontiers 3
Quick Ball Secret Wonders 1
TV Reporter Dragon Frontiers 3
Celio's Network Crystal Guardians 2
Copycat Dragon Frontiers 3
Holon Mentor Dragon Frontiers 3
Buffer Piece Dragon Frontiers 2
Holon Legacy Dragon Frontiers 2
Energy
Electric 9
Water 10
The strategy is use either Charmeleon or Shelgon as main and to use Golduck when I think I can possibly get my opponent holding some trainer cards. Do any of you out there have a suggestions on how I can make this run better. There is one rule that needs to be brought forth about this deck.
No rares allowed unless it was remade as a common or uncommon. So as an example Charizrd would not be ok, but the special darkness energy would be ok. Thanks for all your help
Name Set # in deck
Golduck Holon Phantom 2
Psyduck Secret Wonders 3
Shelgon Dragon Frontiers 4
Bagon Dragon Frontiers 4
Charmeleon POP 5 3
Charmander POP 5 4
Stantler Secret Wonders 2
Trainers Supporters Stadiums and Tools
Mr. Stone's Project Dragon Frontiers 3
Quick Ball Secret Wonders 1
TV Reporter Dragon Frontiers 3
Celio's Network Crystal Guardians 2
Copycat Dragon Frontiers 3
Holon Mentor Dragon Frontiers 3
Buffer Piece Dragon Frontiers 2
Holon Legacy Dragon Frontiers 2
Energy
Electric 9
Water 10
The strategy is use either Charmeleon or Shelgon as main and to use Golduck when I think I can possibly get my opponent holding some trainer cards. Do any of you out there have a suggestions on how I can make this run better. There is one rule that needs to be brought forth about this deck.
No rares allowed unless it was remade as a common or uncommon. So as an example Charizrd would not be ok, but the special darkness energy would be ok. Thanks for all your help