Desire Of The Legends

Discussion in 'Deck Help and Strategy' started by gardevoirlvx, Aug 13, 2008.

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  1. gardevoirlvx

    gardevoirlvx New Member

    This deck is just something I made up looking at the LA scans.

    pokemon 8
    4xJirachi LA
    4xRotom MD

    Trainers 22
    4xbebes
    4xFelicity's
    4xroseanne's
    3xnight mainteance
    1xTime-Space Distortion
    4xProfessor Oaks
    2xSnowpoint temple

    Energy 30
    26x:metal:
    4xcall

    Follow this link for scans: http://www.pokebeach.com/tcg/legends-awakened/scans

    Strategy:use felicity's to discard the metal, rotom to put them on jirachi, and use jirachi's doom desire to K.O your opponents pokemon.
     
    Last edited: Aug 13, 2008
  2. Skitty

    Skitty New Member

    When you use Doom Desire, the opponent will probably retreat each turn to make it's effect go away. You might want to add MT Ariados to make there retreat higher to help prevent this.
     
    Last edited: Aug 13, 2008
  3. ApachePrime

    ApachePrime New Member

    Until they run out of energy.
     
  4. Skitty

    Skitty New Member

    Or they have a Pokemon with free retreat. Either way, it would take two turns each time to power up Doom Desire but only one turn for the opponent to retreat, and a free turn to attack.
     
    Last edited: Aug 13, 2008
  5. ApachePrime

    ApachePrime New Member

    Not necessarily. If you have the Rotom out for several turns powering up multiple Jirachi's you could easily do it a few turns in a row.
     
  6. PokePockets

    PokePockets New Member

    True, but then there are also cards like Warp Point and Switch to stop this as well.

    This very well could work, however you probably should play some Ariados MT to make them work around it a bit more, it will make this deck more effective.

    Against Kingdra, this could so a little bit, however they can just retreat, and then attach to the Kingdra/Pokemon they bring up, and you are only helping them by using Doom Desire. May i suggest Multi for your Rotom's for Kingdra matchups?

    Vs. UMA...well, unless you find a way to Shut off Mespirit's body (if they are playing the MT one) then they will just Free Retreat their way out of this combo, and i am not sure how you are going to lock bodies nowadays. Perhaps a 1-1 Mewtwo Lv.X line for UMA matchups?

    vs. any other deck, this could work out quite well, however MagneVire will give you the same problem with it's Magnetize body, so try and find a way to get something to counter for MagneVire

    overall, a good concept, just needs a little fixing up
     
  7. Killax

    Killax New Member

    IMHO I don't think this deck will work. If you get your Temple out fast it enough it might, but if you're up vs anithing that can stall (mr. mime / ditto) for huge hitters (like gallade or magmortar or even empoleon) or thake out basics very easily (something with sleep special effect or like Mightyenna) your in for a world of trouble where you will thake out 1 pokemon at the loss of 2.

    So I would sirioulsy think about a other pokemon line in there... which is up to you.

    Because with 8 pokemon the chances are quite big that your opponent will start with about 2 extra cards before you have your pokemon. Thus you will quite quickly see that your up vs 2 stage 2's and a claydol.
     
  8. mewoxys666

    mewoxys666 New Member

    Umm... why in God's name do I not see Energy Patch in here? You could potentially perform 2 Doom Desire's in a row, you know, just saying. -cough cough- -do it- cough cough-
     
  9. josher3147

    josher3147 New Member

    This with Ariados is fun.
     
  10. Xaej

    Xaej New Member

    Play with Gliscor lv X, paralyze, make them get knocked out from your doom thing. lol..

    - Xaej
     
  11. butlerforhire

    butlerforhire New Member

    I could see this being more viable once Heatran lv. X (instant retrieval of both discarded energies at the end of the turn you attack) and the Magnezone with Super Connectivity are released. However, even with ways to reattach the energy, relying solely on the Doom Desire strategy allows your opponent too many opportunities to play around it. Like other people have been saying, it is not hard at all to retreat or Warp/Switch out of the effect and evolution negates it as well. As PokePockets pointed out, Kingdra in particular absolutely would wreck this deck, being able to easily OHKO Jirachi (via Buck's/PlusPower or after sniping one on the bench earlier) and also being able to easily retreat out of getting KOed. Anything else with multiple free or low retreat Pokemon would basically win against you automatically since you would literally never get Doom Desire to stick and since that is also your ONLY attacking option in this deck, you'd be unable to ever even draw a single prize. Infernape, Luxray (LA) and Yanmega are just three Pokemon that would instantly lock you down the moment two or more of them hit the field. Ariados would help this a bit, but it is still not that hard to play around and for maximum effect you'd probably either want to max the line or go 3-3. I think this deck could use some sort of back-up attacker as people have been suggesting, such as something splashable and cheap that also benefits from your discarding like Blissey. Scizor or Steelix might also be considered for the metal compatibility, with an emphasis on Scizor.

    Regardless of what you do with those suggestions, I would definitely drop some energy for 2 more Snowpoint Temple as well as 1-2 additional Time Space Distortion and a couple Cynthia's Feelings. The latter will come in especially handy here since you have no Claydol and you will also be experiencing KOs pretty frequently even if you do get Doom Desire to stick with the low HP of everything here. Energy Pickup is also pretty much screaming to be used here as well, for the reason mewoxys666 gave (which is very obvious) of being able to do back-to-back Doom Desires without using up a turn on Rotom.
     
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