DP - ON Empoleon Spread! Help Needed

Discussion in 'Deck Help and Strategy' started by nnaann, Aug 12, 2008.

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  1. nnaann

    nnaann New Member

    Hi,

    I needed to edit my deck and I also need to make it DP - On.

    Deck -

    Pokemon - 21

    2 Phinoe MD

    1 Chatot MD

    4 Piplup DP

    2 Prinplup DP

    3 Empoleon MD

    1 Empoleon Lv X

    1 Absol EX

    2 Baltoy GE

    2 Claydol GE

    1 Omanyte MD

    1 Omastar PK

    1 Omastar MD

    Trainers - 23

    2 Helix Fossil MD

    1 Fossil Excavator MD

    3 Roseanne's Research SW

    2 TGW MT

    4 Rare Candy GE

    2 Night Mantinence SW

    1 Windstorm CG

    1 Bebe's Search SW

    4 Celio's Network CG

    3 Warp Point MD

    Energys - 16

    9 Water

    1 Multi

    3 Call

    2 Scramble

    1 Special Dark

    Strategy -

    Set up Empoleon and start spreading. Claydol is for draw power and Chatots and Phinoe help me to set up quick.

    I use Omastar to remove the highest evolutions to KO The weaker pokemon. I can use Wager to shuffle those cards back into their deck. Warp Point can move their Active onto their bench.

    Thanks
     
  2. tc19930815

    tc19930815 New Member

    try to add in Dusknoir for mirror match
     
  3. SirKibbleX

    SirKibbleX New Member

    If this is for DP-on, you need to take out Absol-EX, special Dark, Scramble, PK Omastar, Windstorm, and Celios. I personally like to think Pachirisu might make a comeback to kill TM's, but I don't really know. Furret might be nice too, but try to run 3+ Bebe's to grab evolutions.

    First do this:
    -2 Phione MD
    -1 Chatot MD
    -1 Absol EX
    -1 Omastar PK
    -1 Windstorm CG
    -4 Celio's Network CG
    -2 Scramble
    -1 Special Dark

    Then pick your starter:

    Pachirisu Starter:
    +4 Pachirisu (For best use of bench space and consistency, you will never play one after 1st turn)
    +4 TS-1
    +1 Omastar MD
    +1 Roseanne's
    +2 Bebe's
    +1 Basic Water Energy

    if you want the Dusknoir tech, -1/+0/-1 Omastar, +1-0-1 Dusknoir

    The other possible starter is probably Furret, which would be like
    +4 Sentret
    +2 Furret
    +2 TS-1
    +1 Omastar MD
    +1 Roseanne's
    +2 Bebe's
    +1 Basic Water Energy

    For Dusknoir tech, you could probably drop a Roseanne's and Fossil Excavator, since Furret allows for such great searching, and Baton Pass can be lethal if timed well, especially combined with the option of free retreat.
     
  4. tc19930815

    tc19930815 New Member

    SirKibbleX, 16 energy is enough....
     
  5. nnaann

    nnaann New Member

    I like the idea of Dusknior, but want to keep my 2-1-2 Omastar. Also I was worried about Physic Lock freezing out my Omastar. Any suggestions?
     
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